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Global 2D Gesture Recognition Market for Consumer Electronics 2015-2019

  • September 2015
  • -
  • Infiniti Research Limited
  • -
  • 75 pages

About 2D gesture recognition technology
2D gesture recognition technology can be integrated into any device that has a 2D camera, which makes them very cost-effective.

Technavio's analysts forecast the global 2D gesture recognition market in consumer electronics to grow at a CAGR of 20.9% the period 2014-2019.

Covered in this report
Technavio's report, Global 2D Gesture Recognition Market in Consumer Electronics 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, APAC, and EMEA; it also covers the landscape of the global 2D gesture recognition market in consumer electronics and its growth prospects in the coming years.
The report also includes a discussion on the key vendors operating in this market.

Key regions
- Americas
- APAC
- EMEA

Key Vendors
- Crunchfish AB
- eyeSight Technologies
- Intel
- PointGrab
- Samsung Electronics
- Sony

Market driver
- Incorporation of gesture recognition by manufacturers of processors
- For a full, detailed list, view our report

Market challenge
- Environmental interference
- For a full, detailed list, view our report

Market trend
- Rise in number of M&A
- For a full, detailed list, view our report


Key Questions Answered in this Report
- What will the market size be in 2019 and what will the growth rate be?
- What are the key market trends?
- What is driving this market?
- What are the challenges to market growth?
- Who are the key vendors in this market space?
- What are the market opportunities and threats faced by the key vendors?
- What are the strengths and weaknesses of the key vendors?

Table Of Contents

Global 2D Gesture Recognition Market for Consumer Electronics 2015-2019
PART 01: Executive summary
Highlights
PART 02: Scope of the report
Market overview
Market coverage
Definitions
Market size calculation
Geographical segmentation
Vendor segmentation
Common currency conversion rates
PART 03: Market research methodology
Research methodology
Economic indicators
PART 04: Introduction
Key market highlights
Gesture recognition technology overview
History
PART 05: Market landscape
Market size and forecast
Five forces analysis
PART 06: Market segmentation by application
Market segmentation by application
Global 2D gesture recognition market for smartphones
Global 2D gesture recognition market for smart TVs
Global 2D gesture recognition market for desktop and portable PCs
Global 2D gesture recognition market for tablets
PART 07: Geographical segmentation
PART 08: Market drivers
PART 09: Impact of drivers
PART 10: Market challenges
PART 11: Impact of drivers and challenges
PART 12: Market trends
PART 13: Vendor landscape
Competitive scenario
Competitive scenario
Competitive scenario
Competitive scenario
PART 14: Key vendor analysis
Crunchfish
eyeSight Technologies
Intel
PointGrab
Samsung
Sony
PART 15: Appendix
List of abbreviation
PART 16: Explore Technavio


List of Exhibits
Exhibit 01: Global 2D gesture recognition market 2014-2019 (millions of units)
Exhibit 02: Global 2D gesture recognition market 2014-2019 ($ millions)
Exhibit 03: Global 2D gesture recognition market by application 2014 ($ millions)
Exhibit 04: Global 2D gesture recognition market for smartphones 2014-2019 (millions of units)
Exhibit 05: Global 2D gesture recognition market for smartphones 2014-2019 ($ millions)
Exhibit 06: Global 2D gesture recognition market for smart TVs 2014-2019 (millions of units)
Exhibit 07: Global 2D gesture recognition market for smart TVs 2014-2019 ($ millions)
Exhibit 08: Global 2D gesture recognition market for desktop and portable PCs 2014-2019 (millions of units)
Exhibit 09: Global 2D gesture recognition market for desktop and portable PCs 2014-2019 ($ millions)
Exhibit 10: Global 2D gesture recognition market for tablets 2014-2019 (millions of units)
Exhibit 11: Global 2D gesture recognition market for tablets 2014-2019 ($ millions)
Exhibit 12: Global 2D gesture recognition market 2014 by geography
Exhibit 13: Global 2D gesture recognition market 2014-2019 by geography
Exhibit 14: Global consumer electronics unit shipment 2014-2019
Exhibit 15: Impact of drivers
Exhibit 16: Impact of drivers and challenges
Exhibit 17: Business segmentation by revenue 2014
Exhibit 18: Samsung: Business segmentation 2014 by revenue
Exhibit 19: Samsung: Business segmentation 2013 and 2014 by revenue ($ billions)
Exhibit 20: Business segmentation by revenue 2014
Exhibit 21: Exhibit 21: Business segmentation by revenue 2013 and 2014 ($ billions)

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