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Video Game Analysis & Statistics 2022 - Europe (p3)

61-90 of 79 reports

A blueprint for operators’ involvement in cloud-gaming services

  • $ 1499
  • October 2018
  • 11 pages

"Fixed and pay-TV operators have the opportunity to be early entrants in the cloud-gaming space, securing segments of a market that is adjacent to their core services." Operators risk missing out on the ...

  • World
  • France
  • Video Game
  • Industry analysis
  • Pay TV Subscriptions
  • Online Expenditure

Toys, Games and Video Game Consoles in Russia

  • $ 660
  • January 2019
  • 5 pages

Euromonitor International’s Industrial reports provide a 360 degree view of an industry. The Industrial market report offers a comprehensive guide to the size and shape of the Toys and Games market at ...

  • Russia
  • Video Game Hardware
  • Toy
  • Industry analysis

Toys, Games and Video Game Consoles in Germany

  • $ 660
  • December 2018
  • 5 pages

Euromonitor International’s Industrial reports provide a 360 degree view of an industry. The Industrial market report offers a comprehensive guide to the size and shape of the Toys and Games market at ...

  • Germany
  • Video Game Hardware
  • Toy
  • Industry analysis

Toys, Games and Video Game Consoles in France

  • $ 660
  • December 2018
  • 4 pages

Euromonitor International’s Industrial reports provide a 360 degree view of an industry. The Industrial market report offers a comprehensive guide to the size and shape of the Toys and Games market at ...

  • France
  • Video Game Hardware
  • Toy
  • Industry analysis

Toys, Games and Video Game Consoles in Italy

  • $ 660
  • December 2018
  • 4 pages

Euromonitor International’s Industrial reports provide a 360 degree view of an industry. The Industrial market report offers a comprehensive guide to the size and shape of the Toys and Games market at ...

  • Italy
  • Video Game Hardware
  • Toy
  • Industry analysis

Toys, Games and Video Game Consoles in the United Kingdom

  • $ 660
  • November 2018
  • 5 pages

Euromonitor International’s Industrial reports provide a 360 degree view of an industry. The Industrial market report offers a comprehensive guide to the size and shape of the Toys and Games market at ...

  • United Kingdom
  • Video Game Hardware
  • Toy
  • Industry analysis

EU5 Digital Gaming market (2018-2023)

  • $ 1950
  • May 2018
  • 75 pages

EU5 Digital Gaming Market Digital gaming is very popular in EU5 countries. Playing video games ranks among the top leisure activities for people of these countries. In fact, people in between the ages ...

  • Europe
  • France
  • Video Game
  • PC Game
  • Industry analysis
  • Disposable Income
  • Smartphone Penetration

Europe Digital Gaming Market (2018-2023)

  • $ 1950
  • May 2018
  • 75 pages

Europe Digital Gaming Market Europe is forecasted to be one of the prominent digital gaming markets in the world. Digital games has always been a popular means of entertainment for the people of the region. ...

  • Europe
  • Mobile Game
  • Console Game
  • Industry analysis
  • Mobile Gaming Penetration
  • Disposable Income

Ubisoft Entertainment S.A. - Mergers & Acquisitions (M&A), Partnerships & Alliances and Investment Report

  • $ 350
  • June 2018
  • 64 pages

Ubisoft Entertainment S.A. - Mergers & Acquisitions (M&A), Partnerships & Alliances and Investment Report Summary Marketline’s Ubisoft Entertainment S.A. Mergers & Acquisitions (M&A), Partnerships & ...

  • Catalonia
  • Quebec
  • Video Game Development
  • Private Placement
  • Investor presentation
  • Company
  • Dates Price
  • Cash Transactions

Germany Video Games Market Forecast 2017-2025

  • $ 718
  • July 2017
  • 75 pages

KEY FINDINGS The Germany video games market is expected to grow at a CAGR of 0.5% during the forecast period of 2017-2025. The market value is expected to increase from $3905.7 million in 2016 to $4112.9 ...

  • Germany
  • Video Game
  • Video Game Software
  • Industry analysis

Italy Video Games Market Forecast 2017-2025

  • $ 718
  • July 2017
  • 78 pages

KEY FINDINGS The Italy video games market is expected to grow at a CAGR of 5.59% during the forecast period of 2017-2025. The market is driven by the digital video games software section which is anticipated ...

  • Italy
  • Video Game Software
  • Industry analysis

Russia Video Games Market Forecast 2017-2025

  • $ 718
  • July 2017
  • 74 pages

KEY FINDINGS The Russia video games market is estimated to grow at a CAGR of 5.28% during the forecast period of 2017-2025. The market value is expected to increase from $1818.1 million in 2016 and reach ...

  • Russia
  • PC Game
  • Industry analysis

United Kingdom Video Games Market Forecast 2017-2025

  • $ 718
  • July 2017
  • 82 pages

KEY FINDINGS The United Kingdom video game market is expected to grow at a CAGR of 1.76% during the forecast period of 2017-2025. The revenue generated by the market is expected to increase from $6492.3 ...

  • United Kingdom
  • Video Game
  • Mobile Game
  • Industry analysis

The New Static Console Direction

  • $ 1197
  • April 2017
  • 39 pages

The latest generation of static consoles reached its peak in unit sales in 2015, but unlike other generational cycles is expected to see a slow decline rather than a steep drop. This comes as the three ...

