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Video Game Analysis & Statistics, October 2015 (p5)

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Ubisoft Entertainment SA in Toys and Games (World)

Ubisoft Entertainment SA Company Report. Focus on Toys and Games

  • $ 570
  • Company report
  • October 2015
  • by Euromonitor International

After a strong 2014 due to new game launches such as Watch Dogs and South Park: The Stick of Truth, Ubisoft is facing a favourable gaming market as consumers continue to adopt new consoles. To carry this ...

  • Industries : Video Game, Video Game
  • Countries : World
Games Software in South Korea

South Korea: Games Software Industry Report

  • $ 350
  • Industry report
  • June 2015
  • by MarketLine

IntroductionGames Software in South Korea industry profile provides top-line qualitative and quantitative summary information including: market size (value 2010-14, and forecast to 2019). The profile also ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : South Korea
Sony Computer Entertainment Italia SpA in Toys and Games (Italy)

Sony Computer Entertainment Italia SpA Company Report. Focus on Toys and Games in Italy

  • $ 143
  • Company report
  • June 2017
  • by Euromonitor International

Sony will focus on consolidating its leading position in static consoles, as it faces the impending competition from Nintendo Switch and Microsoft Scorpio. Moreover, Sony will look to improve the game ...

  • Industries : Video Game, Video Game, Toy and Game, Toy and Game, Software, Consumer Electronics
  • Countries : Italy
Games Software in Australia

Australia: Games Software Industry Report

  • $ 350
  • Industry report
  • August 2016
  • by MarketLine

SummaryGames Software in Australia industry profile provides top-line qualitative and quantitative summary information including: market size (value 2011-15, and forecast to 2020). The profile also contains ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : Australia
Games Software in France

France: Games Software Industry Report

  • $ 350
  • Industry report
  • August 2016
  • by MarketLine

SummaryGames Software in France industry profile provides top-line qualitative and quantitative summary information including: market size (value 2011-15, and forecast to 2020). The profile also contains ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : France
Games Software in Europe

Europe: Games Software Industry Report

  • $ 350
  • Industry report
  • August 2016
  • by MarketLine

SummaryGames Software in Europe industry profile provides top-line qualitative and quantitative summary information including: market size (value 2011-15, and forecast to 2020). The profile also contains ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : Europe
Nintendo of Europe GmbH in Toys and Games (Germany)

Nintendo of Europe GmbH Company Report. Focus on Toys and Games in Germany

  • $ 143
  • Company report
  • November 2015
  • by Euromonitor International

At the core of Nintendo’s strategy will continue to be the frequent release of new video games software and hardware to maintain keen consumer interest in a highly dynamic and fast-moving sales environment. ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : Europe, Germany
Nintendo (Hong Kong) Ltd in Toys and Games (Hong Kong, China)

Nintendo (Hong Kong) Ltd Company Report. Focus on Toys and Games in Hong Kong, China

  • $ 143
  • Company report
  • October 2015
  • by Euromonitor International

Over the forecast period, Nintendo (Hong Kong) is expected to defend its status as the second leading player in video games by taking measures to halt the decline in its value share. The player is expected ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : China
Global Social Gaming Market 2015-2019

Social Gaming Sector: Worldwide Forecast until 2019

  • $ 2500
  • Industry report
  • October 2015
  • by Infiniti Research Limited

About social gamingSocial gaming is the activity of playing games on social media platforms, networking sites, or within social media applications. It gained popularity when the social networking majo ...

  • Industries : Gambling, Gambling, Entertainment, Entertainment
  • Countries : World
Maxsoft Pte Ltd in Toys and Games (Singapore)

Maxsoft Pte Ltd Company Report. Focus on Toys and Games in Singapore

  • $ 143
  • Company report
  • October 2015
  • by Euromonitor International

Maxsoft is a wholly-owned subsidiary of Nintendo Co Ltd in Japan. As the sole distributor of Nintendo in Singapore and other Southeast Asian markets, it aims to gain a strong position in video games hardware ...

