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Video Game Analysis & Statistics, June 2016 (p5)

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World Video Game Markets : Trends, analyses and in-depth market outlook

World Video Game Markets : Trends, analyses and in-depth market outlook

  • € 5 000
  • Industry report
  • June 2016
  • by IDATE

The global video game market (including equipment) will grow from 74.5 billion EUR in 2016 to 107.6 billion EUR in 2020 (+9.6 % per year on average). This study follows the development of key indicators ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : World
IoS Based Mobile Games - Market Trends & Insights

IoS Based Mobile Games - Market Trends & Insights

  • € 396
  • Industry report
  • June 2016
  • by Global Industry Analysts

This report presents Insights into the IoS Based Mobile Games Market. Illustrated with 6 data tables, the report comprises of a brief statistical summarization of market China. Also included are global ...

  • Industries : Video Game, Video Game, Software
  • Countries : China
The Future of Retailing in the Netherlands to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

The Future of Retailing in the Netherlands to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

  • € 3 960
  • Industry report
  • May 2016
  • by Verdict Retail

Summary "The Future of Retailing in the Netherlands to 2020" is based upon an extensive, cross-country, industry research program which brings together Verdict Retail's research, modeling, and analysis ...

  • Industries : Retail
  • Countries : Netherlands, Europe
Duty Free Retailing in the Europe, 2015-2020; Market Dynamics, Retail Trends, and Competitive Landscape

Duty Free Retailing in the Europe, 2015-2020; Market Dynamics, Retail Trends, and Competitive Landscape

  • € 3 960
  • Industry report
  • May 2016
  • by Verdict Retail

Summary European duty free market declined during 2010-2015 affected by the Eurozone crisis but is expected grow at a faster pace during the next five years. The market has recorded consistent growth in ...

  • Industries : Specialty Store, Retail
  • Countries : Europe
The Future of Retailing in Bulgaria to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

The Future of Retailing in Bulgaria to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

  • € 3 960
  • Industry report
  • May 2016
  • by Verdict Retail

Summary "The Future of Retailing in Bulgaria to 2020" is based upon an extensive, cross-country, industry research program which brings together Verdict Retail's research, modeling, and analysis expertise ...

  • Industries : Retail
  • Countries : Bulgaria, Europe
Australia - Digital Media - Advertising, Social Networks, Gaming and Gambling

Australia - Digital Media - Advertising, Social Networks, Gaming and Gambling

  • € 180
  • Industry report
  • May 2016
  • by Paul Budde Communication Pty Ltd

Social media developments are fascinating and exciting. They show the great potential of the new communication and information tools that are becoming available thanks to the internet, Web 2.0, email, ...

  • Industries : Video Game, Video Game, Internet Business, Gambling, Gambling, Gambling
  • Countries : Australia
Global Cloud Gaming Market 2016-2020

Global Cloud Gaming Market 2016-2020

  • € 2 000
  • Industry report
  • May 2016
  • by Infiniti Research Limited

About the Cloud Gaming Market The introduction and popularity of PCs and electronic devices and the rise of the internet have led to the development and commercialization of gaming across the globe. Individuals ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : World
Australia - Digital Media - Social Networks, Gaming and Gambling

Australia - Digital Media - Social Networks, Gaming and Gambling

  • € 180
  • Industry report
  • May 2016
  • by Paul Budde Communication Pty Ltd

As broadband speed and capacity increases we are seeing a whole new range of gaming applications entering the market over the next decade. Not needing a console has increased access and created distinctions ...

  • Industries : Video Game, Video Game, Gambling, Gambling, Gambling
  • Countries : Australia
2016 U.S. Hosting of vending machines, video games sold through Drinking places & bars-Product & Services Report

2016 U.S. Hosting of vending machines, video games sold through Drinking places & bars-Product & Services Report

  • € 159
  • Industry report
  • May 2016
  • by Barnes Reports

The 2016 U.S. Hosting of vending machines, video games sold through Drinking places & bars-Product & Services Report, published annually by Barnes Reports, contains timely and accurate industry statistics, ...

  • Industries : Retail, Hosting, Hosting, Bar, Pub and Drinking Places, Bar, Pub and Drinking Places
  • Countries : United States
2016 U.S. Hosting of vending machines, video games sold through Fast food restaurants-Product & Services Report

2016 U.S. Hosting of vending machines, video games sold through Fast food restaurants-Product & Services Report

  • € 159
  • Industry report
  • May 2016
  • by Barnes Reports

The 2016 U.S. Hosting of vending machines, video games sold through Fast food restaurants-Product & Services Report, published annually by Barnes Reports, contains timely and accurate industry statistics, ...

