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Video Game Analysis & Statistics, October 2015 (p5)

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Video Games in Hong Kong, China

Video Games in Hong Kong, China

  • $ 992
  • Industry report
  • October 2015
  • by Euromonitor International

The battle of next-generation consoles continued into 2014, as the top three players within video games intensified their attempts to increase sales. Players increasingly resorted to console-game bundle ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : China
Video Games in Taiwan

Video Games in Taiwan

  • $ 992
  • Industry report
  • October 2015
  • by Euromonitor International

High internet penetration rates and high-tech device development boosts the value growth of video games. The increasing mobile gaming population reflects that Taiwanese consumers rely on smartphone o ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : Taiwan
Video Games in Malaysia

Video Games in Malaysia

  • $ 992
  • Industry report
  • October 2015
  • by Euromonitor International

Annual launches of new video games are essential to the competitiveness of product developers as gamers are always looking for the next exciting game title. Grand Theft Auto V was one of the big games ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : Malaysia
Nintendo (Hong Kong) Ltd in Toys and Games (Hong Kong, China)

Nintendo (Hong Kong) Ltd in Toys and Games (Hong Kong, China)

  • $ 143
  • Company report
  • October 2015
  • by Euromonitor International

Over the forecast period, Nintendo (Hong Kong) is expected to defend its status as the second leading player in video games by taking measures to halt the decline in its value share. The player is expected ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : China
Soft-World International Corp in Toys and Games (Taiwan)

Soft-World International Corp in Toys and Games (Taiwan)

  • $ 143
  • Company report
  • October 2015
  • by Euromonitor International

In 2014, Soft-World International Corp’s main operating strategies included maintaining and diversifying its operation to expand its video game value share in Taiwan, Hong Kong and Macau, investing in ...

  • Industries : Video Game, Video Game, Video Game, Software
  • Countries : World
Video Games in South Korea

Video Games in South Korea

  • $ 992
  • Industry report
  • October 2015
  • by Euromonitor International

Digital gaming dominates video games in South Korea due to the strong influence of online games. Although online games accounted for 65% of retail value sales in digital gaming in 2014, the trend is towards ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : South Korea
Game Market in APAC 2015-2019

Game Market in APAC 2015-2019

  • $ 2 500
  • Industry report
  • October 2015
  • by Infiniti Research Limited

Covering: This market analysis segments the game market in APAC by device and includes segments like MMOs, TV consoles, smartphones, PC/Mac, tablets, handheld devices, and casual web games. The report ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : Japan, China
Global Social Gaming Market 2015-2019

Global Social Gaming Market 2015-2019

  • $ 2 500
  • Industry report
  • October 2015
  • by Infiniti Research Limited

About social gaming Social gaming is the activity of playing games on social media platforms, networking sites, or within social media applications. It gained popularity when the social networking majo ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : World
China Mobile Wireless Gaming Controller Industry 2015 Market Research Report

China Mobile Wireless Gaming Controller Industry 2015 Market Research Report

  • $ 3 200
  • Industry report
  • October 2015
  • by QY Research Group

Summary The China Mobile Wireless Gaming Controller Industry 2015 Market Research Report is a professional and in-depth study on the current state of the Mobile Wireless Gaming Controller industry. The ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : China
Global Games Market 2015-2019

Global Games Market 2015-2019

  • $ 2 500
  • Industry report
  • October 2015
  • by Infiniti Research Limited

About gaming The popularity of PCs and electronic devices have led to the development and commercialization of gaming. Electronic systems used to play video games are known as platforms. The different ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : World
Maxsoft Pte Ltd in Toys and Games (Singapore)

Maxsoft Pte Ltd in Toys and Games (Singapore)

  • $ 143
  • Industry report
  • October 2015
  • by Euromonitor International

Maxsoft is a wholly-owned subsidiary of Nintendo Co Ltd in Japan. As the sole distributor of Nintendo in Singapore and other Southeast Asian markets, it aims to gain a strong position in video games hardware ...

  • Industries : Toy and Game, Toy and Game, Toy and Game, Video Game, Video Game, Video Game, Software
  • Countries : Singapore
Video Games in Singapore

Video Games in Singapore

  • $ 992
  • Industry report
  • October 2015
  • by Euromonitor International

Video games saw a 7% increase in current value sales in 2014 to reach S$395 million. This was the highest growth rate since 2010 due to the launch of new and improved gaming consoles: PlayStation 4 (Novembe ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : Singapore
Microsoft Corp in Toys and Games (World)

Microsoft Corp in Toys and Games (World)

  • $ 570
  • Industry report
  • October 2015
  • by Euromonitor International

Microsoft Corp is one of the world’s largest technology companies, with a wide range of consumer and enterprise software. However, dwindling revenues from core product lines and the success of the Xbox ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : World
Ubisoft Entertainment SA in Toys and Games (World)

Ubisoft Entertainment SA in Toys and Games (World)

  • $ 570
  • Industry report
  • October 2015
  • by Euromonitor International

After a strong 2014 due to new game launches such as Watch Dogs and South Park: The Stick of Truth, Ubisoft is facing a favourable gaming market as consumers continue to adopt new consoles. To carry this ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : World, United States
Toys and Games in Thailand

Toys and Games in Thailand

  • $ 2 077
  • Industry report
  • October 2015
  • by Euromonitor International

Political unrest in the first half of 2014 rattled business confidence and curbed local demand for most consumer goods, and toys and games was no exception. Its sales growth slowed down slightly in 2014, ...

