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Video Game Analysis & Statistics, November 2016 (p3)

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Games Software in South Korea (2016) – Market Sizes

  • $ 599
  • Industry report
  • November 2016
  • by Mintel

Games Software in South Korea by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2016. This market covers games software for home consoles, handheld consoles, ...

  • Industries : Video Game, Video Game
  • Countries : South Korea

Games Software in US (2016) – Market Sizes

  • $ 599
  • Industry report
  • November 2016
  • by Mintel

Games Software in US by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2016. This market covers games software for home consoles, handheld consoles, PCs ...

  • Industries : Retail, Video Game, Video Game
  • Countries : United States

Video Games in Mexico

  • $ 912
  • Industry report
  • November 2016
  • by Euromonitor International

There was a surge in the household penetration of smartphones in Mexico towards the end of the review period. This was linked to the widening availability of affordable Android phones, alongside price ...

  • Industries : Video Game, Video Game
  • Countries : Mexico

Toys and Games in Mexico

  • $ 1112
  • Industry report
  • November 2016
  • by Euromonitor International

Traditional toys and games saw its strongest annual current value growth of the review period in 2015. This was thanks to Mexico seeing an improved economic performance in the year, which encouraged stronge ...

  • Industries : Video Game, Video Game
  • Countries : Mexico

Games Software in Indonesia (2016) – Market Sizes

  • $ 599
  • Industry report
  • October 2016
  • by Mintel

Games Software in Indonesia by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2016. This market covers games software for home consoles, handheld consoles, ...

  • Industries : Retail, Video Game, Video Game
  • Countries : Indonesia

Games Software in Russia (2016) – Market Sizes

  • $ 599
  • Industry report
  • October 2016
  • by Mintel

Games Software in Russia by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2016. This market covers games software for home consoles, handheld consoles, ...

  • Industries : Video Game, Video Game, Retail
  • Countries : Russian Federation

Games Software in Japan (2016) – Market Sizes

  • $ 599
  • Industry report
  • October 2016
  • by Mintel

Games Software in Japan by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2016. This market covers games software for home consoles, handheld consoles, ...

  • Industries : Video Game, Video Game, Retail
  • Countries : Japan

Games Software in France (2016) – Market Sizes

  • $ 599
  • Industry report
  • October 2016
  • by Mintel

Games Software in France by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2016. This market covers games software for home consoles, handheld consoles, ...

  • Industries : Video Game, Video Game, Retail, Software
  • Countries : France

GameStop Corp. - Strategy, SWOT and Corporate Finance Report

  • $ 175
  • Company report
  • October 2016
  • by MarketLine

Summary GameStop Corp. - Strategy, SWOT and Corporate Finance Report, is a source of comprehensive company data and information. The report covers the company's structure, operation, SWOT analysis, product ...

  • Industries : Video Game, Video Game
  • Countries : United States

Games Software in Germany (2016) – Market Sizes

  • $ 599
  • Industry report
  • October 2016
  • by Mintel

Games Software in Germany by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2016. This market covers games software for home consoles, handheld consoles, ...

  • Industries : Video Game, Video Game, Retail
  • Countries : Germany

Games Software in India (2016) – Market Sizes

  • $ 599
  • Industry report
  • September 2016
  • by Mintel

Games Software in India by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2016. This market covers games software for home consoles, handheld consoles, ...

  • Industries : Video Game, Video Game, Retail
  • Countries : India

Games Software in Vietnam (2016) – Market Sizes

  • $ 599
  • Industry report
  • September 2016
  • by Mintel

Games Software in Vietnam by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2016. This market covers games software for home consoles, handheld consoles, ...

  • Industries : Video Game, Video Game, Retail
  • Countries : Vietnam

Global Video Games Advertising Market 2016-2020

  • $ 2500
  • Industry report
  • September 2016
  • by Infiniti Research Limited

About Video Games Video games are electronic games that require a video device for the user interface of the game. The device can be a mobile display or a PC monitor, or a TV screen. Based on the electronic ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : World

Toys and Games in Switzerland

  • $ 1112
  • Industry report
  • September 2016
  • by Euromonitor International

Toys and games in Switzerland struggled in 2015 due to a mixture of market conditions. While traditional toys and games increased in 2015 due to strong consumer confidence in spending, video games declined. ...

  • Industries : Toy and Game
  • Countries : Switzerland

Global Gaming Market 2016-2020

  • $ 2500
  • Industry report
  • September 2016
  • by Infiniti Research Limited

About Gaming Earlier, gaming was limited to board games and handheld video games. The growing popularity of PCs and electronic devices aided by the increased internet penetration has led to the development ...

  • Industries : Video Game, Video Game
  • Countries : World

Toys and Games in Thailand

  • $ 1112
  • Industry report
  • September 2016
  • by Euromonitor International

Toys and games showed a solid performance in 2015 thanks to the increasing popularity of online and mobile games. Players continue to shift to digital games for their interactive content and offering of ...