  • Industries : Toy and Game, Toy and Game, Video Game, Video Game, Software
  • Countries : Singapore
Social Gaming Market in the APAC Region 2015-2019

Social Gaming Sector: Forecast until 2019 in the APAC Region

  • $ 2500
  • Industry report
  • September 2015
  • by Infiniti Research Limited

About social gamingSocial gaming is the activity of playing games on social media platforms, networking sites, or within social media applications. It gained popularity when the social networking majo ...

  • Industries : Gambling, Gambling, Entertainment, Entertainment
  • Countries : China
Nintendo Co., Ltd. - Strategy, SWOT and Corporate Finance Report

Nintendo Co., Ltd.: Company & Financial Report

  • $ 175
  • Company report
  • May 2017
  • by MarketLine

Nintendo Co., Ltd. - Strategy, SWOT and Corporate Finance ReportSummaryNintendo Co., Ltd. - Strategy, SWOT and Corporate Finance Report, is a source of comprehensive company data and information. The report ...

  • Industries : Video Game, Video Game
  • Countries : Japan
Suning Commerce Group Co Ltd in Retailing (China)

Suning Commerce Group Co Ltd Company Report. Focus on Retailing in China

  • $ 143
  • Company report
  • December 2016
  • by Euromonitor International

Suning Commerce Group plans to continue its transition plan in the forecast period, expanding its cloud stores, developing its O2O business model, and increasing its penetration of Northwest China, benefiting ...

  • Countries : China
Sony Computer Entertainment Hong Kong Ltd in Toys and Games (Hong Kong, China)

Sony Computer Entertainment Hong Kong Ltd Company Report. Focus on Toys and Games in Hong Kong, China

  • $ 143
  • Company report
  • June 2016
  • by Euromonitor International

Over the forecast period, Sony Computer Entertainment Hong Kong is expected to consolidate its leading position in video games by improving its current hardware infrastructure (PlayStation 4 and PlayStation ...

  • Industries : Video Game, Video Game
  • Countries : China
Tencent Holdings Ltd in Toys and Games (China)

Tencent Holdings Ltd Company Report. Focus on Toys and Games in China

  • $ 143
  • Company report
  • June 2016
  • by Euromonitor International

With a competitive advantage and experience in online games, Tencent Holdings Ltd plans to develop new mobile game categories by strengthening its own mobile player community and cooperating with othe ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : China
Virtual Reality in Gaming Market in APAC 2015-2019

Virtual Reality Sector: Forecast until 2019 in Gaming Market in APAC

  • $ 2500
  • Industry report
  • July 2015
  • by Infiniti Research Limited

About Virtual reality in Gaming MarketThe term virtual reality means ""closer to reality."" In technical terms, it can be described as a three-dimensional, computer generated environment, which gives users ...

  • Industries : Entertainment, Entertainment, Gambling, Gambling
  • Countries : China, United States, World
Media and Entertainment Market in China 2015-2019

Media and Entertainment Sector: Forecast until 2019 in China

  • $ 2500
  • Industry report
  • June 2015
  • by Infiniti Research Limited

About media and entertainmentMedia and entertainment covers all the major sources of entertainment that users avail on an everyday basis. It covers a wide range of entertainment products and services, ...

  • Industries : Leisure, Leisure
  • Countries : China
Microsoft Hong Kong Ltd in Toys and Games (Hong Kong, China)

Microsoft Hong Kong Ltd Company Report. Focus on Toys and Games in Hong Kong, China

  • $ 143
  • Company report
  • January 2015
  • by Euromonitor International

Over the forecast period Microsoft Hong Kong Ltd is expected to maintain and consolidate its leading position in video games by getting more independent developers (like Sony) to develop games for its ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : China
Games Consoles in Germany

Germany: Games Consoles Industry Report

  • $ 350
  • Industry report
  • March 2017
  • by MarketLine

Games Consoles in GermanySummaryGames Consoles in Germany industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2012-16, ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : Germany
Global Cloud Gaming Market 2017-2021

Cloud Gaming Sector: Worldwide Forecast until 2021

  • $ 2500
  • Industry report
  • December 2016
  • by Infiniti Research Limited

About Cloud GamingCloud gaming is a type of online gaming that allows gamers to access and play games that are stored on a remote server. These games can be accessed using internet-connected devices fo ...

