Global Gambling Industry
The worldwide market for casinos and gaming recorded almost 8% expansion in 2010 to reach close to $382 billion, reports MarketLine. The industry is forecast to exceed 3% growth in the five-year period ending 2015 to total nearly $513 billion. Lotteries represent the leading segment of the global casino and gaming industry (excluding the “other” segment), generating more than 29% of market value. Gaming revenue varies greatly depending on each region, with certain nations putting a ban on gambling while others allow it.
The gambling sector encompasses purchasing lottery and raffle tickets, casino table gambling, football pools, and Grand National betting, reports Koncept Analytics. Despite its illegality in certain regions, gambling contributes significantly to the national economies through tax revenues. The sector is little affected by economic recession, and is also an important employer.
Xerfi classifies the main gambling companies into four profiles, namely resort-based casino groups, state lotteries, gaming machine operators and online players. Competition between players is partly limited by state-based regulations. This also insulates industry players somewhat from illegal gaming operators.
The global gambling industry is dominated by developed nations, with the US, the EU and Japan combined accounting for close to 70% of the overall market. The gambling sector is expected to record significant growth in emerging markets like Asia and Latin America over the coming years. Technology will continue to play a pivotal role in developing the global gambling industry, with internet gaming and mobile gaming reaching an ever-expanding customer base.