  • Industries : Toy and Game
  • Countries : Thailand

Video Games in Switzerland

  • $ 912
  • Industry report
  • September 2016
  • by Euromonitor International

After two years of booming sales, video games experienced a decline in value terms in 2015. The drop in sales was due to a number of reasons. Falling prices due to strong competition was part of the reason ...

  • Industries : Video Game, Video Game
  • Countries : Switzerland

Video Games in Thailand

  • $ 912
  • Industry report
  • September 2016
  • by Euromonitor International

The growing popularity of gaming laptops and mobile devices poses a significant challenge to manufacturers of video game hardware, with handheld consoles suffering the most from this transition in 2015. ...

  • Industries : Video Game, Video Game
  • Countries : Thailand

Online Video Game Sales in Australia - Industry Market Research Report

  • $ 965
  • Industry report
  • September 2016
  • by Ibisworld

Ahead of the game: Faster broadband speeds boost demand for industry products Abstract Online Video Game Sales in Australia The industry comprises retailers that sell video game products online, eithe ...

  • Industries : Video Game, Video Game, Software
  • Countries : Australia

Video Games in Japan

  • $ 912
  • Industry report
  • September 2016
  • by Euromonitor International

Video games in Japan grew by 6% in 2015 to reach sales of ¥1.3 trillion, with growth slowing from the 12% increase seen in 2014. The positive growth came from mobile games, which generated ¥798 billion ...

  • Industries : Video Game, Video Game
  • Countries : Japan

Toys and Games in Japan

  • $ 1112
  • Industry report
  • September 2016
  • by Euromonitor International

Demographic and market conditions continued to have an impact on the toys and games market in Japan during 2015. Unlike in the previous year, traditional toys and games contracted in value sales in 2015 ...

  • Industries : Video Game, Video Game
  • Countries : Japan

Toys and Games in 2016: Market Overview, Trends and What’s New in Passport

  • $ 1197
  • Industry report
  • September 2016
  • by Euromonitor International

The popularity of key entertainment franchises and a dynamic video games market were insufficient to make up for slowdowns in emerging markets. World-side retail value sales of toys and games declined ...

  • Industries : Toy and Game
  • Countries : World

Video Games in Australia

  • $ 912
  • Industry report
  • September 2016
  • by Euromonitor International

Following the launch of the PlayStation 4 and Xbox One in 2013, next generation consoles continued in full swing in 2015. Both Sony and Microsoft continued to campaign hard during the year in an attempt ...

  • Industries : Video Game, Video Game
  • Countries : Australia

Video Games in the Philippines

  • $ 912
  • Industry report
  • September 2016
  • by Euromonitor International

Mobile games now leads video games with an exceptional increase in retail value terms. The increased penetration rate of smartphones and tablets allowed a greater portion of the Philippine population to ...

  • Industries : Video Game, Video Game
  • Countries : Philippines

Toys and Games in the Philippines

  • $ 1112
  • Industry report
  • September 2016
  • by Euromonitor International

Toys and games continued to grow in the Philippines, primarily due to the good economic performance which led to increased consumer spending. Traditional toys and games posted stable growth, attributed ...

  • Industries : Toy and Game
  • Countries : Philippines

Toys and Games in Spain

  • $ 1112
  • Industry report
  • September 2016
  • by Euromonitor International

Toys and games maintained the positive performance registered in 2014 and recorded growth within both traditional toys and games and video games in 2015. Value growth confirmed the improvement of economic ...

  • Industries : Toy and Game
  • Countries : Spain

Toys and Games in France

  • $ 1112
  • Industry report
  • September 2016
  • by Euromonitor International

In 2015, the toys and games market in France witnessed the highest value growth since 2008. Both traditional and video games recorded growth rates beyond the expectations of market players. In the former, ...

  • Industries : Toy and Game
  • Countries : France

Video Games in Spain

  • $ 912
  • Industry report
  • September 2016
  • by Euromonitor International

Video games saw another solid performance in 2015 in Spain, with value growth driven by the popularisation of mobile games and video games software (digital). In addition, 2015 was marked by stabilisation ...

  • Industries : Video Game, Video Game
  • Countries : Spain

Video Games in France, Euromonitor International

  • $ 912
  • Industry report
  • September 2016
  • by Euromonitor International

Healthy value growth in 2015 was predominantly driven by video games software, with 99% of total value progression coming from the increase in video games software sales. After the boom in 2014, static ...

  • Industries : Video Game, Video Game
  • Countries : France

Video Games in Brazil

  • $ 912
  • Industry report
  • August 2016
  • by Euromonitor International

The category of video games in Brazil was a heated one in previous years, rapidly growing and reaching an avid public within the country, as sales grew at a current CAGR of 33% over the review period. ...

  • Industries : Video Game, Video Game
  • Countries : Brazil

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