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Video Game Industry Market Research Reports, April 2014

You might be interested in: video game console, mobile game, online game, more »

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1-37 of about 400 reports

Video Games in the US

  • Industry report
  • October 2013
  • 3 pages

The Video Games in the US CapsuleĀ provides headlines, market sizeĀ and competitive analysis alongside a set of charts including company shares, national brand owners and fore...

  • Industries: Video Game
  • Countries: United States

Company Report: Video Game for Year 2014

  • Company report
  • March 2014
  • 11 pages
  • by Market Research Publisher
  • Industries: Video Game

U.S. Mobile Game Industry Brief

  • Industry report
  • March 2014
  • 6 pages
  • Industries: Video Game
  • Countries: United States, World

Computech Holdings Ltd. - Company Report for Year 2014

  • Company report
  • March 2014
  • 7 pages
  • by Market Research Publisher

... Of the designated comics as contained in the mobile games and the derived products shall be owned by the grantor and/or the copyright owner. License fee upon the signing of the licence agreement, the grantee shall ...

  • Industries: Video Game
  • Countries: China

Video Game Console Key Market Figures in The United States

  • Industry report
  • March 2014
  • 5 pages

... That are expected to dominate over the next five years. This is followed by an in-depth look at business models and the movement to delivering games digitally. Much of this revolves around making games an online ...

  • Industries: Video Game
  • Countries: United States, World

Company Report: Video Game for Year 2014

  • Company report
  • March 2014
  • 2 pages
  • Industries: Video Game

Mobile Gaming Sector in Canada and The United Kingdom

  • Industry report
  • February 2014
  • 3 pages
  • Industries: Video Game
  • Countries: Canada, United Kingdom, World

Company Report: Mobile Game in South Korea and Europe for Year 2014

  • Company report
  • February 2014
  • 2 pages
  • Industries: Video Game
  • Countries: South Korea, Europe, Germany

Company Report: Mobile Game in China for Year 2014

  • Company report
  • February 2014
  • 17 pages

... Q4 operating expenses decreased 3% qoq - variable cost such as service fee reduced as mobile game revenue decreased. - Marketing expense increased 0.7 Billion won due to direct launches ...

  • Industries: Video Game
  • Countries: China

Company Report: Video Game Console for Year 2014

  • Company report
  • February 2014
  • 3 pages
  • by Corporation
  • Industries: Video Game
  • Countries: World

The Canadian Video Game Console Sector Brief

  • Industry report
  • January 2014
  • 6 pages

... The average wage is 52% higher than the national average, while the average salary of $72,500 in the video game industry is significantly higher than the canadian average of approximately $45 ...

  • Industries: Video Game
  • Countries: Canada

The Canadian Video Game Console Sector Brief

  • Industry report
  • January 2014
  • 6 pages
  • Industries: Video Game
  • Countries: Canada

Company Report: Video Game Console in Japan and The United States for Year 2014

  • Company report
  • January 2014
  • 2 pages

... Net-loss-slashes-wii.Html page 1/2 a man walks past a poster of nintendo video game character super mario at an electronics shop in tokyo on april 24, 2013 the dramatic downgrade stands in marked contrast to rivals sony ...

  • Industries: Video Game
  • Countries: Japan, United States, World

Company Report: Video Game in China for Year 2014

  • Company report
  • January 2014
  • 2 pages
  • Industries: Video Game
  • Countries: China

Zynga Inc. - Company Report for Year 2014

  • Company report
  • January 2014
  • 2 pages
  • by Corporation
  • Industries: Video Game
  • Countries: United States

The United States: Country Brief, 2014, focus on Video Game

  • Country report
  • January 2014
  • 7 pages

... Of the demand for new video games playable on the new consoles, yet traded on a slight discount to its peer retailers. Investors may have been right, as gme reported lower-than-expected holiday sales ...

  • Industries: Video Game
  • Countries: United States

Company Report: Video Game for Year 2013

  • Company report
  • December 2013
  • 18 pages

... And the information technology business, including but not limited to the exploration of the opportunities in investing in and/or developing online games, mobile games and financial services related software, as well ...

