Table of Contents
The global market for video games represents a total of nearly 62bn€ in 2014 and we estimate a strong CAGR of 8.5% for the period 2014-2018.
Two deliverables are included: a dataset (Excel) + a market report (PowerPoint format)
This study follows the development of key indicators for the sector over five years and makes an appraisal of the key segments:
- Home consoles
- Handheld consoles
- Offline computer games
- Online computer games
- Smartphone Game Market
- Tablet Game Market
- Digital Video Game Market
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