Get this report today!
Table of Contents
Global Home Entertainment Software industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value 2006-10, and forecast to 2015). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Essential resource for top-line data and analysis covering the Global home entertainment software market. Includes market size and segmentation data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.
*The global home entertainment software industry includes manufacturers of home entertainment software and educational software used primarily in the home. The market value is calculated through retail sales prices (RSP). Any currency conversions used in the creation of this report have been calculated using constant 2010 average exchange rates.
*The global home entertainment software industry had total revenues of $29.6 billion in 2010, representing a compound annual growth rate (CAGR) of 5.7% for the period spanning 2006-2010.
*The Console Software segment was the industry's most lucrative in 2010, with total revenues of $22.8 billion, equivalent to 77.2% of the industry's overall value.
*The performance of the industry is forecast to decelerate, with an anticipated CAGR of 4.4% for the five-year period 2010 - 2015, which is expected to drive the industry to a value of $36.6 billion by the end of 2015.
Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the home entertainment software market in Global
Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the globalhome entertainment software market
Leading company profiles reveal details of key home entertainment software market players’ global operations and financial performance
Add weight to presentations and pitches by understanding the future growth prospects of the Global home entertainment software market with five year forecasts
Key Questions Answered
What was the size of the Global home entertainment software market by value in 2010?
What will be the size of the Global home entertainment software market in 2015?
What factors are affecting the strength of competition in the Global home entertainment software market?
How has the market performed over the last five years?
Who are the top competitiors in Global's home entertainment software market?
Talk to Louis
+1 718 618 4302
The Largest Collection of Market Research Reports
From +200,000 authoritative sources
TechNavio's analysts forecast the Global Connected Video Device market to grow at a CAGR of 17.06 percent over the period 2013-2018. One of the key factors contributing to this market growth is the high ...
1.) Mobile gaming increases worldwide A new publication by Hamburg-based secondary research organization yStats.com, “Global Mobile Gaming Market 2014”, reports that gamers are moving away from consoles ...
1.) Online gaming increases worldwide, with trends toward social and mobile games Hamburg-based secondary research organization yStats.com has published a new report, “Global Online Gaming Market Snapshot ...
Reportlinker.com © Copyright 2014. All rights reserved.