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Leisure Analysis & Statistics 2022 - East Asia

1-30 of about 300 reports

Global Yacht industry

  • $ 5450
  • January 2022
  • 390 pages

Abstract: Global Yacht Industry Market to Reach US$10.8 Billion by the Year 2026 The `yacht` is a floating vessel that is commonly associated with luxury and opulence, and a symbol of affluent lifestyle. ...

  • World
  • China
  • Yacht
  • Industry analysis

Leisure Food Market Trends in China

  • $ 3000
  • October 2021
  • 131 pages

This study focuses on China’s leisure food market trends. In the two past decades, the market has been growing at a fast pace. The dramatic expansions of the manufacturing capabilities and rising consume ...

  • China
  • Food
  • Leisure
  • Industry analysis
  • Industrial Production
  • Labour Force

Cannabinoids/Marijuana Testing in 90 Countries—Five-Year Volume and Sales Forecasts, Supplier Sales and Shares, Competitive Analysis, Diagnostic Assays and Instrumentation

  • $ 3850
  • September 2021
  • 1 pages

Cannabinoids/Marijuana Testing in 90 Countries-Five-Year Volume and Sales Forecasts, Supplier Sales and Shares, Competitive Analysis, Diagnostic Assays and Instrumentation This report is available by ...

  • Europe
  • Mexico
  • Marijuana
  • Diagnostics
  • Industry analysis

Japan Buy Now Pay Later Business and Investment Opportunities (2019-2028) Databook – 75+ KPIs on Buy Now Pay Later Trends by End-Use Sectors, Operational KPIs, Retail Product Dynamics, and Consumer Demographics

  • $ 2400
  • August 2021
  • 50 pages

In recent years, the buy now, pay later (BNPL) payment option has gained substantial traction among consumers in the Japan. The market is expected to be the fastest-growing online payment method from the ...

  • Japan
  • Home Improvement
  • Leisure
  • Industry analysis
  • Online Expenditure
  • Online Retail Sales

South Korea Buy Now Pay Later Business and Investment Opportunities (2019-2028) Databook – 75+ KPIs on Buy Now Pay Later Trends by End-Use Sectors, Operational KPIs, Retail Product Dynamics, and Consumer Demographics

  • $ 2400
  • August 2021
  • 50 pages

In South Korea, consumers are increasingly adopting digital payment methods such as e-wallets and buy now pay later (BNPL) schemes. This growing adoption of digital payment services, including the deferred ...

  • South Korea
  • Home Improvement
  • Healthcare
  • Industry analysis
  • Household Consumption Expenditure
  • Home Improvement Expenditure

Nitro Cellulose Markets in China

  • $ 4000
  • June 2021
  • 190 pages

China’s demand for Nitro Cellulose has grown at a fast pace in the past decade. In the next decade, both production and demand will continue to grow. The Chinese economy maintains a high speed growth ...

  • China
  • Paint
  • Thermoplastic
  • Industry analysis
  • Industrial Production
  • Labour Force

Recreational Boating Markets in China

  • $ 4000
  • June 2021
  • 249 pages

China’s demand for Recreational Boating has grown at a fast pace in the past decade. In the next decade, both production and demand will continue to grow. The Chinese economy maintains a high speed ...

  • China
  • Recreational Boating
  • Industry analysis
  • Industrial Production
  • Labour Force

Global Hair Removal Products Industry

  • $ 5450
  • May 2021
  • 437 pages

Abstract: Global Hair Removal Products Market to Reach $1.4 Billion by 2027 Amid the COVID-19 crisis, the global market for Hair Removal Products estimated at US$881.1 Million in the year 2020, is ...

  • World
  • China
  • Gambling
  • Industry analysis

China Cinema Market Forecast by Film Production, Tier City, Movie Industry, Ticket Pricing, Company Analysis

  • $ 2290
  • May 2021
  • 125 pages

China Cinema Market Forecast by Film Production, Tier City, Movie Industry, Ticket Pricing, Company Analysis Until the outbreak of COVID-19, the China Cinema Market had reached an unparalleled ’golden ...

