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Video Game Analysis & Statistics 2022 - Europe

1-30 of 79 reports

System on Chip Market Research Report by Type, by Application, by End User, by Region - Global Forecast to 2027 - Cumulative Impact of COVID-19

  • $ 3949
  • January 2022
  • 200 pages

System on Chip Market Research Report by Type (Analog, Digital, and Mixed Signal), by Application (Digital Cameras, Game Consoles, and Networking Devices), by End User, by Region (Americas, Asia-Pacific, ...

  • World
  • APAC
  • Consumer Electronics
  • Video Game Hardware
  • Industry analysis

Esports Market by Application, Streaming Type, Device Type, Revenue Stream : Global Opportunity Analysis and Industry Forecast, 2020-2030

  • $ 4126
  • October 2021
  • 265 pages

Esports Market by Application (Platform, and Service), Streaming Type (Live, and On-demand), Device Type (Smart Phone, Smart TV, Desktop-Laptop-Tablets, and Gaming Console), Revenue Stream (Media Rights, ...

  • APAC
  • Europe
  • Esports
  • Industry analysis
  • E-Sports Revenue
  • E-Sport Player Number

Smart Phone/Tablet Games Global Market Report 2021: COVID-19 Impact and Recovery To 2030

  • $ 4000
  • June 2021
  • 175 pages

Major players in the smartphone/tablet games market are Tencent Hold, Sony, Electronic Arts, Nintendo and Netmarble. The global smart phone/tablet games market is expected to grow from $64.28 billion ...

  • World
  • Europe
  • Video Game
  • Augmented Reality
  • Industry analysis
  • Video Game Revenue

Mouse Global Market Report 2021: COVID 19 Impact and Recovery to 2030

  • $ 4000
  • May 2021
  • 175 pages

Major players in the mouse market are Logitech International S.A, Razer Inc, Microsoft Corp., Dell Technologies Inc., Lenovo Group Ltd, SteelSeries, Hewlett-Packard Development Company, Apple Inc, A4TECH, ...

  • United States
  • World
  • Computer Hardware
  • Video Game
  • Industry analysis

Global Video Games Industry

  • $ 5600
  • May 2021
  • 639 pages

Abstract: Global Video Games Market to Reach $293.2 Billion by 2027 Amid the COVID-19 crisis, the global market for Video Games estimated at US$156.8 Billion in the year 2020, is projected to reach ...

  • World
  • China
  • PC Game
  • Mobile Game
  • Industry analysis

Europe Gaming Controller Market Forecast to 2027 - COVID-19 Impact and Regional Analysis By Product, Compatibility, Connectivity, Distribution, and End-User

  • $ 3000
  • April 2021
  • 137 pages

The Europe gaming controller market is expected to grow from US$ 331.9 million in 2019 to US$ 633.6 million by 2027; it is estimated to grow at a CAGR of 8.9% from 2020 to 2027. Rising gaming industry ...

  • Europe
  • Video Game Hardware
  • Input Output Device
  • Industry analysis
  • Smartphone Penetration
  • Internet Subscribers

Video Conferencing Global Market Report 2021: COVID-19 Implications And Growth

  • $ 4000
  • March 2021
  • 200 pages

Major players in the video conferencing market are Cisco Systems Inc, Polycom, Adobe Systems, Microsoft Corporation, Vidyo Inc, Zoom Video Communication Inc, Logitech International S.A., Panasonic Corporation, ...

  • World
  • United States
  • Media And Entertainment
  • Video Game
  • Industry analysis

Gaming Chair Market - Growth, Trends, and Forecasts (2020-2025)

  • $ 4250
  • January 2021
  • 153 pages

A Gaming chair is designed for video game players. These chairs come with head cushion and lumbar support to provide comfort to the gamer while gaming. A gaming chair is essential for professional and ...

  • World
  • United States
  • Video Game
  • Leather
  • Industry analysis
  • Disposable Income
  • E-Sports Audience

eSports Market - Growth, Trends, COVID-19 Impact, and Forecasts (2021 - 2026)

  • $ 4250
  • January 2021
  • 154 pages

The eSports market is expected to register a CAGR of 20% during the forecast period, 2021-2026. As per the World Economic Forum, the eSports viewers spent 17.9 million hours watching their gaming heroes ...

  • World
  • Europe
  • Esports
  • Industry analysis
  • E-Sports Revenue
  • E-Sports Audience

eGaming - Telco Value Propositions and Bundling Strategies

  • $ 3495
  • December 2020
  • 28 pages

eGaming - Telco Value Propositions and Bundling Strategies Summary eGaming - Telco Value Propositions and Bundling Strategies a new Global Outlook Report , provides an executive-level overview of the ...