  • Industries : Retail, Hosting, Hosting, Food Services, Food Services, Food Services
  • Countries : United States
2016 U.S. Hosting of vending machines, video games sold through Full-service restaurants-Product & Services Report

2016 U.S. Hosting of vending machines, video games sold through Full-service restaurants-Product & Services Report

  • € 159
  • Industry report
  • May 2016
  • by Barnes Reports

The 2016 U.S. Hosting of vending machines, video games sold through Full-service restaurants-Product & Services Report, published annually by Barnes Reports, contains timely and accurate industry statistics, ...

  • Industries : Retail, Hosting, Hosting, Food Services, Food Services, Food Services
  • Countries : United States
Global Online Gaming Market 2016-2020

Global Online Gaming Market 2016-2020

  • € 2 000
  • Industry report
  • May 2016
  • by Infiniti Research Limited

About the Online Gaming Market The online gaming market is evolving globally. Broadly, there are two major segments for the purchase and use of online games: physical and digital. However, the physical ...

  • Industries : Video Game, Video Game, Software
  • Countries : World
The Future of Retailing in India to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

The Future of Retailing in India to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

  • € 3 960
  • Industry report
  • April 2016
  • by Verdict Retail

Summary "The Future of Retailing in India to 2020" is based upon an extensive, cross-country, industry research program which brings together Verdict Retail's research, modeling, and analysis expertise ...

  • Industries : Retail
  • Countries : India, Asia
The Future of Retailing in Chile to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

The Future of Retailing in Chile to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

  • € 3 960
  • Industry report
  • April 2016
  • by Verdict Retail

Summary "The Future of Retailing in Chile to 2020" is based upon an extensive, cross-country, industry research program which brings together Verdict Retail's research, modeling, and analysis expertise ...

  • Industries : Retail
  • Countries : Chile, South America
The Future of Retailing in South Korea to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

The Future of Retailing in South Korea to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

  • € 3 960
  • Industry report
  • April 2016
  • by Verdict Retail

Summary "The Future of Retailing in South Korea to 2020" is based upon an extensive, cross-country, industry research program which brings together Verdict Retail's research, modeling, and analysis expertise ...

  • Industries : Retail
  • Countries : South Korea, Asia
The Future of Retailing in South Africa to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

The Future of Retailing in South Africa to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

  • € 3 960
  • Industry report
  • April 2016
  • by Verdict Retail

Summary "The Future of Retailing in South Africa to 2020" is based upon an extensive, cross-country, industry research program which brings together Verdict Retail's research, modeling, and analysis expertise ...

  • Industries : Retail
  • Countries : South Africa, Africa
The Future of Retailing in China to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

The Future of Retailing in China to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

  • € 3 960
  • Company report
  • April 2016
  • by Verdict Retail

Summary "The Future of Retailing in China to 2020" is based upon an extensive, cross-country, industry research program which brings together Verdict Retail's research, modeling, and analysis expertise ...

  • Industries : Retail
  • Countries : China, Asia
GameStop Corp. : Retailing - Company Profile, SWOT and Financial Analysis

GameStop Corp. : Retailing - Company Profile, SWOT and Financial Analysis

  • € 100
  • Company report
  • April 2016
  • by Canadean Ltd

Summary Canadean's "GameStop Corp. : Retailing - Company Profile, SWOT and Financial Analysis" contains in depth information and data about the company and its operations. The profile contains a company ...

  • Industries : Video Game, Video Game
  • Countries : United States
Europe Handheld Game Console Industry 2016 Market Research Report

Europe Handheld Game Console Industry 2016 Market Research Report

  • € 2 880
  • Industry report
  • April 2016
  • by QY Research Group

The Europe Handheld Game Console Industry 2016 Market Research Report is a professional and in-depth study on the current state of the Handheld Game Console industry. The report provides a basic overview ...

  • Industries : Video Game, Video Game, Software
  • Countries : Europe
North America Mobile Gaming Industry 2016 Market Research Report

North America Mobile Gaming Industry 2016 Market Research Report

  • € 3 040
  • Industry report
  • April 2016
  • by QY Research Group

The North America Mobile Gaming Industry 2016 Market Research Report is a professional and in-depth study on the current state of the Mobile Gaming industry. The report provides a basic overview of the ...

  • Industries : Mobile Phone, Video Game, Video Game, Portable Devices, Software
  • Countries : North America
2016 U.S. Game software publishing sold through Software publishing-Product & Services Report

2016 U.S. Game software publishing sold through Software publishing-Product & Services Report

  • € 159
  • Industry report
  • April 2016
  • by Barnes Reports

The 2016 U.S. Game software publishing sold through Software publishing-Product & Services Report, published annually by Barnes Reports, contains timely and accurate industry statistics, forecasts and ...