  • China
  • Movie Theater
  • Industry analysis
  • Disposable Income

Gaming Market - Growth, Trends, COVID-19 Impact, and Forecasts (2021 - 2026)

  • $ 4250
  • April 2021
  • 216 pages

The global gaming market was valued at USD 162.32 billion in 2020 and is expected to reach a value of USD 295.63 billion by 2026, registering a CAGR of 10.5% over the forecast period (2021 – 2026). Game ...

  • China
  • APAC
  • Gaming
  • Video Game
  • Industry analysis
  • Smartphone Penetration
  • Internet Penetration

China Gaming Market Forecast, 2020-2025

  • $ 4500
  • April 2021
  • 12 pages

"The COVID-19 pandemic has had a major impact on the China gaming market in 2020, and it's likely to continue in 2021. While mobile and PC gaming will continue to dominate the China market, other gaming ...

  • China
  • Video Game
  • Esports
  • Industry analysis

Global Digital Cinema Projectors Industry

  • $ 5450
  • April 2021
  • 242 pages

Abstract: - Global Digital Cinema Projectors Market to Reach $488 Million by 2027 - Amid the COVID-19 crisis, the global market for Digital Cinema Projectors estimated at US$437.5 Million in the yea ...

  • World
  • China
  • Movie Theater
  • Industry analysis

Global Shaving Lotions and Creams Industry

  • $ 5450
  • April 2021
  • 247 pages

Abstract: - Global Shaving Lotions and Creams Market to Reach $12 Billion by 2027 - Amid the COVID-19 crisis, the global market for Shaving Lotions and Creams estimated at US$8.1 Billion in the yea ...

  • World
  • China
  • Gambling
  • Industry analysis

Global Stand-up Pouches Industry

  • $ 5450
  • April 2021
  • 292 pages

Abstract: - Global Stand-up Pouches Market to Reach $61.5 Billion by 2027 - Amid the COVID-19 crisis, the global market for Stand-up Pouches estimated at US$40.8 Billion in the year 2020, is projected ...

  • World
  • China
  • Comedy
  • Industry analysis

Global Electric Shavers Industry

  • $ 5600
  • April 2021
  • 271 pages

Abstract: - Global Electric Shavers Market to Reach $17.9 Billion by 2027 - Amid the COVID-19 crisis, the global market for Electric Shavers estimated at US$14.7 Billion in the year 2020, is projected ...

  • World
  • China
  • Gambling
  • Industry analysis

Global Online Movie Ticketing Services Industry

  • $ 5450
  • April 2021
  • 176 pages

Abstract: - Global Online Movie Ticketing Services Market to Reach $27.6 Billion by 2027 - Amid the COVID-19 crisis, the global market for Online Movie Ticketing Services estimated at US$19.2 Billion ...

  • World
  • China
  • Movie Theater
  • Industry analysis

Global Board Sports Industry

  • $ 5450
  • April 2021
  • 205 pages

Abstract: - Global Board Sports Market to Reach $22.1 Billion by 2027 - Amid the COVID-19 crisis, the global market for Board Sports estimated at US$17.5 Billion in the year 2020, is projected to reach ...

  • World
  • United States
  • Sporting Goods
  • Sport Practice
  • Industry analysis

Global 3D Animation Industry

  • $ 5450
  • April 2021
  • 291 pages

Abstract: - Global 3D Animation Market to Reach $29.5 Billion by 2027 - Amid the COVID-19 crisis, the global market for 3D Animation estimated at US$14.6 Billion in the year 2020, is projected to reach ...

  • World
  • China
  • Leisure
  • Industry analysis

Global Advancement in Camera Technologies Industry

  • $ 4950
  • April 2021
  • 190 pages

Abstract: - Global Advancement in Camera Technologies Market to Reach $14 Billion by 2027 - Amid the COVID-19 crisis, the global market for Advancement in Camera Technologies estimated at US$5.2 Billion ...