  • Egypt
  • Belgium
  • Video Game
  • Mobile Services
  • Industry analysis
  • E-Sports Revenue
  • Mobile Gaming Penetration

Video Game Market Report: Trends, Forecast and Competitive Analysis

  • $ 4850
  • July 2020
  • 207 pages

Trends, opportunities and forecast in video game market to 2025 by device type (smartphones, tablets, PCs, consoles, and others), by genre (shooter, action, sports, role-playing, adventure, racing, strategy, ...

  • APAC
  • Europe
  • Video Game
  • Industry analysis
  • Smartphone Penetration
  • Internet Subscribers

Cloud Gaming Market by Offering, Device Type, Solution, Gamer Type, Region - Global Forecast to 2024

  • $ 4950
  • January 2020
  • 167 pages

Cloud gaming market projected to grow at 59.0% CAGR during 2019–2024 The cloud gaming market is estimated to be valued at USD 306 million in 2019 and is projected to reach USD 3,107 million by 2024, ...

  • Europe
  • APAC
  • Video Game
  • Industry analysis
  • Smartphone Penetration
  • Internet Subscribers

United Kingdom Video Game Market & Forecast, by Category (Mobile, Download, Online, Gaming Networks, Consoles, PC Games), Users, Age Group, Gender, Income, Company Analysis

  • $ 1990
  • September 2020
  • 150 pages

United Kingdom Video Game Market & Forecast, by Category (Mobile, Download, Online, Gaming Networks, Consoles, PC Games), Users, Age Group, Gender, Income, Company Analysis In the year 2020, video games ...

  • United Kingdom
  • Video Game
  • PC Game
  • Industry analysis
  • Smartphone Penetration
  • Video Game Console Sales

Europe Esports Market By Revenue Source, By Country, Opportunity Analysis and Industry Forecast, 2021 - 2027

  • $ 1500
  • November 2021
  • 125 pages

The Europe Esports Market would witness market growth of 20.5% CAGR during the forecast period (2021-2027). Companies operating in this market are witnessing a surge in their revenue share due to the ...

  • Europe
  • United Kingdom
  • Esports
  • Industry analysis
  • E-Sports Revenue

Connected Consumer Survey 2020: gaming in developed Asia–Pacific, Europe and the USA

  • $ 1499
  • June 2021
  • 16 pages

"Almost half of all hardcore gamers are willing to pay more for 5G if it enhances their gaming experience." Gamers spend significantly more on telecoms and media services than non-gamers, and are much ...

  • APAC
  • Europe
  • Telecom
  • Pay TV
  • Industry analysis

Video Games in Western Europe

  • $ 1325
  • October 2021
  • 40 pages

Video games was a major beneficiary of Coronavirus (COVID-19), with sales rebounding from 2019’s decline to see dynamic growth in 2020. Home seclusion, due to lockdowns and working/learning from home, ...

  • Western Europe
  • Video Game
  • E-Commerce
  • Industry analysis
  • Video Game Revenue
  • Online Expenditure

Games Software Global Industry Guide 2014-2023

  • $ 1495
  • February 2020
  • 161 pages

Games Software Global Industry Guide 2014-2023 Summary Global Games Software industry profile provides top-line qualitative and quantitative summary information including: market size (value 2014-18, ...

  • APAC
  • World
  • Video Game Software
  • Industry analysis
  • Consumer Price Index
  • Software Revenue

Toys and Games in Russia

  • $ 1210
  • May 2021
  • 35 pages

Toys and games in Russia recorded heightened growth of 12% in 2020, compared to 10% in 2019. Much of this growth was due to purchases being made for entertaining families, adults and children, during the ...

  • Russia
  • World
  • Toy
  • Toy And Game
  • Industry analysis
  • Video Game Revenue
  • Toy And Game Revenue

Video Games in Russia

  • $ 990
  • May 2021
  • 27 pages

In 2020, value sales of video games grew by 22%, compared to 14% growth in 2019, having seen an uplift in sales due to the outbreak of COVID-19. Early lockdown measures resulted in the closure of schools, ...

  • Russia
  • World
  • Toy And Game
  • Video Game Distribution
  • Industry analysis
  • Video Game Revenue
  • Toy And Game Revenue

Mobile Game Development in the UK - Industry Market Research Report

  • $ 745
  • September 2021
  • 43 pages

Level up: Despite the lifting of COVID-19 restrictions, industry demand is expected to continue to grow Abstract Mobile Game Development in the UK Firms in this industry develop and publish video games ...

