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Toy and Game Industry: Market Research Reports, Statistics and Analysis

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Global Toys & Games Industry

 

The global toys and games industry is expected to hit the $100 billion mark by 2015, according to research from Global Industry Analysts. In recent years the market has been influenced by changing consumer tastes, with children opting for more sophisticated video games and electronic toys. Children are also becoming increasingly accustomed to changing toys more frequently. This means toy and game manufacturers are obliged to introduce new products on a regular basis, and focus on innovation and technological advancements.

 

Market growth is being fuelled by video, console and computer games, with the industry also benefiting from a growing adult consumer base as this group takes a greater interest in games as a popular leisure pursuit. Industry players are focusing their marketing efforts on older children and adults, with small children no longer considered the industry’s main target demographic.

 

 

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1-10 of about 700 reports

Global Game Key Market Figures

  • Industry report
  • December 2013
  • 30 pages

... And online payment practices. An average annual growth of 18.1% Of the dematerialised gaming software market and -8% of the physical gaming software market, 2013-2017 the segments of home ...

  • Industries: Toy and Game
  • Countries: World

Game Business in The United States and South Korea

  • Industry report
  • April 2014
  • 7 pages

... Been active in nurturing esports communities for their games by sponsoring matches and leagues such as the league of legends championship series and the wargaming.Net league. Other publishers ...

  • Industries: Toy and Game
  • Countries: United States, South Korea, World

Video Game Console Market in The United States and Europe

  • Industry report
  • January 2013
  • 6 pages

... Working on computers in different countries, even if aid were necessary for the development of video games, the commission doubts that it is necessary or proportionate to have territorial conditions ...

  • Industries: Video Game
  • Countries: United Kingdom, United States, Europe

The Asian Game Market : Market Statistics

  • Industry report
  • March 2013
  • 55 pages

... With lan game being dota No government entity managing online gaming industry, however there are restrictions on cybercafe Sabay is a cambodian company which is a market leader holding market share ...

  • Industries: Toy and Game
  • Countries: Vietnam, Thailand, Asia

Video Game Console Sector Trends in Japan

  • Industry report
  • March 2013
  • 10 pages

... video games business Less than anticipated quality of titles outsourced to overseas developers being attained Change of strategy for the home video games business (increase dlc, shift to internal r ...

  • Industries: Video Game
  • Countries: Japan

Video Game Console Sector in France

  • Industry report
  • November 2013
  • 9 pages

... However, behind this promise are surprising and contradictory realities, in both video game consumption and production. First of all, as far as consumption goes, trional active players, especially ...

  • Industries: Video Game
  • Countries: France

The German Game Sector Brief

  • Industry report
  • November 2012
  • 31 pages

... Small screen ipad, google nexus 7, apple tv, wii u, playstation 4, microsoft smart glass, the new microsoft xbox, ouya s video game console buying intention: iphone5, windows 8 operating system, small ...

  • Industries: Toy and Game
  • Countries: Germany

Game Sector in Italy

  • Industry report
  • November 2012
  • 31 pages

... Operating system, small screen ipad, google nexus 7, apple tv, wii u, playstation 4, microsoft smart glass, the new microsoft xbox, ouya s video game console buying intention: iphone5, windows 8 operating ...

  • Industries: Toy and Game
  • Countries: Italy

Game Business in The United Kingdom and Singapore

  • Industry report
  • October 2013
  • 18 pages

... Location based tours - augmented reality - showcases - immersive simulations - 3d training centre - tailored products - simulation - games based training - virtual shops - 3d worlds ...

  • Industries: Toy and Game
  • Countries: United Kingdom, Singapore

The Canadian Video Game Console Sector Brief

  • Industry report
  • January 2014
  • 6 pages

... The average wage is 52% higher than the national average, while the average salary of $72,500 in the video game industry is significantly higher than the canadian average of approximately $45 ...

  • Industries: Video Game
  • Countries: Canada
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Global Online Gaming Market 2014

Global Online Gaming Market 2014

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  • Industry report
  • February 2014
  • by yStats - Research on International Markets

1.)Online gaming increases worldwide, with trends toward social and mobile games A new publication by Hamburg-based secondary research organization yStats.com, “Global Online Gaming Market 2014”, reports ...

Games Market In India: Online, Social, Casual And Mobi ...

February 2014 $ 3 000

Emea Online Gaming Market 2014

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Global Mobile Gaming Market 2014

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Toys And Games In Emerging Markets: Consumer Fundamenta ...

January 2014 $ 1 995

Europe Online Gaming Market 2014

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Global Online Gaming Market Snapshot 2014

March 2014 $ 1 330

Toys And Games Market Analysis In Taiwan

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Toys And Games Market Analysis In Russia

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Toys And Games Market Analysis In Germany

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