1. Market Research
  2. > Manufacturing
  3. > Industrial Equipment Market Trends
  4. > Computer Vision Technologies and Markets: Hardware and Software for Automotive, Sports and Entertainment, Consumer, Robotics and Machine Vision, Surveillance and Security, and Medical Markets

After being a research technology for the past few decades, computer vision has become commercialized in the past few years and is being deployed in a wide range of application markets including security and surveillance, automotive, consumer, industrial, medical, and entertainment, to name a few. A computer vision system captures images and then manipulates, changes, or enhances them for a given application. Each application requires a specialized adaption and enhancement to the computer vision algorithm, although several fundamental building blocks of algorithms are common. Intellectual property and technology play a big part in this sector, and most companies active in the industry had their origins in a university research team or had the backing of a prominent group of scientists.

Rapid development of technology, falling chip prices, and greater ease of connectivity are some of the factors currently driving the adoption of computer vision technologies. New technologies like deep learning are also evolving that promise to increase accuracy and reliability of computer vision systems dramatically, but these technologies need more research before they can become mainstream. Tractica considers computer vision to be a horizontal market, as the applications are widespread across different application segments. Each vertical market has its own drivers and challenges, as well as its own market ecosystem and business models. Tractica forecasts that the computer vision market will grow from $5.7 billion in 2014 to $33.3 billion by 2019 at a compound annual growth rate (CAGR) of 42%. The consumer segment will experience the highest growth rate, followed by the robotics and machine vision segment.

This Tractica report examines the market dynamics, technology issues, and business opportunities surrounding computer vision and presents 5-year forecasts for computer vision hardware and software during the period from 2014 through 2019. Six application markets are analyzed in depth, and key industry players are profiled. Market forecasts, segmented by world region and vertical market, include hardware unit shipments, device pricing, and software revenue.