  • World
  • China
  • Integrated Circuit
  • Movie Theater
  • Industry analysis

Global Cannabis Testing Industry

  • $ 4950
  • April 2021
  • 130 pages

Abstract: - Global Cannabis Testing Market to Reach $2 Billion by 2027 - Amid the COVID-19 crisis, the global market for Cannabis Testing estimated at US$1.1 Billion in the year 2020, is projected to ...

  • World
  • China
  • Marijuana
  • Industry analysis

Global Amusement and Theme Parks Industry

  • $ 5450
  • April 2021
  • 566 pages

Abstract: - Global Amusement and Theme Parks Market to Reach $67.7 Billion by 2027 - Amid the COVID-19 crisis, the global market for Amusement and Theme Parks estimated at US$49.1 Billion in the yea ...

  • World
  • China
  • Amusement Park
  • Industry analysis

Global Coin-operated Amusement Devices Industry

  • $ 5450
  • April 2021
  • 312 pages

Abstract: - Global Coin-operated Amusement Devices Market to Reach $9.4 Billion by 2027 - Amid the COVID-19 crisis, the global market for Coin-operated Amusement Devices estimated at US$8.2 Billion ...

  • World
  • China
  • Gambling
  • Industry analysis

Global Online Event Ticketing Industry

  • $ 5450
  • April 2021
  • 148 pages

Abstract: - Global Online Event Ticketing Market to Reach $61.7 Billion by 2027 - Amid the COVID-19 crisis, the global market for Online Event Ticketing estimated at US$49.2 Billion in the year 2020, ...

  • World
  • China
  • Music
  • Movie Theater
  • Industry analysis

Global Mobile Gambling Industry

  • $ 4950
  • April 2021
  • 185 pages

Abstract: - Global Mobile Gambling Market to Reach $250.4 Billion by 2027 - Amid the COVID-19 crisis, the global market for Mobile Gambling estimated at US$79.5 Billion in the year 2020, is projected ...

  • World
  • China
  • Mobile Gambling
  • Poker
  • Industry analysis

Global 8K Industry

  • $ 4950
  • April 2021
  • 136 pages

Abstract: - Global 8K Market to Reach $4.2 Billion by 2027 - Amid the COVID-19 crisis, the global market for 8K estimated at US$647.8 Million in the year 2020, is projected to reach a revised size of ...

  • World
  • China
  • Movie Theater
  • Industry analysis

Global Casino Management Systems (CMS) Industry

  • $ 4950
  • April 2021
  • 185 pages

Abstract: - Global Casino Management Systems (CMS) Market to Reach $12.9 Billion by 2027 - Amid the COVID-19 crisis, the global market for Casino Management Systems (CMS) estimated at US$5 Billion in ...

  • World
  • China
  • Casino
  • Industry analysis

Global Medical Animation Industry

  • $ 4950
  • April 2021
  • 117 pages

Abstract: - Global Medical Animation Market to Reach $828.6 Million by 2027 - Amid the COVID-19 crisis, the global market for Medical Animation estimated at US$245.2 Million in the year 2020, is projected ...

  • World
  • China
  • Leisure
  • Industry analysis

Global Parachutes Industry

  • $ 5450
  • April 2021
  • 296 pages

Abstract: - Global Parachutes Market to Reach $1.5 Billion by 2027 - Amid the COVID-19 crisis, the global market for Parachutes estimated at US$1.1 Billion in the year 2020, is projected to reach a revised ...

  • World
  • China
  • Sport Practice
  • Industry analysis

Global Paragliding Equipment Industry

  • $ 4950
  • April 2021
  • 190 pages

Abstract: - Global Paragliding Equipment Market to Reach $567.8 Million by 2027 - Amid the COVID-19 crisis, the global market for Paragliding Equipment estimated at US$476.8 Million in the year 2020, ...

  • World
  • China
  • Sport Practice
  • Industry analysis

Global Super Hi-Vision Industry

  • $ 4950
  • April 2021
  • 180 pages

Abstract: - Global Super Hi-Vision Market to Reach $167.2 Billion by 2027 - Amid the COVID-19 crisis, the global market for Super Hi-Vision estimated at US$47.2 Billion in the year 2020, is projected ...

  • World
  • China
  • Movie Theater
  • Industry analysis
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