  • Industries: Video Game

Giant Interactive Group Inc. - Company Report for Year 2013

  • Company report
  • December 2013
  • 2 pages

... Obligation to update any forward-looking statement, except as required under applicable law. -2- About giant giant interactive group inc. (Nyse: ga) is a leading online game developer ...

  • Industries: Video Game
  • Countries: China, United States, World

Company Report: Mobile Game in China for Year 2013

  • Company report
  • December 2013
  • 2 pages
  • Industries: Video Game
  • Countries: China

Company Report: Video Game in China for Year 2013

  • Company report
  • December 2013
  • 6 pages

... Considered that a potential reduction of censorship in china s video game industry would be ideal for business and would allow products to reach players faster. Legal news ...

  • Industries: Video Game
  • Countries: China

Zynga Inc. - Investment Analysis, December 2013

  • Company report
  • December 2013
  • 11 pages
  • by Corporation
  • Industries: Video Game

Company Report: Mobile Game in China for Year 2013

  • Company report
  • November 2013
  • 2 pages
  • by Corporation

... Relating to the mobile game industry in china; competition in the mobile game industry; and general economic and business conditions in china. Further information regarding these and other risks is included ...

  • Industries: Video Game
  • Countries: China

The Canadian Video Game Console Industry Brief

  • Industry report
  • November 2013
  • 5 pages

... Take some hard knocks. The factors that have driven it forward, such as high demand for video games, advantageous tax credits and a skilled labour force, are still in place. At the same time ...

  • Industries: Video Game
  • Countries: Canada

Video Game Console Sector in France

  • Industry report
  • November 2013
  • 9 pages

... However, behind this promise are surprising and contradictory realities, in both video game consumption and production. First of all, as far as consumption goes, trional active players, especially ...

  • Industries: Video Game
  • Countries: France

The French Video Game Console Sector Brief

  • Industry report
  • November 2013
  • 9 pages

... However, behind this promise are surprising and contradictory realities, in both video game consumption and production. First of all, as far as consumption goes, trional active players, especially ...

  • Industries: Video Game
  • Countries: France

Zynga Inc. - Company Report for Year 2013

  • Company report
  • October 2013
  • 7 pages
  • by Corporation

... And as vice president, studios from march 2011 to october 2012. Mr. Downie was the vice president, marketing & revenue at ngmoco, inc., A mobile game company acquired by dena, from march 2009 to march 2011 ...

  • Industries: Video Game
  • Countries: United States

The Japanese Mobile Game Sector Brief

  • Industry report
  • September 2013
  • 4 pages

... Standing as a leading nation in the video game industry. While the japanese video game industry still accounted for 50% of the global market in 2002, this share dropped to 10% by 2010, reflecting a change ...

  • Industries: Video Game
  • Countries: Japan

Company Report: Mobile Game in China for Year 2013

  • Company report
  • September 2013
  • 2 pages
  • by Corporation

... In the development, operation, sale and distribution of mobile games in china. Its mobile handset design business complements its game development business as it pre-installs cmge's mobile games and game platforms ...

  • Industries: Video Game
  • Countries: China

Company Report: Video Game in Japan and Singapore for Year 2013

  • Company report
  • September 2013
  • 17 pages

... More than other countries) on mobile-os games and japanese developers are better positioned to tap this opportunity mobile games on smartphones os have grown exponentially; the os (i ...

  • Industries: Video Game
  • Countries: Japan, Singapore

Company Report: Video Game in China for Year 2013

  • Company report
  • September 2013
  • 4 pages

... games market in the prc, it is expected that forgame, the leader in the industry, will continue to experience strong growth in income. Meanwhile, recent optimistic sentiment in the broad market favors ...

  • Industries: Video Game
  • Countries: China

Company Report: Video Game in Japan and Singapore for Year 2013

  • Company report
  • September 2013
  • 17 pages
  • by Corporation

... More than other countries) on mobile-os games and japanese developers are better positioned to tap this opportunity mobile games on smartphones os have grown exponentially; the os (i ...

  • Industries: Video Game
  • Countries: Japan, Singapore

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