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Global Auto Parts Analysis & Statistics

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1-5 of 5 reports

Consumer Automobile Entertainment: Manufacturer vs. Third-party Connected Vehicle Infotainment Apps 2020 – 2025

  • $ 2000
  • July 2020
  • 69 pages

Overview: This research evaluates software and app platforms including OS, middleware, HMI, smartphone app integration, and OEM SDKs. The report compares the strategic advantages between driver-centric ...

  • Auto Electronics
  • Auto Parts
  • In-Car Entertainment
  • World
  • Market Size

Smart Vehicle Market: Autonomous, Connected, and Smart City Infrastructure Integrated 2019 – 2024

  • $ 2995
  • May 2019
  • 438 pages

Overview: Smart cities represent a combination of solutions deployed in an urban environment to transform the administration and support of living and working environments. Accordingly, Information ...

  • Auto Parts
  • Autonomous Vehicle
  • Urban Development
  • World
  • Market Size

Connected Vehicle Applications and Data Analytics

  • $ 2995
  • January 2019
  • 512 pages

Overview: Vehicles are at the forefront of a major convergence happening that includes a few key technologies: 5G, Artificial Intelligence, Data Management (Big Data, Analytics, Visualization, etc.), Cloud ...

  • Auto Parts
  • Electronics
  • In-Car Entertainment
  • Telematics
  • World

Consumer Automobile Entertainment: Manufacturer vs. Third-party Connected Vehicle Infotainment Apps 2017 - 2022

  • $ 995
  • December 2016
  • 57 pages

Overview: The Connected Car ecosystem is undergoing a revolution that is driven largely by the evolving dynamics of the Software Defined Car (SDC) ecosystem, auto OEM app development, and platforms integrating ...

  • Audio And Video Equipment
  • Auto Parts
  • In-Car Entertainment
  • World
  • Market Size

IoT in Connected Vehicles and Personal Transportation 2016 - 2021

  • $ 1995
  • July 2016
  • 162 pages

Overview: Connected vehicle refers to the use of IoT and broadband communications (LTE, WiFi, and soon 5G) technology in the car with the use of smartphones or other technologies typically manifest as ...

  • Advanced IT
  • Auto Parts
  • Internet Of Things
  • Motor Vehicle
  • World



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