Table Of Contents

Computer Vision Technologies and Markets: Hardware and Software for Automotive, Sports and Entertainment, Consumer, Robotics and Machine Vision, Surveillance and Security, and Medical Markets
SECTION 1 1
Executive Summary 1
1.1 Introduction 1
1.2 Market and Trends 2
1.3 Business Models 4
1.3.1 Software as a Service . 4
1.3.2 Technology Licensing and Royalty .. 4
1.3.3 One-time Payment 4
1.3.4 Pay-as-You-Go and Services .. 5
1.4 Market Forecast . 5
SECTION 2 7
Market Issues . 7
2.1 Market Definition and Overview . 7
2.2 Market Drivers . 8
2.2.1 Need for Safety and Security .. 8
2.2.2 Need for Automation 8
2.2.3 Availability of Powerful, Low-cost Hardware and Open Source Libraries . 9
2.2.4 Increased Accuracy of Computer Vision Systems 9
2.2.5 New Use Cases for Drones and Robots 9
2.2.6 Appetite for “Cooler” Consumer and Gaming Applications .. 9
2.2.7 Ease of Connectivity .. 10
2.3 Market Barriers . 10
2.3.1 Accuracy and Reliability .. 10
2.3.2 Cost 10
2.3.3 Development Costs 10
2.3.4 In Search of a Killer Application .. 11
2.4 Regulatory Issues .. 11
2.4.1 Privacy .. 11
2.4.2 Liability .. 11
2.4.3 Automotive Regulations .. 12
2.5 Key Markets and Applications .. 12
2.5.1 Automotive .. 12
2.5.1.1 Advanced Driver Assistance Systems .. 13
2.5.1.2 Obstacle Detection . 13
2.5.1.3 Parking Assist 13
2.5.1.4 Driver Alertness Monitoring 13
2.5.1.5 Lane Departure Warning . 14
2.5.1.6 Autonomous Vehicles 14
2.5.2 Machine Vision and Robotics 14
2.5.2.1 Inspection 15
2.5.2.2 Measurement and Alignment . 15
2.5.2.3 Label Inspection 15
2.5.2.4 Vision-guided Robots . 15
2.5.3 Surveillance and Security 15
2.5.3.1 People Tracking 16
2.5.3.2 Facial Recognition and Biometrics . 16
2.5.3.3 Video Storage, Analysis, Retrieval, and Synopsis . 16
2.5.3.4 Retail: Consumer Behavior Analysis and Advertising .. 17
2.5.3.5 Drone-based Surveillance .. 17
2.5.4 Medical Imaging .. 17
2.5.4.1 CT, MRI, Ultrasound .. 18
2.5.4.2 Artery Highlighting .. 18
2.5.4.3 Augmented Reality Techniques 18
2.5.5 Sports and Entertainment 19
2.5.5.1 Applications in Sports Training . 19
2.5.5.1.1. Ball and Puck Tracking .. 19
2.5.5.1.2. 3D Imaging and People Tracking .. 19
2.5.5.1.3. Virtual Markers 20
2.5.5.1.4. Sports Training 20
2.5.5.1.5. Decision Making . 20
2.5.5.1.6. Commercial Insertion .. 20
2.5.5.2 Applications in Entertainment 20
2.5.5.3 Virtual Reality Video .. 21
2.5.6 Consumer Applications 21
2.5.6.1 Camera Applications .. 22
2.5.6.2 Gaming . 22
2.5.6.3 Gesture Recognition .. 22
2.5.6.4 Optical Character Recognition .. 23
2.5.6.5 Wearables with Vision .. 23
2.5.6.6 Smartphones . 24
2.5.6.7 Conversion of Image/Video to Text/Speech and Vice Versa 24
2.6 Regional Differences . 24
SECTION 3 . 26
Technology Issues 26
3.1 Computer Vision Challenges . 26
3.1.1 Machine Vision . 27
3.2 Algorithms for Image Recognition .. 28
3.2.1 Image Acquisition and Pre-processing . 28
3.2.2 Low-level Image Recognition Based on Pixels 29
3.2.3 Image Recognition Based on Segments . 29
3.2.4 High-level Processing and Decision Making . 30
3.2.4.1 3D Object Recognition .. 31
3.2.5 Facial Recognition .. 32
3.2.6 Optical Character Recognition . 32
3.2.7 Image Search 33
3.2.8 Video-related Computer Vision Technologies .. 33
3.3 Computer Vision Hardware 34
3.3.1 Lens Assembly . 34
3.3.2 Sensors 35
3.3.3 Image Processors, RAM, and Storage . 35
3.3.4 Camera Module 36
3.4 Computer Vision Software . 36
3.4.1 Open Source Computer Vision Libraries . 36
3.4.2 Device- versus Cloud-based Systems . 37
3.5 Limitations and Challenges of Computer Vision Technology .. 37
3.5.1 Impact of Lighting Conditions 37
3.5.2 Unknown Solution to the Unknown Problem . 37
3.5.3 Accuracy .. 38
3.5.4 Reliability . 39
3.5.5 Training for Deep Learning Algorithms 39
3.6 Alliances .. 39
3.6.1 Embedded Vision Alliance .. 39
3.6.2 Open Automotive Alliance .. 39
3.6.3 Automated Imaging Association .. 40
3.7 IP and Patents .. 40
3.8 Universities and Research Institutions . 40
SECTION 4 . 42
Key Industry Players 42
4.1 Mobileye .. 42
4.2 Mercedes-Benz 42
4.3 Google .. 43
4.4 Autoliv 43
4.5 PlayfulVision .. 44
4.6 Sportvision .. 45
4.7 2D3 . 45
4.8 Mirriad .. 46
4.9 Leap Motion 46
4.10 Cloudburst Research 47
4.11 Wikitude 47
4.12 Facebook . 48
4.13 Adept Technology .. 48
4.14 Cognex . 49
4.15 National Instruments . 50
4.16 KLA-Tencor Corporation . 50
4.17 General Electric 51
4.18 Claron Technology . 51
4.19 Mirada Medical . 52
4.20 Digital Persona (Crossmatch) .. 53
4.21 IntelliVision . 53
4.22 VideoIQ (Avigilon) .. 54
4.23 Brickstream 54
4.24 ST Micro .. 55
4.25 NVIDIA . 56
4.26 Qualcomm .. 56
SECTION 5 . 63
Market Forecasts 63
5.1 Forecast Methodology and Assumptions 63
5.2 Market Forecasts 64
5.2.1 Overall Market .. 64
5.2.2 Overall Market for Computer Vision Hardware 67
5.2.3 Overall Market for Computer Vision Software and Services . 68
5.2.4 Automotive Market . 69
5.2.5 Sports and Entertainment Market 70
5.2.6 Consumer and Mobile Market .. 71
5.2.7 Robotics and Machine Vision Market 72
5.2.8 Medical Market . 73
5.2.9 Security and Surveillance 74
5.3 Conclusions 75
SECTION 6 . 76
Company Directory .. 76
SECTION 7 . 83
Acronym and Abbreviation List 83
SECTION 8 . 85
Table of Contents .. 85
SECTION 9 . 89
Table of Charts and Figures 89
SECTION 10 .. 90
Scope of Study 90
Sources and Methodology .. 90
Notes . 91

