Games Consoles: Global Industry Guide

Games Consoles: Global Industry Guide
  • Report price : $ 1 495
  • Publication date : November 2008
  • Length : 142 pages

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Games Consoles: Global Industry Guide

Datamonitor's Games Consoles: Global Industry Guide is an essential resource for top-level data and analysis covering the games consoles industry. It includes detailed data on market size and segmentation, textual analysis of the key trends and competitive landscape, and profiles of the leading companies. This incisive report provides expert analysis on a global, regional and country basis.

Scope of the Report

* Contains an executive summary and data on value, volume and segmentation

* Provides textual analysis of the industry's prospects, competitive landscape and profiles of the leading companies

* Incorporates in-depth five forces competitive environment analysis and scorecards

* Covers the Global, European and Asia-Pacific markets as well as individual chapters on 5 major markets (France, Germany, Japan, the UK and the US).

* Includes a five-year forecast of the industry

Highlights

The global games consoles market grew by 14.1% in 2007 to reach a value of $14.2 billion.

In 2012, the global games consoles market is forecast to have a value of $24.6 billion, an increase of 73.5% since 2007.

The global games consoles market grew by 18% in 2007 to reach a volume of 74 million units.

In 2012, the global games consoles market is forecast to have a volume of 96.6 million units, an increase of 30.5% since 2007.

Asia-Pacific accounts for 39.1% of the global market's revenue.

Sony generates 53.5% share of the market's volume.

Why you should buy this report

* Spot future trends and developments

* Inform your business decisions

* Add weight to presentations and marketing materials

* Save time carrying out entry-level research

Market Definition

The games consoles market consists of the total revenues generated by Nintendo, Microsoft and Sony through the sale of their console platforms, including any handheld systems. Market values have been calculated using annual average prices for each individual market. Market shares are based upon volume sales and consist of all console sales, including handheld. Any currency calculations used in the creation of this report have been calculated using constant 2007 annual average exchange rates.

For the purpose of this report the Americas comprise Brazil, Canada, Mexico and the US.

Europe comprises Belgium, the Czech Republic, Denmark, France, Germany, Hungary, Italy, Netherlands, Norway, Poland, Russia, Spain, Sweden and the UK.

Asia-Pacific comprises Australia, China, Japan, India, Singapore, South Korea and Taiwan.

The global figure comprises the Americas, Asia-Pacific and Europe.

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