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13 reports
- Company report
- October 2012
- 4 pages
... An ouya video game console and a leap motion device follow these projects. All vji staff will be able to contribute to the hub. Vji md konrad spilva said: "introducing nowlab to australia gives us ...
June 2011
... Design. The product can be offered as a stand-alone product, or used in collaboration with other tools, including online education, gaming products and video content. Its robust architecture ...
April 2010
... By means of play. Acquisition and retention of knowledge is enhanced by play as play is engaging. Therefore, well-balanced computer games are very effective learning tools. educational games have been ...
November 2009
... Times globally, ainsworth game technology (agt) has been performing strongly and we anticipate seeing a profit turnaround in the medium term. The company is now well positioned to capitalise ...
August 2009
... Www..Com.Au www..Com.Au video games in australia august 2009 5 key external drivers technology Internet connections as the importance of online gaming and online software delivery ...
June 2009
... Classification for video games and computer games to bring them into line with other published media such as films and magazines. The acs believes the current lack of an r18+ rating ...
May 2009
... European retailer product family selected for trial Movie and music dvd Music cd Computer / video games software (cd & dvd) video game consoles Computer / video games accessories (hardware) Books ...
February 2009
... Expanded its market to a larger and more mainstream audience. At the time when i first joined this industry back in 1996, i could not foresee the mass market appeal that video gaming enjoys today ...