  • United Kingdom
  • Mobile Game
  • Industry analysis
  • Employment Income
  • Mobile Gaming Penetration

Video & Game Rental in the UK - Industry Market Research Report

  • $ 730
  • August 2020
  • 47 pages

Rental lull: Industry revenue is expected to decline due to the increasing preference of streaming services Abstract Video & Game Rental in the UK Operators in this industry rent physical copies of films, ...

  • United Kingdom
  • Online Broadcasting
  • Internet Services
  • Industry analysis
  • Employment Income
  • Time Devoted To Leisure

Volkswagen’s Sports Sponsorship Strategy and the Impact of COVID-19

  • $ 500
  • September 2020
  • 25 pages

Volkswagen’s Sports Sponsorship Strategy and the Impact of COVID-19 Summary Detailed profile of Volkswagen’s sport sponsorship strategy, including a look at the impact COVID-19 may have on that ...

  • Europe
  • Esports
  • Infectious Disease
  • Industry analysis
  • Fuel Price
  • Diesel Import

Hyundai’s Sports Sponsorship Strategy and the Impact of COVID-19

  • $ 500
  • July 2020
  • 21 pages

Hyundai’s Sports Sponsorship Strategy and the Impact of COVID-19 Summary Detailed profile of Hyundai’s sport sponsorship strategy, including a look at the impact COVID-19 may have on that stra ...

  • World
  • Europe
  • Infectious Disease
  • Esports
  • Industry analysis

Games Software Retail in France - Market Summary, Competitive Analysis and Forecast to 2025

  • $ 350
  • August 2021
  • 37 pages

Games Software Retail in France - Market Summary, Competitive Analysis and Forecast to 2025 Summary Games Software Retail in France industry profile provides top-line qualitative and quantitative summary ...

  • France
  • Video Game Software
  • Industry analysis
  • Consumer Price Index
  • Software Revenue

Games Software Retail in Germany - Market Summary, Competitive Analysis and Forecast to 2025

  • $ 350
  • August 2021
  • 39 pages

Games Software Retail in Germany - Market Summary, Competitive Analysis and Forecast to 2025 Summary Games Software Retail in Germany industry profile provides top-line qualitative and quantitative summary ...

  • Germany
  • Video Game Software
  • Industry analysis
  • Consumer Price Index
  • Retail Revenue

Games Software Retail in the United Kingdom (UK) - Market Summary, Competitive Analysis and Forecast to 2025

  • $ 350
  • August 2021
  • 37 pages

Games Software Retail in the United Kingdom (UK) - Market Summary, Competitive Analysis and Forecast to 2025 Summary Games Software Retail in the United Kingdom industry profile provides top-line qualitative ...

  • United Kingdom
  • Video Game Software
  • Industry analysis
  • Consumer Price Index
  • Online Retail Sales

Games Software Retail in Europe - Market Summary, Competitive Analysis and Forecast to 2025

  • $ 350
  • August 2021
  • 44 pages

Games Software Retail in Europe - Market Summary, Competitive Analysis and Forecast to 2025 Summary Games Software Retail in Europe industry profile provides top-line qualitative and quantitative summary ...

  • Europe
  • Video Game Software
  • Industry analysis
  • Consumer Price Index
  • Online Retail Sales

Games Software in France - Market Summary, Competitive Analysis and Forecast to 2025

  • $ 350
  • February 2021
  • 42 pages

Games Software in France - Market Summary, Competitive Analysis and Forecast to 2025 Summary Games Software in France industry profile provides top-line qualitative and quantitative summary information ...

  • France
  • Video Game Software
  • Industry analysis
  • Consumer Price Index
  • Software Revenue

Games Software in Germany - Market Summary, Competitive Analysis and Forecast to 2025

  • $ 350
  • February 2021
  • 38 pages

Games Software in Germany - Market Summary, Competitive Analysis and Forecast to 2025 Summary Games Software in Germany industry profile provides top-line qualitative and quantitative summary information ...

  • Germany
  • Video Game Software
  • Industry analysis
  • Consumer Price Index
  • Retail Revenue

Games Software in the United Kingdom (UK) - Market Summary, Competitive Analysis and Forecast to 2025

  • $ 350
  • February 2021
  • 38 pages

Games Software in the United Kingdom (UK) - Market Summary, Competitive Analysis and Forecast to 2025 Summary Games Software in the United Kingdom industry profile provides top-line qualitative and quantitative ...

  • United Kingdom
  • Video Game Software
  • Industry analysis
  • Consumer Price Index
  • Software Revenue
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  • January 2022
  • 39 pages
  • United Kingdom
  • Northern Europe
  • Luxury Hotel
  • Tourism
  • Industry analysis

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