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Video Game Industry 2022 - South Asia Market Research & Statistics

30 reports

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Video Game Industry in India

  • January 2022
  • 7 pages
  • India
  • Video Game
  • Media And Entertainment
  • Industry analysis
  • Money Aggregate M0
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Media And Entertainment Market in India

  • December 2021
  • 78 pages
  • India
  • Media And Entertainment
  • TV Broadcasting
  • Industry analysis
  • Broadband Penetration
  • Advertising Expenditure
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Video Game Market in India

  • December 2021
  • 12 pages
  • India
  • Video Game
  • Esports
  • Industry analysis
  • Smartphone Penetration
  • Young Population
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Esports Market in India

  • September 2021
  • 40 pages
  • India
  • Esports
  • Industry analysis
  • E-Sports Revenue
  • E-Sports Audience
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Mobile Phone Market Trends in India

  • September 2021
  • 39 pages
  • India
  • Mobile Phone
  • Smartphone
  • Industry analysis
  • Smartphone Penetration
  • Internet Subscribers
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Esports and Gaming Market in India

  • June 2021
  • 120 pages
  • India
  • Esports
  • Gaming
  • Industry analysis
  • E-Sports Audience
  • Internet Subscribers
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Esports Market Trends in India

  • June 2021
  • 86 pages
  • India
  • Esports
  • Industry analysis
  • E-Sport Player Number
  • E-Sports Audience
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Video Game Market in India

  • June 2021
  • 56 pages
  • India
  • Video Game
  • Industry analysis
  • Mobile Gaming Penetration
  • Gross Domestic Product Per Capita
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Esports Market in India

  • March 2021
  • 15 pages
  • India
  • Esports
  • Industry analysis
  • E-Sports Revenue
  • Smartphone Penetration
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Video Game Market in Australia and India

  • February 2021
  • 26 pages
  • India
  • Australia
  • Video Game
  • Video Game Development
  • Industry analysis
  • Smartphone Penetration
  • Disposable Income

Search in Video Game Industry
Parent industry: Media and Entertainment
Related industries: Filmed Entertainment, Broadcasting, Publishing, Music, Advertising, OTT

43 reports

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Game Based Learning Global Market Report 2022

  • $ 4000
  • March 2022
  • 250 pages

Major players in the game based learning market are BreakAway games, Gamelearn, Recurrence Inc, StratBeans Consulting, Simulearn, Playgen, Fundamentor, Kuato Studios, G-Cube, Hornbill FX, MLevel, Gametize, ...

  • World
  • North America
  • Mobile Game
  • Printed Press
  • Industry analysis

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