  • Industries : Publishing, Publishing
  • Countries : United States
Video Games Market Trends in China

Video Games Market Trends in China

  • € 2 400
  • Industry report
  • April 2016
  • by Asia Market Information & Development Company

This study focuses on China’s Video Games market trends. In the two past decades, the market has been growing at a fast pace. The dramatic expansions of the manufacturing capabilities and rising consume ...

  • Industries : Video Game, Video Game, Software
  • Countries : China
Global PC Game Headsets Industry 2016 Market Research Report

Global PC Game Headsets Industry 2016 Market Research Report

  • € 2 280
  • Industry report
  • April 2016
  • by 9Dimen Research

2016 Global PC Game Headsets Industry Report is a professional and in-depth research report on the world's major regional market conditions of the PC Game Headsets industry, focusing on the main regions ...

  • Industries : Video Game, Video Game, Software
  • Countries : World, Europe, Asia, North America
Digital Bros SPA (Italy)

Digital Bros SPA (Italy)

  • € 1 880
  • Company report
  • April 2016
  • by Global Industry Analysts

This report presents quick facts about Digital Bros SPA, which is principally involved in Video Games Business. Illustrated with 47 tables, the report showcases the company's recent news stories and events, ...

  • Countries : Italy
Worldwide Mobile and Handheld Gaming Forecast, 2016-2020

Worldwide Mobile and Handheld Gaming Forecast, 2016-2020

  • € 3 600
  • Industry report
  • March 2016
  • by IDC

This IDC study forecasts smartphone, tablet, and handheld game console users, installed bases, and revenue through 2020. North America is broken out from Western Europe, Asia/Pacific (including Japan), ...

  • Industries : Video Game, Video Game, Software, Mobile Phone
  • Countries : Europe, Japan, World, North America
BANDAI NAMCO Group in Toys and Games (World)

BANDAI NAMCO Group in Toys and Games (World)

  • € 375
  • Industry report
  • March 2016
  • by Euromonitor International

BANDAI NAMCO Group had a mixed performance in 2014, as growth in its toy segment was offset by declines in video games. The company will need to work to make both sides of its business profitable, as well ...

  • Industries : Toy and Game, Toy and Game, Toy and Game
  • Countries : World, Japan, Asia
Cloud Platforms for Game Developers: Delivering Value at an Accelerated Pace While Reducing Risk

Cloud Platforms for Game Developers: Delivering Value at an Accelerated Pace While Reducing Risk

  • € 400
  • Industry report
  • March 2016
  • by IDC

This IDC Insight looks at how Amazon Web Services (AWS) is abstracting its cloud platform services while addressing game developer needs. After the 2014 acquisition of Twitch, a social video platform and ...

  • Industries : Hosting, Hosting, Video Game, Video Game, Software
Zynga, Inc. (formerly Zynga Game Network, Inc.) – Mergers & Acquisitions (M&A), Partnerships & Alliances and Investment Report

Zynga, Inc. (formerly Zynga Game Network, Inc.) – Mergers & Acquisitions (M&A), Partnerships & Alliances and Investment Report

  • € 280
  • Company report
  • March 2016
  • by MarketLine

Project Synopsis: Datamonitor's Company Mergers & Acquisitions (M&A), Partnerships & Alliances and Investments reports offer a comprehensive breakdown of the organic and inorganic growth activity undertaken ...

  • Countries : United States
Giant Interactive Group, Inc. – Mergers & Acquisitions (M&A), Partnerships & Alliances and Investment Report

Giant Interactive Group, Inc. – Mergers & Acquisitions (M&A), Partnerships & Alliances and Investment Report

  • € 280
  • Company report
  • March 2016
  • by MarketLine

Project Synopsis: Datamonitor's Company Mergers & Acquisitions (M&A), Partnerships & Alliances and Investments reports offer a comprehensive breakdown of the organic and inorganic growth activity undertaken ...

  • Countries : China
Atari SAS (formerly Infogrames Entertainment S.A.) – Mergers & Acquisitions (M&A), Partnerships & Alliances and Investment Report

Atari SAS (formerly Infogrames Entertainment S.A.) – Mergers & Acquisitions (M&A), Partnerships & Alliances and Investment Report

  • € 280
  • Company report
  • March 2016
  • by MarketLine

Project Synopsis: Datamonitor's Company Mergers & Acquisitions (M&A), Partnerships & Alliances and Investments reports offer a comprehensive breakdown of the organic and inorganic growth activity undertaken ...

  • Industries : Video Game, Video Game
  • Countries : Europe, World, United Kingdom, United States

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