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Social Game Market and Forecasts, April 2014

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1-11 of about 100 reports for Social Game

Deodorants in the US

  • Industry report
  • July 2013
  • 3 pages

The Deodorants in the US Capsule provides headlines, market size and competitive analysis alongside a set of charts including company shares, national brand owners and forec...

Global Social Game Sector Brief

  • Industry report
  • January 2012
  • 12 pages

... Time synchronous social games cross-platform global, instant, and accessible to play anytime, anywhere at the flick of a button (web and mobile) intimate closer to people than anybody else invite ...

Online Game Industry Analysis in Netherlands and Romania

  • Industry report
  • March 2012
  • 52 pages

... Psychology Games as coping mechanism (minorities) Games as cure (agoraphobia) the cameo framework [roia09] continuous msg analytics on the cloud massivizing social games: high performance computing ...

Video Game Business in Japan and The United States

  • Industry report
  • September 2012
  • 5 pages

... In the meantime, as the platform progressively transitioned from feature phones (conventional mobile phones) to smartphones (high-function mobile phones) in the social game market, Minna to monhan card master ...

Video Game Console Sector in France

  • Industry report
  • November 2013
  • 9 pages

... The delicate transition period between different generations of consoles, and the huge range of mobile and social games on offer has resulted in competition that is probably fiercer than ever. Companies ...

The French Video Game Console Sector Brief

  • Industry report
  • November 2013
  • 9 pages

... The delicate transition period between different generations of consoles, and the huge range of mobile and social games on offer has resulted in competition that is probably fiercer than ever. Companies ...

Lottery Market in Canada, The United States and The United Kingdom

  • Industry report
  • November 2013
  • 20 pages

... Casual & social gamers play games for similar reasons. Both player segments enjoy casual & social games as a quick escape and to keep their brains active. Online gamblers (real-money players ...

Casino Game Market Brief

  • Industry report
  • October 2012
  • 16 pages

... Size the social gaming sector, comprised of games played on web-based social networks like facebook and mobile social networks like gree, is relatively new and growing swiftly. According to research ...

Game Business Brief

  • Industry report
  • November 2012
  • 14 pages

... Audience as effectively as its web audience. For social gaming players such as zynga, mobile is not just another (important) channel but it can help reduce the dependence on facebook. Therefore, zynga ...

Game Sector in China

  • Industry report
  • May 2013
  • 2 pages

... And social games on the pc (as chinese gamers embrace the mobile platform to play those games), and analysis of trends such as which segments have peaked and which provide opportunity for foreign ...

Game Business in South Korea and Japan

  • Industry report
  • September 2012
  • 3 pages

... On global social games using the beeline and capcom brands. Q. Beeline does not appear to have any hit titles since Smurfs Village . What is your view of the current situation A. Smurfs Village ...

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16 reports for Social Game
Global Online Gaming Market Snapshot 2014

Global Online Gaming Market Snapshot 2014

  • $ 1 330
  • Industry report
  • March 2014
  • by yStats - Research on International Markets

1.) Online gaming increases worldwide, with trends toward social and mobile games Hamburg-based secondary research organization yStats.com has published a new report, “Global Online Gaming Market Snapshot ...

Global Mobile Gaming Market 2014

February 2014 $ 2 730

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