  • Industries : Video Game, Video Game, Software, Consumer Electronics
  • Countries : World
Toys and Games in Canada

Toys and Games: In-depth Industry Report in Canada

  • $ 1209
  • Industry report
  • June 2017
  • by Euromonitor International

The overall toys and games market increased in current retail value terms in 2016. Growth in traditional toys and games was offset by flat video games growth. However, the flat growth in video games was ...

  • Industries : Toy and Game, Toy and Game
  • Countries : Canada
The Future of Retailing in Hong Kong to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

The Future of Retailing in Hong Kong to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

  • $ 4950
  • Industry report
  • June 2016
  • by GlobalData

Summary"The Future of Retailing in Hong Kong to 2020" is based upon an extensive, cross-country, industry research program which brings together Verdict Retail’s research, modeling, and analysis expertise ...

  • Industries : Retail
  • Countries : China, Asia
The Future of Retailing in Bulgaria to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

The Future of Retailing in Bulgaria to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

  • $ 4950
  • Industry report
  • May 2016
  • by GlobalData

Summary"The Future of Retailing in Bulgaria to 2020" is based upon an extensive, cross-country, industry research program which brings together Verdict Retail's research, modeling, and analysis expertise ...

  • Industries : Retail
  • Countries : Bulgaria, Europe
Global Online Gaming Market 2016-2020

Online Gaming Sector: Worldwide Forecast until 2020

  • $ 2500
  • Industry report
  • May 2016
  • by Infiniti Research Limited

About the Online Gaming Market The online gaming market is evolving globally. Broadly, there are two major segments for the purchase and use of online games: physical and digital. However, the physical ...

  • Industries : Entertainment, Entertainment, Gambling, Gambling, Video Game, Video Game, Software
  • Countries : World
The Future of Retailing in Chile to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

The Future of Retailing in Chile to 2020; Comprehensive data overview of the market, with retail sales value and forecasts to 2020

  • $ 4950
  • Industry report
  • April 2016
  • by GlobalData

Summary"The Future of Retailing in Chile to 2020" is based upon an extensive, cross-country, industry research program which brings together Verdict Retail's research, modeling, and analysis expertise ...

  • Industries : Retail
  • Countries : Chile, South America
The Future of Retailing in South Africa to 2019

South Africa: The Future of Retailing Market, 2019

  • $ 4950
  • Industry report
  • August 2015
  • by GlobalData

SummarySouth African retail sales grew from ZAR700,349.3 million in 2009 to ZAR936,521.4 million in 2014 at a CAGR of 6.0%. Food and grocery was the largest category group accounting for 54.8% of total ...

  • Industries : Retail
  • Countries : South Africa, Africa
Global Mobile Gaming Market 2015-2019

Mobile Gaming Sector: Worldwide Forecast until 2019

  • $ 2500
  • Industry report
  • April 2015
  • by Infiniti Research Limited

About Mobile GamesMobile games are played either using internet connectivity or by installing a game in the mobile device. They can also be played by installing non-network mobile gaming applications that ...

  • Industries : Video Game, Video Game
  • Countries : World
Video Games in Russia

Video Games: In-depth Industry Report in Russia

  • $ 992
  • Industry report
  • June 2017
  • by Euromonitor International

The global digitalisation trend is present in Russia. It is the main reason video games slightly recovered after the economy crisis in 2015 and gained pace in 2016. Sales growth is being generated by the ...

  • Industries : Video Game, Video Game
  • Countries : Russian Federation
Video Games in Sweden

Video Games: In-depth Industry Report in Sweden

  • $ 992
  • Industry report
  • June 2017
  • by Euromonitor International

Sales of physical video games software have been on the decline, as more Swedes are buying video games digitally. However, 2016 was an exception, as physical video games software also increased slightly, ...

  • Industries : Video Game, Video Game
  • Countries : Sweden
Video Games in Spain

Video Games: In-depth Industry Report in Spain

  • $ 992
  • Industry report
  • June 2017
  • by Euromonitor International

Video games sales in 2016 were undermined by the poor performance of video games hardware, which lacked a strong new launch and suffered from the continuous emergence of competing platforms. Starting in ...

  • Industries : Video Game, Video Game
  • Countries : Spain

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