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Leisure Industry: Market Research Reports, Statistics and Analysis

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(Photo: A. Cevora Baier)Global Leisure Industry

 

The world hotels, restaurants and leisure market generated almost $2.3 trillion in 2010, according to MarketLine. The industry is expected to record yearly growth of over 4% through 2015 to reach almost $2.8 trillion. Restaurants led the market in 2010, generating $2.57 trillion, or close to 70% of the overall market.

 

With increasing numbers of people working long hours in offices, the emphasis on leisure continues to grow. The demand for leisure activities such as sports and other hobbies is climbing. Leisure travel fared better than business travel during the economic recession, with less declines in 2009.

 

 

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Game Business in The United States and South Korea

  • Industry report
  • April 2014
  • 7 pages

... Been active in nurturing esports communities for their games by sponsoring matches and leagues such as the league of legends championship series and the wargaming.Net league. Other publishers ...

  • Industries: Toy and Game
  • Countries: United States, South Korea, World

Movie and Video Distribution Sector Brief

  • Industry report
  • April 2014
  • 2 pages
  • by Corporation

... Audience measurement services that movie, television and advertising professionals across the globe have come to rely on to better deliver their business goals and more precisely target advertising across ...

  • Industries: Movie and Video Distribution

Dvd, Blu Ray Sector in The United States

  • Industry report
  • March 2014
  • 38 pages
  • Industries: Dvd, Blu Ray
  • Countries: United States

U.S. Mobile Game Industry Brief

  • Industry report
  • March 2014
  • 6 pages
  • Industries: Video Game
  • Countries: United States, World

Video Game Console Key Market Figures in The United States

  • Industry report
  • March 2014
  • 5 pages

... That are expected to dominate over the next five years. This is followed by an in-depth look at business models and the movement to delivering games digitally. Much of this revolves around making games an online ...

  • Industries: Video Game
  • Countries: United States, World

Motion Pictures and Movie Market in The United States

  • Industry report
  • March 2014
  • 22 pages

... Of up-sell netcracker customer ceo: empty my call center parking lot 18 circlecopyrt 2013 netcracker technology corporation confidential achieve post-transformation benefits 85% of operators ...

  • Industries: Motion Pictures and Movie
  • Countries: United States

The Canadian Video Production Sector

  • Industry report
  • March 2014
  • 2 pages
  • Industries: Movie and Video Production
  • Countries: Canada

Motion Pictures and Movie Business Brief

  • Industry report
  • March 2014
  • 25 pages

... A movie is more enjoyable in 3d than in 2d" Agree disagree more details and other film surveys at stephenfollows.Com/blog 12 breakdown by sector chart 5.2 Shows what percentage ...

  • Industries: Motion Pictures and Movie

Online Game Industry Brief

  • Industry report
  • March 2014
  • 7 pages
  • Industries: Toy and Game

Traditional Toys and Games in Hong Kong, China

  • Industry report
  • February 2014
  • 3 pages

The Traditional Toys and Games in Hong Kong, China Capsule provides headlines, market size and competitive analysis alongside a set of charts including company shares, natio...

  • Industries: Toy and Game
  • Countries: China

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