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  5. > Toys and Games in Australia: ISIC 3694

Toys and Games in Australia: ISIC 3694

  • January 2014
  • -
  • Euromonitor International
  • -
  • 16 pages

Euromonitor International's Industrial reports provide a 360 degree view of an industry. The Industrial market report offers a comprehensive guide to the size and shape of the Toys and Games market at a national level. It provides the latest retail sales data, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market - be they new product developments, packaging innovations, economic/lifestyle influences, distribution or pricing issues. Forecasts illustrate how the market is set to change.

Product coverage: Figure Toys, Other Toys, Table and Other Non-video Games, Trains and Construction Sets, Video Game Consoles.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
* Get a detailed picture of the Toys and Games market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.

Table Of Contents

Toys and Games in Australia: ISIC 3694
TOYS AND GAMES IN AUSTRALIA: ISIC 3694
Euromonitor International
January 2014

LIST OF CONTENTS AND TABLES

Headlines
Market Trends
Production Trends
Competitive Landscape
Prospects
Industry Overview
Table 1 Key Industry Indicators 2007-2012
Table 2 Key Industry Indicators: Annual Growth 2008-2012
Chart 1 Production vs Nominal GDP 1997-2018
Industry Sectors
Table 3 Production by Sector: Value 2007-2012
Table 4 Production by Sector: Annual Growth 2008-2012
Table 5 Production by Sector: Share of Total 2007-2012
Chart 2 Industry Sectors' Growth Indices 1997-2018
Firmographics
Table 6 Number of Companies by Employment Size 2007-2012
Table 7 Number of Companies by Employment Size: Annual Growth 2008-2012
Table 8 Number of Companies by Employment Size: Share of Total 2007-2012
Table 9 Production by Employment Size 2007-2012
Table 10 Production by Employment Size: Annual Growth 2008-2012
Table 11 Production by Employment Size: Share of Total 2007-2012
Table 12 Industry Leaders: Company Production Shares in 2010
Import and Export
Table 13 Import and Export 2007-2012
Table 14 Export Destinations 2007-2012
Table 15 Importing Countries 2007-2012
Chart 3 Import vs Export Growth 1997-2012
Market and Buyers
Table 16 Key Market Indicators 2007-2012
Table 17 Key Market Indicators: Annual Growth 2008-2012
Households
Table 18 Households: Key Statistics 2007-2012
Chart 4 Household Expenditure on Toys and Games vs GDP 1997-2018
Chart 5 Household Expenditure on Toys and Games vs Population 1997-2018
Suppliers
Table 19 Supply Structure 2007-2012
Table 20 Supply Structure: Annual Growth 2008-2012
Table 21 Supply Structure:Share of Total 2007-2012
Labour Costs
Table 22 Key Statistics 2007-2012
Chart 6 Number of Employees vs Average Salary 1997-2012
Chart 7 Output per Employee vs Average Salary 1997-2012
Industry Attractiveness Index
Table 23 Attractiveness Index Composition
Chart 8 Attractiveness Index of Toys and Games Among Other Australia Industries
Chart 9 Binary Diagram of Attractiveness Index
Attractiveness Index: Explanation
Future Outlook
Table 24 Forecasts 2013-2018
Definitions
Toys and Games












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