  • Industries : Toy and Game, Toy and Game, Toy and Game
  • Countries : Thailand
Video Games in Thailand

Video Games in Thailand

  • $ 992
  • Industry report
  • October 2015
  • by Euromonitor International

Sales of video games rose by 4% in 2014, up from 3% on the previous year. The accelerating growth was mainly attributed to the release of PS4, as the internet has a major role in local consumers’ lives. ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : Thailand
Video Games in Indonesia

Video Games in Indonesia

  • $ 992
  • Industry report
  • October 2015
  • by Euromonitor International

Video games in Indonesia is gradually entering a new era of online gaming, driven by the growing number of internet users in the country. This trend is not confined to Indonesia’s major cities, but also ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : Indonesia
The 2016-2021 Outlook for Massively Multiplayer Online Role-Playing Games (MMORPG) in the United States

The 2016-2021 Outlook for Massively Multiplayer Online Role-Playing Games (MMORPG) in the United States

  • $ 595
  • Industry report
  • September 2015
  • by ICON Group

This econometric study covers the latent demand outlook for massively multiplayer online role-playing games (MMORPG) across the states and cities of the United States. Latent demand (in millions of U.S. ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : United States
The 2016-2021 Outlook for Console Video Games in the United States

The 2016-2021 Outlook for Console Video Games in the United States

  • $ 595
  • Industry report
  • September 2015
  • by ICON Group

This econometric study covers the latent demand outlook for console video games across the states and cities of the United States. Latent demand (in millions of U.S. dollars), or potential industry earnings ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : United States
The 2016-2021 Outlook for Non-Electronic Games in the United States

The 2016-2021 Outlook for Non-Electronic Games in the United States

  • $ 595
  • Industry report
  • September 2015
  • by ICON Group

This econometric study covers the latent demand outlook for non-electronic games across the states and cities of the United States. Latent demand (in millions of U.S. dollars), or potential industry earnings ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : United States
The 2016-2021 Outlook for Downloadable Games in the United States

The 2016-2021 Outlook for Downloadable Games in the United States

  • $ 595
  • Industry report
  • September 2015
  • by ICON Group

This econometric study covers the latent demand outlook for downloadable games across the states and cities of the United States. Latent demand (in millions of U.S. dollars), or potential industry earnings ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : United States
The 2016-2021 Outlook for PC Casual Games in the United States

The 2016-2021 Outlook for PC Casual Games in the United States

  • $ 595
  • Industry report
  • September 2015
  • by ICON Group

This econometric study covers the latent demand outlook for PC casual games across the states and cities of the United States. Latent demand (in millions of U.S. dollars), or potential industry earnings ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : United States
The 2016-2021 Outlook for Mobile Games in the United States

The 2016-2021 Outlook for Mobile Games in the United States

  • $ 595
  • Industry report
  • September 2015
  • by ICON Group

This econometric study covers the latent demand outlook for mobile games across the states and cities of the United States. Latent demand (in millions of U.S. dollars), or potential industry earnings (P.I.E.) ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : United States
The 2016-2021 Outlook for Electronic Games and Toys in the United States

The 2016-2021 Outlook for Electronic Games and Toys in the United States

  • $ 595
  • Industry report
  • September 2015
  • by ICON Group

This econometric study covers the latent demand outlook for electronic games and toys across the states and cities of the United States. Latent demand (in millions of U.S. dollars), or potential industry ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : United States
The 2016-2021 Outlook for Online Video Games in the United States

The 2016-2021 Outlook for Online Video Games in the United States

  • $ 595
  • Industry report
  • September 2015
  • by ICON Group

This econometric study covers the latent demand outlook for online video games across the states and cities of the United States. Latent demand (in millions of U.S. dollars), or potential industry earnings ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : United States
The 2016-2021 Outlook for Non-Electronic Games, Puzzles, and Related Parts in the United States

The 2016-2021 Outlook for Non-Electronic Games, Puzzles, and Related Parts in the United States

  • $ 595
  • Industry report
  • September 2015
  • by ICON Group

This econometric study covers the latent demand outlook for non-electronic games, puzzles, and related parts across the states and cities of the United States. Latent demand (in millions of U.S. dollars), ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : United States
The 2016-2021 Outlook for Cell-Phone Games in the United States

The 2016-2021 Outlook for Cell-Phone Games in the United States

  • $ 595
  • Industry report
  • September 2015
  • by ICON Group

This econometric study covers the latent demand outlook for cell-phone games across the states and cities of the United States. Latent demand (in millions of U.S. dollars), or potential industry earnings ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : United States
The 2016-2021 Outlook for PC Video Game Software in the United States

The 2016-2021 Outlook for PC Video Game Software in the United States

  • $ 595
  • Industry report
  • September 2015
  • by ICON Group

This econometric study covers the latent demand outlook for PC video game software across the states and cities of the United States. Latent demand (in millions of U.S. dollars), or potential industry ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : United States
The 2016-2021 Outlook for PC Video Game Software in India

The 2016-2021 Outlook for PC Video Game Software in India

  • $ 595
  • Industry report
  • September 2015
  • by ICON Group

This econometric study covers the latent demand outlook for PC video game software across the states, union territories and cities of India. Latent demand (in millions of U.S. dollars), or potential industry ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : India
The 2016-2021 Outlook for Video Games Software in India

The 2016-2021 Outlook for Video Games Software in India

  • $ 595
  • Industry report
  • September 2015
  • by ICON Group

This econometric study covers the latent demand outlook for video games software across the states, union territories and cities of India. Latent demand (in millions of U.S. dollars), or potential industry ...

  • Industries : Video Game, Video Game, Video Game
  • Countries : India

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