  • North America
  • Western Europe
  • Virtual Reality
  • Console Game
  • Industry analysis
  • Disposable Income
  • Console Games Sales

2017 Italy: Publishing of Computer Games-Industry Forecast report

  • $ 325
  • February 2017
  • 44 pages

The 2017 Italy: Publishing of Computer Games-Industry Forecast report (ISIC 5820) analyzes the industry size, competitors, projected industry growth/decline, financial ratios and regional data for the ...

  • Italy
  • China
  • PC Game
  • Agriculture
  • Industry analysis
  • Number Of Enterprises
  • Employment Income

2017 France: Publishing of Computer Games-Industry Forecast report

  • $ 325
  • December 2016
  • 44 pages

The 2017 France: Publishing of Computer Games-Industry Forecast report (ISIC 5821) analyzes the industry size, competitors, projected industry growth/decline, financial ratios and regional data for the ...

  • France
  • PC Game
  • Agriculture
  • Industry analysis
  • Number Of Enterprises
  • Employment Income

2017 Germany: Publishing of Computer Games-Industry Forecast report

  • $ 325
  • December 2016
  • 44 pages

The 2017 Germany: Publishing of Computer Games-Industry Forecast report (ISIC 5821) analyzes the industry size, competitors, projected industry growth/decline, financial ratios and regional data for the ...

  • Germany
  • PC Game
  • Agriculture
  • Industry analysis
  • Number Of Enterprises
  • Employment Income

Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Bulgaria to 2020

  • $ 750
  • August 2016
  • 28 pages

Summary Verdict Retail's, "Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Bulgaria to 2020" combines retail sales of games for domestic games consoles, handheld ...

  • Bulgaria
  • Retail
  • Video Game Software
  • Industry analysis
  • Hobby Store Sales
  • Retail Revenue

Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Norway to 2020

  • $ 750
  • August 2016
  • 28 pages

Summary Verdict Retail's, "Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Norway to 2020" combines retail sales of games for domestic games consoles, handheld games ...

  • Norway
  • Retail
  • Video Game Software
  • Industry analysis
  • Hobby Store Sales
  • Retail Revenue

Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Portugal to 2020

  • $ 750
  • August 2016
  • 29 pages

Summary Verdict Retail's, "Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Portugal to 2020" combines retail sales of games for domestic games consoles, handheld ...

  • Portugal
  • Retail
  • Video Game Software
  • Industry analysis
  • Hobby Store Sales
  • Retail Revenue

Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Belgium to 2020

  • $ 750
  • August 2016
  • 30 pages

Summary Verdict Retail's, "Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Belgium to 2020" combines retail sales of games for domestic games consoles, handheld ...

  • Belgium
  • Retail
  • Video Game Software
  • Industry analysis
  • Hobby Store Sales
  • Retail Revenue

Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Sweden to 2020

  • $ 750
  • August 2016
  • 29 pages

Summary Verdict Retail's, "Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Sweden to 2020" combines retail sales of games for domestic games consoles, handheld games ...

  • Sweden
  • Retail
  • Video Game Software
  • Industry analysis
  • Hobby Store Sales
  • Retail Revenue

Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Greece to 2020

  • $ 750
  • August 2016
  • 29 pages

Summary Verdict Retail's, "Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Greece to 2020" combines retail sales of games for domestic games consoles, handheld games ...

  • Greece
  • Retail
  • Video Game Software
  • Industry analysis
  • Hobby Store Sales
  • Retail Revenue

Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Czech Republic to 2020

  • $ 750
  • August 2016
  • 29 pages

Summary Verdict Retail's, "Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Czech Republic to 2020" combines retail sales of games for domestic games consoles, handheld ...

  • Czech Republic
  • Retail
  • Video Game Software
  • Industry analysis
  • Hobby Store Sales
  • Retail Revenue

Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Austria to 2020

  • $ 750
  • August 2016
  • 29 pages

Summary Verdict Retail's, "Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Austria to 2020" combines retail sales of games for domestic games consoles, handheld ...

  • Austria
  • Retail
  • Video Game Software
  • Industry analysis
  • Hobby Store Sales
  • Retail Revenue

Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in the Netherlands to 2020

  • $ 750
  • August 2016
  • 31 pages

Summary Verdict Retail's, "Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in the Netherlands to 2020" combines retail sales of games for domestic games consoles, handheld ...

  • Netherlands
  • Retail
  • Video Game Software
  • Industry analysis
  • Hobby Store Sales
  • Retail Revenue

Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Ukraine to 2020

  • $ 750
  • August 2016
  • 29 pages

Summary Verdict Retail's, "Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Ukraine to 2020" combines retail sales of games for domestic games consoles, handheld ...

  • Ukraine
  • Retail
  • Video Game Software
  • Industry analysis
  • Hobby Store Sales
  • Retail Revenue

Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Hungary to 2020

  • $ 750
  • August 2016
  • 29 pages

Summary Verdict Retail's, "Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Hungary to 2020" combines retail sales of games for domestic games consoles, handheld ...

  • Hungary
  • Retail
  • Video Game Software
  • Industry analysis
  • Hobby Store Sales
  • Retail Revenue

Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Finland to 2020

  • $ 750
  • August 2016
  • 28 pages

Summary Verdict Retail's, "Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Finland to 2020" combines retail sales of games for domestic games consoles, handheld ...

  • Finland
  • Retail
  • Video Game Software
  • Industry analysis
  • Hobby Store Sales
  • Retail Revenue

Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Romania to 2020

  • $ 750
  • August 2016
  • 29 pages

Summary Verdict Retail's, "Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Romania to 2020" combines retail sales of games for domestic games consoles, handheld ...

  • Romania
  • Retail
  • Video Game Software
  • Industry analysis
  • Hobby Store Sales
  • Retail Revenue
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