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Video Games in France, Euromonitor International

  • July 2015
  • -
  • Euromonitor International
  • -
  • 25 pages

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In 2014 current value sales of video games soared, thanks to major new launches in video games hardware – specifically the successful launch of the new generation-8 consoles – and the rapid growth of digital gaming. In 2014 it seemed that gamers had become more familiar with casual free-to-play (F2P) games, which also helped to reach a new audience. Moreover, the offer from editors/publishers matched the new demand from older casual players and female gamers.

Euromonitor International’s Video Games in France report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2010-2014, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2019 illustrate how the market is set to change.

Product coverage: Digital Gaming, Video Games Hardware, Video Games Software.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
* Get a detailed picture of the Video Games market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.


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