TABLE OF CHARTS AND FIGURES
Chart 1.1 Computer Vision Revenue by Vertical Market, World Markets: 2014-2019 . 6
Chart 5.1 Computer Vision Revenue by Vertical Market, World Markets: 2014-2019 .. 65
Chart 5.2 Computer Vision Revenue by Region, World Markets: 2014-2019 .. 66
Chart 5.3 Computer Vision Hardware Revenue by Region, World Markets: 2014-2019 . 67
Chart 5.4 Computer Vision Software and Services Revenue by Region, World Markets:
2014-2019 .. 68
Chart 5.5 Computer Vision Automotive Market Revenue by Region, World Markets: 2014-2019 . 69
Chart 5.6 Computer Vision Sports and Entertainment Market Revenue by Region, World Markets:
2014-2019 . 70
Chart 5.7 Computer Vision Consumer Market Revenue by Region: World Markets: 2014-2019 71
Chart 5.8 Computer Vision Robotics and Machine Vision Market Revenue by Region, World
Markets: 2014-2019 .. 72
Chart 5.9 Computer Vision Medical Market Revenue by Region, World Markets: 2014-2019 . 73
Chart 5.10 Computer Vision Security and Surveillance Market Revenue by Region, World Markets:
2014-2019 .. 74
Chart 10.1 Tractica Research Methodology .. 91
Figure 2.1 Automatic Lung Segmentation and Highlighting of Arteries Using Computer
Vision Techniques .. 18
Figure 3.1 Pictorial Representation of Different Keywords Using the Context of Computer Vision . 27
Figure 3.2 Example of Thresholding . 29
Figure 3.3 Recognition Algorithms 30
Figure 3.4 Apple 3D Object Recognition 31
Figure 3.5 Face Detection System Identifying Features Like Eyes and Lips .. 32
Figure 3.6 Android OCR Application Allowing User to Select an Area of Photograph to Be
Copied as Text and Saved in Any Other Application 33
Figure 3.7 Hardware Associated with a Camera System .. 35
Figure 3.8 Face Recognition Algorithm .. 38
Table 1.1 Vertical Markets for Computer Vision .. 3
Table 2.1 Computer Vision Products in Different Vertical Markets 7
Table 3.1 Top Companies that Own Patents in the Computer and Machine Vision Space 39
Table 4.1 A Comprehensive Listing of Companies in Computer Vision .. 57

View This Report »

Get Industry Insights. Simply.

  • Latest reports & slideshows with insights from top research analysts
  • 24 Million searchable statistics with tables, figures & datasets
  • More than 10,000 trusted sources
24/7 Customer Support

Talk to Veronica

+1 718 514 2762

Purchase Reports From Reputable Market Research Publishers
Linear Actuators Market - North America Industry Analysis, Size, Share, Growth, Trends and Forecast 2016 - 2024

Linear Actuators Market - North America Industry Analysis, Size, Share, Growth, Trends and Forecast 2016 - 2024

  • $ 5795
  • Industry report
  • October 2016
  • by Transparency Market Research

North America Linear Actuators Market: Market Overview This report provides strategic analysis of the North America linear actuators market, and the growth forecast for the period 2016 to 2024. The scope ...

Global Voice and Speech Recognition Technology Industry

Global Voice and Speech Recognition Technology Industry

  • $ 4950
  • Industry report
  • September 2016
  • by Global Industry Analysts

This report analyzes the worldwide markets for Voice and Speech Recognition Technology in US$ Thousand. The Global market is additionally analyzed by the following Segments: Voice Recognition, and Speech ...

Innovations in Consumer Robotics (TechVision)

Innovations in Consumer Robotics (TechVision)

  • $ 4950
  • Industry report
  • September 2016
  • by Frost & Sullivan

Growth Opportunities for Robots that Assist Us in Our Daily Lives Consumer robots have been experiencing significant technology enhancements in the recent years. Robots are destined to play a vital role ...

Robotics Market Forecasts

August 2016 $ 4772

ref:plp2015

Reportlinker.com © Copyright 2016. All rights reserved.

ReportLinker simplifies how Analysts and Decision Makers get industry data for their business.