All premium reports for Video Game Industry Analysis and Statistics (since 2008 - p2)

 

31-37 of 37 Premium Reports from 15 Publishers

Video Game Market - Changing Competitive Equation

Video Game Market - Changing Competitive Equation

  • $ 950
  • June 2008
  • 30 pages

The video game industry has continued to evolve with each passing cycle because of its unique characteristics of being seasonal as well as cyclical. As a result of these characteristics, companies like Sony Corp, Nintendo and Microsoft launch new consoles every few years that are followed by a slew ...

Industries : Video Game | Countries : USA, India, Russia

China Online Games Market Report, 2007-2008

China Online Games Market Report, 2007-2008

  • $ 2 000
  • May 2008
  • 107 pages

China's sales revenue of online games market reached CNY10.57 billion, up 61.5% year on year. Of which, CNY6.88 billion were the sales revenue from online games developed independently by Chinese companies, amounting to 65.1% of the national total, a big jump of 65.1% year on year compared to CNY4.2 ...

Industries : Video Game | Countries : China

World Wireless Gaming Market

World Wireless Gaming Market

  • $ 3 950
  • May 2008
  • 495 pages

This report analyzes the worldwide markets for Wireless Gaming in Millions of US$. The major Product Segments analyzed are Messaging Based Wireless Gaming, Browser/Web Based Wireless Gaming, and Downloadable Wireless Gaming. The report provides separate comprehensive analytics for the USA, Japan, Eu ...

Industries : Video Game

World Video Games  Market

World Video Games Market

  • $ 3 950
  • March 2008
  • 820 pages

This report analyzes the worldwide markets for Video Games in Millions of US$. The major product segments analyzed are Console, PC, Handheld, Online, Wireless and Other. The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific, Middle East and Latin Americ ...

Industries : Video Game | Countries : Morocco, Canada, USA, China, Hong Kong, Japan, Taiwan, India, Singapore, Croatia, Russia, Germany, France, Ireland, Italy, United Kingdom, Australia, New Zealand

EDUCATIONAL TOYS AND GAMES in France

EDUCATIONAL TOYS AND GAMES in France

  • $ 0
  • January 2008

The Plimsoll Portfolio Analysis - EDUCATIONAL TOYS AND GAMES is a comprehensive evaluation of the French market. The revised and updated 2008 edition analyses the financial performance of each of the companies important to the success of your business. Using the most up to date information available ...

Industries : Video Game | Countries : France

US Online Population

US Online Population

  • $ 695
  • January 2008

Online population is no longer exploding in the US. Growth has slowed in recent years, and is projected to be just 3.1% this year. Nevertheless, the number of US Internet users will reach nearly 200 million in 2008. The US Online Population report analyzes the maturing, but still growing, market tha ...

Industries : Video Game

Console Games publishing Q1 08 No. 2

Console Games publishing Q1 08 No. 2

  • $ 2 045
  • January 2008

Since before the launch of Xbox 360 in late 2005 Screen Digest has been actively tracking multiple data points regarding every single packaged retail title confirmed for current generation TV consoles. The Console Games Bulletin aggregates and analyses this data to discern key trends in global video ...

Industries : Video Game

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