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Serious Games: Education, Training, Health Care, Information & Communication, Defence

Serious Games: Education, Training, Health Care, Information & Communication, Defence

  • $ 1 950
  • Industry report
  • January 2012
  • by Idate

This study examines the various market segments of Serious Gaming based on detailed case studies and a systematic presentation of the corresponding technologies, practices and know-how, while emphasising ...

  • Industries : Education and Training
  • Countries : France



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