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Software Analysis & Statistics, June 2017 (p10)

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Video Games in the United Kingdom

  • $ 912
  • Industry report
  • June 2017
  • by Euromonitor International

In 2016, video games in the UK saw a value decline of -1% mainly due to the sharp decline in sales of video games hardware. Despite the launch by Sony and Microsoft of PlayStation 4 Plus, PlayStation 4 ...

  • Industries : Video Game, Video Game
  • Countries : United Kingdom

Video Games in Ukraine

  • $ 912
  • Industry report
  • June 2017
  • by Euromonitor International

Ukrainians demanded more video games hardware in 2016, and the appearance of AR/VR headsets drove sales. Appearing in late 2015, AR/VR headsets grew by 495% in volume terms in 2016, although from a low ...

  • Industries : Video Game, Video Game
  • Countries : Ukraine

Video Games in South Africa

  • $ 912
  • Industry report
  • June 2017
  • by Euromonitor International

A dwindling economic performance and the rising cost of living did not hamper sales of video games in 2016. The current value growth seen by video games in 2016 was double that of traditional toys and ...

  • Industries : Video Game, Video Game
  • Countries : South Africa

Video Games in Mexico

  • $ 912
  • Industry report
  • June 2017
  • by Euromonitor International

In Mexico the number of gamers is increasing every year, driven mainly by the growing number of games offered for different platforms by international and independent local players. The convenience of ...

  • Industries : Video Game, Video Game
  • Countries : Mexico

Video Games in Germany

  • $ 912
  • Industry report
  • June 2017
  • by Euromonitor International

A general lack of major new product launches, especially in regards to consoles and console games resulted in strong volume and value sales declines in the respective categories. A shift from making game ...

  • Industries : Video Game, Video Game
  • Countries : Germany

Video Games in Switzerland

  • $ 912
  • Industry report
  • June 2017
  • by Euromonitor International

Video games in Switzerland took yet another step towards digitisation during 2016. More and more consumers in Switzerland were realising the convenience of using video games software (digital). Therefore, ...

  • Industries : Video Game, Video Game
  • Countries : Switzerland

Video Games in South Korea

  • $ 912
  • Industry report
  • June 2017
  • by Euromonitor International

Year 2016 saw the development of two new categories, AR/VR headsets and toys-to-life, both of which saw triple-digit value growth. Given that these categories only started from 2015 onwards, absolute size ...

  • Industries : Video Game, Video Game
  • Countries : South Korea

Video Games in the Netherlands

  • $ 912
  • Industry report
  • June 2017
  • by Euromonitor International

Momentum generated by the launch of eighth generation consoles over 2013-2014 continued to have a positive impact on the performance of video games in 2016. In hardware, demand for PlayStation 4 and Xbox ...

  • Industries : Video Game, Video Game
  • Countries : Netherlands

Video Games in Spain

  • $ 912
  • Industry report
  • June 2017
  • by Euromonitor International

Video games sales in 2016 were undermined by the poor performance of video games hardware, which lacked a strong new launch and suffered from the continuous emergence of competing platforms. Starting in ...

  • Industries : Video Game, Video Game
  • Countries : Spain

Video Games in Romania

  • $ 912
  • Industry report
  • June 2017
  • by Euromonitor International

The category’s sales continued to soar in 2016 as an effect of rising consumer affluence and education and improving technological infrastructure in the country. According to the National Institute of ...

  • Industries : Video Game, Video Game
  • Countries : Romania

Video Games in Canada

  • $ 912
  • Industry report
  • June 2017
  • by Euromonitor International

The overriding trend in video games remained the migration from physical to digital sales channels. In 2016, 59% of retail value sales in video games software came through digital channels, up from 55% ...

  • Industries : Video Game, Video Game
  • Countries : Canada

Video Games in Singapore

  • $ 912
  • Industry report
  • June 2017
  • by Euromonitor International

Toys-to-life has performed strongly since its introduction in Singapore, due to the good penetration of consoles and a culture of collecting action figures. However, 2016 saw the exit of Disney from toys-to-life, ...

  • Industries : Video Game, Video Game
  • Countries : Singapore

Video Games in Malaysia

  • $ 912
  • Industry report
  • June 2017
  • by Euromonitor International

Sony Corp launched its first PlayStation VR in Malaysia in October 2016, and PlayStation 4 Pro in November 2016. PlayStation VR and PlayStation 4 Pro seem to be gaining popularity, as they have long waiting ...

  • Industries : Video Game, Video Game
  • Countries : Malaysia

IT Consulting in Canada - Industry Market Research Report

  • $ 825
  • Industry report
  • August 2017
  • by Ibisworld

All systems go: Recovering private investment will lead to increased use of industry services Abstract IT Consulting in CanadaThe IT Consulting industry provides advice on a variety of technology solutions, ...

  • Countries : Canada

Analyzing the Digital Media Industry in Australia 2017

  • $ 750
  • Industry report
  • August 2017
  • by Aruvian's R'search

Over the last two years, there has been a boom in the growth of digital media. This trend is expected to continue in the coming years as well. Streaming appears to be latest trend that has been prevalent ...

