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Video Game Analysis & Statistics, June 2016 (p5)

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The Future of Retailing in Egypt to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

The Future of Retailing in Egypt to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

  • $ 4950
  • Industry report
  • June 2016
  • by Verdict Retail

Summary "The Future of Retailing in Egypt to 2020" is based upon an extensive, cross-country, industry research program which brings together Verdict Retail’s research, modeling, and analysis expertise ...

  • Industries : Retail
  • Countries : Egypt, Africa
The Future of Retailing in Hong Kong to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

The Future of Retailing in Hong Kong to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

  • $ 4950
  • Industry report
  • June 2016
  • by Verdict Retail

Summary "The Future of Retailing in Hong Kong to 2020" is based upon an extensive, cross-country, industry research program which brings together Verdict Retail’s research, modeling, and analysis expertise ...

  • Industries : Retail
  • Countries : China, Asia
The Future of Retailing in Saudi Arabia to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

The Future of Retailing in Saudi Arabia to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

  • $ 4950
  • Industry report
  • June 2016
  • by Verdict Retail

Summary "The Future of Retailing in Saudi Arabia to 2020" is based upon an extensive, cross-country, industry research program which brings together Verdict Retail’s research, modeling, and analysis ...

  • Industries : Retail
  • Countries : Saudi Arabia, Asia
GameStop Corp. – Mergers & Acquisitions (M&A), Partnerships & Alliances and Investment Report

GameStop Corp. – Mergers & Acquisitions (M&A), Partnerships & Alliances and Investment Report

  • $ 350
  • Company report
  • June 2016
  • by MarketLine

Summary Marketline's Company Mergers & Acquisitions (M&A), Partnerships & Alliances and Investments reports offer a comprehensive breakdown of the organic and inorganic growth activity undertaken by an ...

  • Countries : United States
Perfect World Co., Ltd. – Mergers & Acquisitions (M&A), Partnerships & Alliances and Investment Report

Perfect World Co., Ltd. – Mergers & Acquisitions (M&A), Partnerships & Alliances and Investment Report

  • $ 350
  • Company report
  • June 2016
  • by MarketLine

Summary Marketline's Company Mergers & Acquisitions (M&A), Partnerships & Alliances and Investments reports offer a comprehensive breakdown of the organic and inorganic growth activity undertaken by an ...

  • Industries : Video Game, Video Game
  • Countries : World
The Future of Retailing in the UAE to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

The Future of Retailing in the UAE to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

  • $ 4950
  • Industry report
  • June 2016
  • by Verdict Retail

Summary "The Future of Retailing in the UAE to 2020" is based upon an extensive, cross-country, industry research program which brings together Verdict Retail’s research, modeling, and analysis expertise ...

  • Industries : Retail
  • Countries : United Arab Emirates, Asia
The Future of Retailing in the US to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

The Future of Retailing in the US to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

  • $ 4950
  • Industry report
  • June 2016
  • by Verdict Retail

Summary "The Future of Retailing in the US to 2020" is based upon an extensive, cross-country, industry research program which brings together Verdict Retail’s research, modeling, and analysis expertise ...

  • Industries : Retail
Content Economics: How digital distribution is impacting content industries

Content Economics: How digital distribution is impacting content industries

  • $ 4600
  • Industry report
  • June 2016
  • by IDATE

This report takes a look at four major content industry sectors: - book publishing - recorded music - video games - video. For each sector, it provides detailed market data, along with an analysis ...

  • Industries : Music, Music, Music, Music, Media, Video Game, Video Game, Publishing, Publishing, Book and Music Store
  • Countries : World
Toys and Games in the United Kingdom

Toys and Games in the United Kingdom

  • $ 1112
  • Industry report
  • June 2016
  • by Euromonitor International

Whereas traditional toys and games saw another year of strong value growth in 2015, value sales of video games stagnated in the UK. While traditional games mainly benefitted from strong sales of licenced ...

  • Industries : Toy and Game, Toy and Game, Toy and Game
  • Countries : United Kingdom
Video Games in the United Kingdom

Video Games in the United Kingdom

  • $ 912
  • Industry report
  • June 2016
  • by Euromonitor International

In 2015, the UK saw another year of strong growth within video games software (digital). In particular, mobile games and console games (digital) witnessed strong double digit growth, in current value terms. ...

  • Industries : Video Game, Video Game
  • Countries : United Kingdom
Games Consoles in Europe

Games Consoles in Europe

  • $ 350
  • Industry report
  • June 2016
  • by MarketLine

Summary Games Consoles in Europe industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2011-15, and forecast to 2020). ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : Europe
Games Consoles in the United Kingdom

Games Consoles in the United Kingdom

  • $ 350
  • Industry report
  • June 2016
  • by MarketLine

Summary Games Consoles in the United Kingdom industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2011-15, and forecast ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : United Kingdom
Games Consoles in Japan

Games Consoles in Japan

  • $ 350
  • Industry report
  • June 2016
  • by MarketLine

Summary Games Consoles in Japan industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2011-15, and forecast to 2020). ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : Japan
Games Consoles in France

Games Consoles in France

  • $ 350
  • Industry report
  • June 2016
  • by MarketLine

Summary Games Consoles in France industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2011-15, and forecast to 2020). ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : France
Games Consoles in the United States

Games Consoles in the United States

  • $ 308
  • Industry report
  • June 2016
  • by MarketLine

Summary Games Consoles in the United States industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2011-15, and forecast ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : United States
Games Consoles in Germany

Games Consoles in Germany

  • $ 350
  • Industry report
  • June 2016
  • by MarketLine

Summary Games Consoles in Germany industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2011-15, and forecast to 2020). ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : Germany
Global Games Consoles

Global Games Consoles

  • $ 350
  • Industry report
  • June 2016
  • by MarketLine

Summary Global Games Consoles industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2011-15, and forecast to 2020). ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : World
Worldwide Digital PC and Mac Gaming Forecast, 2016-2020

Worldwide Digital PC and Mac Gaming Forecast, 2016-2020

  • $ 4500
  • Industry report
  • June 2016
  • by IDC

This IDC study assesses, sizes, and forecasts the marketplace for digital video games played on Windows and Mac OS X personal computers, by major geographic region, along a number of dimensions."eSports-oriented ...

