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East Asian Video Game Analysis & Statistics

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Global Cloud Gaming Industry
Global Cloud Gaming Industry

The global economy is at a critical crossroads with a number of interlocking challenges and crises running in parallel. The uncertainty around how Russia`s war on Ukraine will play out this year and t…

  • World
  • China
  • Video Game
  • Industry analysis
Global Console and Handheld Gaming Software Industry
Global Console and Handheld Gaming Software Industry

The global economy is at a critical crossroads with a number of interlocking challenges and crises running in parallel. The uncertainty around how Russia`s war on Ukraine will play out this year and t…

  • World
  • China
  • Video Game Software
  • Pollution Control
  • Industry analysis
Global Mobile Entertainment Industry
Global Mobile Entertainment Industry

The global economy is at a critical crossroads with a number of interlocking challenges and crises running in parallel. The uncertainty around how Russia`s war on Ukraine will play out this year and t…

  • World
  • China
  • Pollution Control
  • Mobile Game
  • Industry analysis
Global MMOG (Massively Multiplayer Online Games) Industry
Global MMOG (Massively Multiplayer Online Games) Industry

The global economy is at a critical crossroads with a number of interlocking challenges and crises running in parallel. The uncertainty around how Russia`s war on Ukraine will play out this year and t…

  • World
  • China
  • Online Game
  • Industry analysis
Global Esports Industry
Global Esports Industry

The global economy is at a critical crossroads with a number of interlocking challenges and crises running in parallel. The uncertainty around how Russia`s war on Ukraine will play out this year and t…

  • World
  • China
  • Esports
  • Industry analysis
  • E-Sports Revenue
Global Game Development Software Industry
Global Game Development Software Industry

The global economy is at a critical crossroads with a number of interlocking challenges and crises running in parallel. The uncertainty around how Russia`s war on Ukraine will play out this year and t…

  • World
  • China
  • Video Game Development
  • Game Development
  • Industry analysis
Global Digital Games Industry
Global Digital Games Industry

The global economy is at a critical crossroads with a number of interlocking challenges and crises running in parallel. The uncertainty around how Russia`s war on Ukraine will play out this year and t…

  • World
  • China
  • Pollution Control
  • Mobile Game
  • Industry analysis
Smartphone/Tablet Games Global Market Report 2023
Smartphone/Tablet Games Global Market Report 2023

Major players in the smartphone/tablet games market are Tencent Hold, Sony, Electronic Arts, Nintendo, Netmarble, CyberAgent, Mixi, Zynga, Supercell, Machine Zone, King Digital Entertainment, Com2uS, …

  • World
  • China
  • Video Game
  • Industry analysis
China Online Gaming Market, Size, Forecast 2023-2027, Industry Trends, Growth, Impact of Inflation, Opportunity Company Analysis
China Online Gaming Market, Size, Forecast 2023-2027, Industry Trends, Growth, Impact of Inflation, Opportunity Company Analysis

China Online Gaming Market, Size, Forecast 2023-2027, Industry Trends, Growth, Impact of Inflation, Opportunity Company Analysis China Online Game Market will reach US$ 90.52 Billion by 2027 at a CAG…

  • China
  • Online Game
  • Industry analysis
Global Mobile Games Industry
Global Mobile Games Industry

Abstract: What’s New for 2022? Global competitiveness and key competitor percentage market shares Market presence across multiple geographies - Strong/Active/Niche/Trivial Online interactive peer-to…

  • World
  • China
  • Mobile Game
  • Industry analysis
Market Study on Cloud Gaming: Industry Growth Led by North America, Followed by East Asia & Europe
Market Study on Cloud Gaming: Industry Growth Led by North America, Followed by East Asia & Europe

Cloud Gaming Market – Report Scope A new research study on cloud gaming market offers a close look at the evolving aspects of the market, as well as the dynamics impacting the market growth.The resea…

  • Asia
  • Europe
  • Video Game
  • Industry analysis
China Gaming Market Forecast, 2021-2026
China Gaming Market Forecast, 2021-2026

"As consumers have adjusted to the pandemic lifestyle, the demand for gaming has also become normalized in 2021. Mobile and PC gaming remain as the dominant segments in the China market, whereas both …

  • China
  • Asia
  • Esports
  • Industry analysis
E-Sports And Games Streaming Market
E-Sports And Games Streaming Market

A recent market study published on the market offers global industry analysis for 2014-2021 & opportunity assessment for 2022–2032. The study offers a comprehensive assessment of the more important ma…

  • World
  • Latin America
  • Esports
  • Industry analysis
Asia/Pacific (Excluding Japan) Virtual Reality Gaming Market, 2021
Asia/Pacific (Excluding Japan) Virtual Reality Gaming Market, 2021

This IDC Market Perspective provides an update on the Asia/Pacific excluding Japan (APEJ) virtual reality gaming market for 2021. This study addresses the current trends of virtual reality (VR) gaming…

  • Asia
  • World
  • VR And AR Gaming
  • Virtual Reality
  • Industry analysis
Global Video Games Industry
Global Video Games Industry

The global economy is at a critical crossroads with a number of interlocking challenges and crises running in parallel. The uncertainty around how Russia`s war on Ukraine will play out this year and t…

  • World
  • China
  • PC Game
  • Pollution Control
  • Industry analysis
Global Mobile Gaming Industry
Global Mobile Gaming Industry

The global economy is at a critical crossroads with a number of interlocking challenges and crises running in parallel. The uncertainty around how Russia`s war on Ukraine will play out this year and t…

  • World
  • China
  • Mobile Game
  • Mobile Phone
  • Industry analysis
Is Asia/Pacific (Excluding Japan) Ready for 8K Gaming?
Is Asia/Pacific (Excluding Japan) Ready for 8K Gaming?

