Games Consoles in Germany

  • April 2013
  • -
  • MarketLine
  • -
  • 33 pages

Introduction

Games Consoles in Germany industry profile provides top-line qualitative and quantitative summary information including: market size (value 2008-12, and forecast to 2017). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Essential resource for top-line data and analysis covering the Germany games consoles market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

Highlights

*The games consoles market consists of the total revenues generated by Nintendo, Microsoft and Sony through the sale of their console platforms including both their respective home entertainment consoles and their handheld models. A games console has traditionally filled a single role in the entertainment of the user; as of now, most video games consoles might be more accurately described as diversified home entertainment systems with once exceptional features, such as the streaming of movies, becoming more the rule. Market values are defined using annual average retail prices for each individual market; market volumes are defined as the total amount of units of consoles sold within a trading year. Any currency calculations used in the creation of this report have been calculated using constant 2011 annual average exchange rates.

*The German games consoles market had total revenues of $707.2 million in 2012, representing a compound annual rate of change (CARC) of -14.8% between 2008 and 2012.

*Market consumption volumes declined with a CARC of -22.1% between 2008-2012, to reach a total of 3,781.6 million units in 2012.

*The performance of the market is forecast to decline further but with a slower pace, with an anticipated CARC of -0.6% for the five-year period 2012 - 2017, which is expected to drive the market to a value of $687.7 million by the end of 2017.

Features

Save time carrying out entry-level research by identifying the size, growth, and leading players in the games consoles market in Germany

Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the games consoles market in Germany

Leading company profiles reveal details of key games consoles market players’ global operations and financial performance

Add weight to presentations and pitches by understanding the future growth prospects of the Germany games consoles market with five year forecasts

Macroeconomic indicators provide insight into general trends within the Germany economy

Key Questions Answered

What was the size of the Germany games consoles market by value in 2012?

What will be the size of the Germany games consoles market in 2017?

What factors are affecting the strength of competition in the Germany games consoles market?

How has the market performed over the last five years?

Table Of Contents

Games Consoles in Germany
TABLE OF CONTENTS
Executive Summary 2
Market value 2
Market value forecast 2
Market volume 2
Market volume forecast 2
Geography segmentation 2
Market rivalry 2
Market Overview 7
Market definition 7
Market analysis 7
Market Data 8
Market value 8
Market volume 9
Market Segmentation 10
Geography segmentation 10
Market Outlook 11
Market value forecast 11
Market volume forecast 12
Five Forces Analysis 13
Summary 13
Buyer power 14
Supplier power 15
New entrants 16
Threat of substitutes 17
Degree of rivalry 18
Leading Companies 19
GameStop Corp. 19
Metro AG 22
Amazon.com, Inc. 26
Macroeconomic Indicators 29
Country Data 29
Appendix 31
Methodology 31
Industry associations 32
Related MarketLine research 32

LIST OF TABLES
Table 1: Germany games consoles market value: $ million, 2008-12(e) 8
Table 2: Germany games consoles market volume: million units, 2008-12(e) 9
Table 3: Germany games consoles market geography segmentation: $ million, 2012(e) 10
Table 4: Germany games consoles market value forecast: $ million, 2012-17 11
Table 5: Germany games consoles market volume forecast: million units, 2012-17 12
Table 6: GameStop Corp.: key facts 19
Table 7: GameStop Corp.: key financials ($) 20
Table 8: GameStop Corp.: key financial ratios 20
Table 9: Metro AG: key facts 22
Table 10: Metro AG: key financials ($) 23
Table 11: Metro AG: key financials (€) 23
Table 12: Metro AG: key financial ratios 24
Table 13: Amazon.com, Inc.: key facts 26
Table 14: Amazon.com, Inc.: key financials ($) 27
Table 15: Amazon.com, Inc.: key financial ratios 27
Table 16: Germany size of population (million), 2008-12 29
Table 17: Germany gdp (constant 2000 prices, $ billion), 2008-12 29
Table 18: Germany gdp (current prices, $ billion), 2008-12 29
Table 19: Germany inflation, 2008-12 30
Table 20: Germany consumer price index (absolute), 2008-12 30
Table 21: Germany exchange rate, 2008-12 30

LIST OF FIGURES
Figure 1: Germany games consoles market value: $ million, 2008-12(e) 8
Figure 2: Germany games consoles market volume: million units, 2008-12(e) 9
Figure 3: Germany games consoles market geography segmentation: % share, by value, 2012(e) 10
Figure 4: Germany games consoles market value forecast: $ million, 2012-17 11
Figure 5: Germany games consoles market volume forecast: million units, 2012-17 12
Figure 6: Forces driving competition in the games consoles market in Germany, 2012 13
Figure 7: Drivers of buyer power in the games consoles market in Germany, 2012 14
Figure 8: Drivers of supplier power in the games consoles market in Germany, 2012 15
Figure 9: Factors influencing the likelihood of new entrants in the games consoles market in Germany, 2012 16
Figure 10: Factors influencing the threat of substitutes in the games consoles market in Germany, 2012 17
Figure 11: Drivers of degree of rivalry in the games consoles market in Germany, 2012 18
Figure 12: GameStop Corp.: revenues and profitability 21
Figure 13: GameStop Corp.: assets and liabilities 21
Figure 14: Metro AG: revenues and profitability 24
Figure 15: Metro AG: assets and liabilities 25
Figure 16: Amazon.com, Inc.: revenues and profitability 28
Figure 17: Amazon.com, Inc.: assets and liabilities 28


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