  • Industries : Video Game, Video Game
  • Countries : World
Toys and Games in Taiwan

Toys and Games in Taiwan

  • $ 1112
  • Industry report
  • June 2016
  • by Euromonitor International

Compared to the value CAGR of 13% recorded over the review period, toys and games recorded strong retail value growth of 20% in 2015. Sales were boosted by the growing video gaming population and increasing ...

  • Industries : Toy and Game, Toy and Game, Toy and Game
  • Countries : Taiwan
Video Games in Taiwan

Video Games in Taiwan

  • $ 912
  • Industry report
  • June 2016
  • by Euromonitor International

Video games recorded strong value growth of 26% in 2015, and a value CAGR of 54% over the review period, to reach NT$29.4 billion in 2015. This dynamic performance can be attributed to strong demand fo ...

  • Industries : Video Game, Video Game
  • Countries : Taiwan
Soft-World International Corp in Toys and Games (Taiwan)

Soft-World International Corp in Toys and Games (Taiwan)

  • $ 131
  • Company report
  • June 2016
  • by Euromonitor International

In 2015, Soft-World International Corps’ main operating strategies included continuing to diversify its operations to expand its video game value shares in Taiwan, Hong Kong, and Macao, investing in ...

  • Industries : Video Game, Video Game, Software
  • Countries : World
Global and Chinese Connected Game Console Industry, 2016 Market Research Report

Global and Chinese Connected Game Console Industry, 2016 Market Research Report

  • $ 2800
  • Industry report
  • June 2016
  • by Prof Research

The 'Global and Chinese Connected Game Console Industry, 2011-2021 Market Research Report' is a professional and in-depth study on the current state of the global Connected Game Console industry with a ...

  • Industries : Video Game, Video Game, Software
  • Countries : World
Video Games in Malaysia

Video Games in Malaysia

  • $ 912
  • Industry report
  • June 2016
  • by Euromonitor International

Samsung launched its Gear VR in Malaysian video games in October 2015 and the reasonably-priced headset was very popular with some stores selling out of their Gear VR stocks before Christmas 2015. Euromonito ...

  • Industries : Video Game, Video Game
  • Countries : Malaysia
Video Games in South Korea

Video Games in South Korea

  • $ 912
  • Industry report
  • June 2016
  • by Euromonitor International

Mobile games are the mainstream of video games in South Korea. In terms of value sales, mobile games accounted for 55% of total video games, followed by a 23% value share for online games. Considering ...

  • Industries : Video Game, Video Game
  • Countries : South Korea
Video Games in Hong Kong, China

Video Games in Hong Kong, China

  • $ 912
  • Industry report
  • June 2016
  • by Euromonitor International

Video games current retail value sales grew by 10% in 2015 – a slower rate of growth than in 2014 and 2013. This sluggish performance was mainly due to the slowing of demand for PlayStation 4 and Xbox ...

  • Industries : Video Game, Video Game
  • Countries : China
Toys and Games in Romania

Toys and Games in Romania

  • $ 1112
  • Industry report
  • June 2016
  • by Euromonitor International

Current value sales of toys and games registered another year of healthy growth in 2015. Far from being mature, the market also benefited from economic recovery, product diversification and improved coverage. ...

  • Industries : Toy and Game, Toy and Game, Toy and Game
  • Countries : Romania
Toys and Games in Poland

Toys and Games in Poland

  • $ 1112
  • Industry report
  • June 2016
  • by Euromonitor International

Cyclical factors such as positive economic growth and rising incomes accelerated growth in sales of video games in 2015. In addition to macroeconomic factors, positive growth drivers in video games include ...

  • Industries : Video Game, Video Game
  • Countries : Poland
Toys and Games in Russia

Toys and Games in Russia

  • $ 1112
  • Industry report
  • June 2016
  • by Euromonitor International

Overall toys and games saw strong current value growth in 2015 over the previous year, with this being the fastest annual growth of the review period. This was however chiefly due to high inflation in ...

  • Industries : Video Game, Video Game
  • Countries : Russian Federation
Toys and Games in Sweden

Toys and Games in Sweden

  • $ 1112
  • Industry report
  • June 2016
  • by Euromonitor International

Toys and games in Sweden recorded strong current value growth in 2015, easily outperforming the CAGR of the review period. Both traditional toys and games and video games performed well, more or less doubling ...

  • Industries : Toy and Game, Toy and Game, Toy and Game
  • Countries : Sweden
Video Games in Poland

Video Games in Poland

  • $ 912
  • Industry report
  • June 2016
  • by Euromonitor International

Video games in Poland recorded 14% current value growth in 2015. The main reasons behind such strong positive development were the 17% increase recorded in value sales of computer games and console games, ...

  • Industries : Video Game, Video Game
  • Countries : Poland

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