  • Industries : Software
  • Countries : Australia

Analyzing the Digital Media Industry in France 2017

  • $ 750
  • Industry report
  • August 2017
  • by Aruvian's R'search

Digital media has hailed in a new era for us as a society, in which it can be suggested that we are at the beginning of a new Information Age heralding in a paperless society. Over the last two years, ...

  • Industries : Software
  • Countries : France

Analyzing the Digital Media Industry in Germany 2017

  • $ 750
  • Industry report
  • August 2017
  • by Aruvian's R'search

Digital media is having a far reaching and complex impact on our society today. Moving to a paperless society has perhaps become the expected norm in today’s day and age. In this era, Germany has been ...

  • Industries : Software
  • Countries : Germany

Analyzing the Digital Media Industry in Japan 2017

  • $ 750
  • Industry report
  • August 2017
  • by Aruvian's R'search

The Japanese digital media industry is one of the fastest growing markets amongst other Asia Pacific countries. The Japanese population uses social platforms and search engines in significant numbers as ...

  • Industries : Software
  • Countries : Japan

Analyzing the Digital Media Industry in Italy 2017

  • $ 750
  • Industry report
  • August 2017
  • by Aruvian's R'search

The digital media market in Italy has been growing strongly since 2010. The industry is particularly led by growth in the e-books segment. The Italian digital media market remains quite concentrated and ...

  • Industries : Software
  • Countries : Italy

Analyzing the Digital Media Industry in Spain 2017

  • $ 750
  • Industry report
  • August 2017
  • by Aruvian's R'search

The digital media industry in Spain has been growing rapidly in recent years and the Spanish population has fast abandoned traditional media in its preference for digital outlets. The market is expected ...

  • Industries : Software
  • Countries : Spain

Analyzing the Digital Media Industry in UK 2017

  • $ 750
  • Industry report
  • August 2017
  • by Aruvian's R'search

In 2015, the market for digital media in the United Kingdom had revenues of over USD 3 billion. The market has been growing strongly in recent years and there is expected to be a slight slowdown in the ...

  • Industries : Software
  • Countries : United Kingdom

Global Building Information Modeling (BIM) Market: (2017-2021 Edition)

  • $ 700
  • Industry report
  • June 2017
  • by Daedal Research

Scope of the Report The report titled “Global Building Information Modeling (BIM) Market: (2017-2021 Edition)”, provides an in-depth analysis of the global BIM market by value, by segments, by components, ...

  • Industries : Construction
  • Countries : World

Japan Video Games Market Forecast 2017-2025

  • $ 693
  • Industry report
  • July 2017
  • by Inkwood Research

KEY FINDINGS The Japan video games market is anticipated to grow at a CAGR of 2.59% during the forecast period of 2017-2025. The revenue generated by the market is expected to increase from $10836.3 million ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : Japan

South Korea Video Games Market Forecast 2017-2025

  • $ 693
  • Industry report
  • July 2017
  • by Inkwood Research

KEY FINDINGS The South Korea video games market is expected to grow at a CAGR of 4.965% during the forecast period of 2017-2025. The market value is expected to increase from $2772.1 million in 2016 to ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : South Korea

Italy Video Games Market Forecast 2017-2025

  • $ 693
  • Industry report
  • July 2017
  • by Inkwood Research

KEY FINDINGS The Italy video games market is expected to grow at a CAGR of 5.59% during the forecast period of 2017-2025. The market is driven by the digital video games software section which is anticipated ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : Italy

Russia Video Games Market Forecast 2017-2025

  • $ 693
  • Industry report
  • July 2017
  • by Inkwood Research

KEY FINDINGS The Russia video games market is estimated to grow at a CAGR of 5.28% during the forecast period of 2017-2025. The market value is expected to increase from $1818.1 million in 2016 and reach ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : Russian Federation

United Kingdom Video Games Market Forecast 2017-2025

  • $ 693
  • Industry report
  • July 2017
  • by Inkwood Research

KEY FINDINGS The United Kingdom video game market is expected to grow at a CAGR of 1.76% during the forecast period of 2017-2025. The revenue generated by the market is expected to increase from $6492.3 ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : United Kingdom

France Video Games Market Forecast 2017-2025

  • $ 693
  • Industry report
  • July 2017
  • by Inkwood Research

KEY FINDINGS The France video games market is expected to grow at a CAGR of 1.27% during the forecast period of 2017-2025. The revenue collected by the market is predicted to increase from $3364.4 million ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : France

Canada Video Games Market Forecast 2017-2025

  • $ 693
  • Industry report
  • July 2017
  • by Inkwood Research

KEY FINDINGS The Canada video games market is expected to grow at a CAGR of 3.12% during the forecast period of 2017-2025. The market value is expected to increase from $2694.8 million in 2016 and reach ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : Canada

United States Video Games Market Forecast 2017-2025

  • $ 693
  • Industry report
  • July 2017
  • by Inkwood Research

KEY FINDINGS The Unites States (US) video games market is anticipated to grow at a CAGR of 2.69% during the forecast period of 2017-2025. The revenue generated by the market is expected to increase from ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : United States

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