The Future of Social Gaming

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Global Video Game Market 2014-2018

Global Video Game Market 2014-2018

  • $ 3 000
  • Industry report
  • by Infiniti Research Limited
  • September 2014
  • 110 pages

About Video Game Video game is an electronic game that has a video device, such as a mobile display, PC monitor, or TV, for human interaction with the user interface of the game. The electronic systems used to play video games are known as platforms. The different types of platforms are TV, console, ...

Industries: Video Game | Countries: World

KOEI Co., Ltd. SWOT Analysis, Strategy, Revenues and Profits

KOEI Co., Ltd. SWOT Analysis, Strategy, Revenues and Profits

  • $ 300
  • Company report
  • by Global Data
  • August 2014
  • 15 pages

This report is systematically updated by our analysts for each new purchase. This is to ensure that you get the latest information available on the company. The report will be updated and sent to you in no later than 2 business days. SWOT Analysis report provides you a strategic analysis and detailed ...

Industries: Video Game | Countries: Japan, Lithuania, Singapore, United States, Canada, Taiwan, South Korea, China, World

Global Online Gaming Market Snapshot 2014

Global Online Gaming Market Snapshot 2014

  • $ 1 330
  • Industry report
  • by yStats - Research on International Markets
  • March 2014
  • 38 pages

1.) Online gaming increases worldwide, with trends toward social and mobile games Hamburg-based secondary research organization yStats.com has published a new report, “Global Online Gaming Market Snapshot 2014”, which highlights the continued growth of online gaming worldwide. Among other findings, ...

Industries: Video Game | Countries: World

Global Mobile Gaming Market 2014

Global Mobile Gaming Market 2014

  • $ 2 730
  • Industry report
  • by yStats - Research on International Markets
  • February 2014
  • 83 pages

1.) Mobile gaming increases worldwide A new publication by Hamburg-based secondary research organization yStats.com, “Global Mobile Gaming Market 2014”, reports that gamers are moving away from consoles and pre-installed PC games toward games on mobile devices such as smartphones and tablets. Mobile ...

Industries: Video Game | Countries: World

Global Connected Video Device Market 2014-2018

Global Connected Video Device Market 2014-2018

  • $ 3 000
  • Industry report
  • by Infiniti Research Limited
  • January 2014
  • 106 pages

TechNavio's analysts forecast the Global Connected Video Device market to grow at a CAGR of 17.06 percent over the period 2013-2018. One of the key factors contributing to this market growth is the high growth in the online video audience. The Global Connected Video Device market has also been witnessing ...

Industries: Video Game | Countries: World

Home Entertainment (Computing & Gaming) Market Report 2014

Home Entertainment (Computing & Gaming) Market Report 2014

  • $ 898
  • Industry report
  • by Key Note Publications Ltd
  • January 2014

Executive Summary In this Market Report, Key Note examines the section of the home entertainment market concerned with computing and gaming. The former includes activities carried out on personal computers (i.e. desktops, computers, laptops and tablets) in the home for entertainment purposes, while the ...

Industries: Video Game | Countries: United Kingdom, Europe, World, Ireland, Australia

Video Game Publishers Global - Industry Report

Video Game Publishers Global - Industry Report

  • $ 1 668
  • Industry report
  • by Plimsoll Publishing Ltd UK
  • December 2013
  • 100 pages

Plimsoll's VIDEO GAME PUBLISHERS (Global) analysis is the most definitive and accurate study of the VIDEO GAME PUBLISHERS (Global) sector in 2013. The report is split into two sections and uses both a written and graphical analysis - analysing the 100 largest VIDEO GAME PUBLISHERS (Global) companies. ...

Industries: Video Game | Countries: World

World Video Game - State-of-the-Art

World Video Game - State-of-the-Art

  • $ 2 500
  • Industry report
  • by Idate
  • November 2013

Description: Despite the profound changes that are going through it, the global market for video games will resume a new period of growth by jumping from EUR 53.9bn in 2013 to EUR 82.1bn in 2017. This study follows the development of key indicators for the sector over five years and makes an appraisal ...

Industries: Video Game | Countries: World

World Video Game - Market + State-of-the-Art

World Video Game - Market + State-of-the-Art

  • $ 4 375
  • Industry report
  • by Idate
  • November 2013

Description of the Report: Despite the profound changes that are going through it, the global market for video games will resume a new period of growth by jumping from EUR 53.9bn in 2013 to EUR 82.1bn in 2017. This study follows the development of key indicators for the sector over five years and makes ...

Industries: Video Game | Countries: World

World Video Game Market - Dataset

World Video Game Market - Dataset

  • $ 3 125
  • Industry report
  • by Idate
  • November 2013

Description: This database follows the development of key indicators for the global market for video games over five years and makes an appraisal of the key markets: Home consoles, Handheld consoles, Offline games, Online games, Mobile phone games Region: World,Asia-Pacific,North America,EMEA,Latin ...

Industries: Video Game | Countries: World

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