1. Market Research
  2. > Consumer Electronics
  3. > Portable Devices
  4. > Portable Music Market Trends
  5. > Global Portable Media Player Trends Industry

Global Portable Media Player Trends Industry

  • January 2014
  • -
  • Global Industry Analysts
  • -
  • 25 pages

Summary

Table of Contents

The report analyzes and presents an overview of Portable Media Players market worldwide. "A digital media player is a compact-sized device that is capable of playing pre-stored digital media files. It mainly consists of memory, a USB port, a power source, a headphone jack and a volume control button. The device's USB port facilitates users in transferring media files from their PC to the player. Originally named as MP3 player, a digital media player is the basis for all of the advanced media players, including portable media players."

The report also provides a review of advantage and adverse effects of using portable media players along with strategic industry activities of major companies worldwide. The report also discusses about the regional markets including United Kingdom, Italy, Asia Pacific, Hong Kong, Japan, Singapore, Malaysia, UAE, Saudi Arabia, and South America. In addition, 50 companies operating in the Portable Media Players arena worldwide including Cowon Systems Inc., CyberLink Corporation, Koninklijke Philips NV, Logitech Inc., Panasonic Corporation, Samsung Electronics Co. Ltd., SanDisk Corporation, Sony Corporation, Toshiba America Information Systems Inc., X-Micro Technology Corporation and others are profiled.

Get Industry Insights. Simply.

  • Latest reports & slideshows with insights from top research analysts
  • 60 Million searchable statistics with tables, figures & datasets
  • More than 25,000 trusted sources
Get This Report
24/7 Customer Support

Talk to Veronica

+1 718 514 2762

Purchase Reports From Reputable Market Research Publishers
Earphones & Headphones Market Analysis By Product (In-Ear, Over-Ear), By Technology (Wired, Wireless), By Price (Less Than 50, Between 50 To 100, Above 100), By Application (Fitness/Sports, Gaming, VR, Music), And Segment Forecasts, 2014 - 2025

Earphones & Headphones Market Analysis By Product (In-Ear, Over-Ear), By Technology (Wired, Wireless), By Price (Less Than 50, Between 50 To 100, Above 100), By Application (Fitness/Sports, Gaming, VR, Music), And Segment Forecasts, 2014 - 2025

  • $ 4950
  • Industry report
  • February 2017
  • by Grand View Research

The global earphones and headphones market is expected to reach USD 15.8 billion by 2025, according to a new research conducted by Grand View Research, Inc. The increasing adoption of earphones/headphones ...

Opportunity in Headphones in global market - 2017

Opportunity in Headphones in global market - 2017

  • $ 4500
  • Industry report
  • March 2017
  • by Feedback Business Consulting

This report provides insight into the current market scenario, structure and practices. In depth market scenario includes: - Current market size estimate - Revenues by players - Top 5 Companies - Market ...

Opportunity in the Headphones Market in India - 2017

Opportunity in the Headphones Market in India - 2017

  • $ 4500
  • Industry report
  • March 2017
  • by Feedback Business Consulting

This report provides insight into the current market scenario, structure and practices. In depth market scenario includes: - Current market size estimate - Revenues by players - Top 5 Companies - Market ...

Global Headphone Market 2017-2021

December 2016 $ 2500

More Reports:

Portable Music in World (9)
Download Unlimited Documents from Trusted Public Sources

Music Markets in the US

  • January 2017
    2 pages
  • Music  

    Headphone  

  • United States  

    North America  

View report >

Portable Music Industry in the US - Forecast

  • January 2017
    2 pages
  • Portable Music  

  • United States  

    World  

View report >

Related Market Segments :

Portable Media Player

ref:plp2014

Reportlinker.com © Copyright 2017. All rights reserved.

ReportLinker simplifies how Analysts and Decision Makers get industry data for their business.