This IDC Market Perspective assesses the potential of 8K gaming in the current Asia/Pacific (excluding Japan) (APEJ) PC gaming market. This research includes an analysis on the 2021 consumer survey, s…

  • Asia
  • Japan
  • Online Game
  • Industry analysis
Gaming Console Market - Forecast till 2030
Gaming Console Market - Forecast till 2030

Gaming Console Market Research Report: Information by Type (Home Console, Handheld Console, Hybrid Console), Application (Gaming, Non-Gaming), End User (Residential, Commercial) and Region (North Amer…

  • United States
  • Japan
  • Video Game Hardware
  • Marketing Research
  • Industry analysis
Gaming Market - Forecast to 2030
Gaming Market - Forecast to 2030

Gaming Market Research Report: Information by Device Type (PC [Browser PC Games, Downloaded PC Games], Console [Xbox, Play Station, Nintendo Switch, Others], Mobile [Tablet, Smartphone]), by Game Type…

  • United States
  • Japan
  • PC Game
  • Industry analysis
Global Cloud Gaming Market By Offering, By Device Type, By Solution, By Regional Outlook, Industry Analysis Report and Forecast, 2021 - 2027
Global Cloud Gaming Market By Offering, By Device Type, By Solution, By Regional Outlook, Industry Analysis Report and Forecast, 2021 - 2027

The Global Cloud Gaming Market size is expected to reach $14.01 billion by 2027, rising at a market growth of 64.1% CAGR during the forecast period. Cloud gaming refers to a form of gaming that is ba…

  • World
  • China
  • Video Game
  • Industry analysis
Video Games Market Trends in China
Video Games Market Trends in China

This study focuses on China’s Video Games market trends. In the two past decades, the market has been growing at a fast pace. The dramatic expansions of the manufacturing capabilities and rising con…

  • China
  • Video Game
  • Retail
  • Country analysis
  • Industrial Production
  • Labour Force
Games Software Market Trends in China
Games Software Market Trends in China

This study focuses on China’s Games Software market trends. In the two past decades, the market has been growing at a fast pace. The dramatic expansions of the manufacturing capabilities and rising …

  • China
  • Video Game Software
  • Industry analysis
  • Industrial Production
  • Labour Force
China Gaming Market Update, 1H21
China Gaming Market Update, 1H21

This IDC Market Perspective provides an update on the China gaming industry in 1H21 with insights into various current trends in the market and its impact on the local market. The China gaming industr…

  • China
  • Video Game
  • Industry analysis
Smart Phone/Tablet Games Global Market Report 2021: COVID-19 Impact and Recovery To 2030
Smart Phone/Tablet Games Global Market Report 2021: COVID-19 Impact and Recovery To 2030

Major players in the smartphone/tablet games market are Tencent Hold, Sony, Electronic Arts, Nintendo and Netmarble. The global smart phone/tablet games market is expected to grow from $64.28 billion…

  • World
  • Europe
  • Video Game
  • Augmented Reality
  • Industry analysis
  • Video Game Revenue
Global Digital Game Industry
Global Digital Game Industry

Abstract: - Global Digital Game Market to Reach $523.8 Billion by 2027 - Amid the COVID-19 crisis, the global market for Digital Game estimated at US$157.6 Billion in the year 2020, is projected to…

  • World
  • China
  • Console Game
  • PC Game
  • Industry analysis
China Online Gaming Market By Number of Users, Category, Age Group, Segments, Company Analysis, Forecast
China Online Gaming Market By Number of Users, Category, Age Group, Segments, Company Analysis, Forecast

China Online Gaming Market By Number of Users, Category, Age Group, Segments, Company Analysis, Forecast The fading boundary between the online game and real life is changing the online gaming indust…

  • China
  • Online Game
  • Industry analysis
  • Internet Subscribers
Sea Limited - Digital Transformation Strategies, MarketLine
Sea Limited - Digital Transformation Strategies, MarketLine

Sea Limited - Digital Transformation Strategies Summary Sea Ltd (Sea) carries out the development of platforms for online, mobile entertainment, and communication for users. Its Garena platform is an…

  • Taiwan
  • Philippines
  • Financial Services
  • Advanced IT
  • Industry analysis
Asia Pacific Sports Technology Market Size, Share & Industry Trends Analysis Report By Technology, By Sports Type, By Country and Growth Forecast, 2022 - 2028
Asia Pacific Sports Technology Market Size, Share & Industry Trends Analysis Report By Technology, By Sports Type, By Country and Growth Forecast, 2022 - 2028

The Asia Pacific Sports Technology Market would witness market growth of 17.4% CAGR during the forecast period (2022-2028). This service, which functions like a social networking platform but is gear…

  • APAC
  • China
  • Stadium
  • Smart City
  • Industry analysis
Asia Pacific Video Game Market Size, Share & Industry Trends Analysis Report By Type, By Device, By Country and Growth Forecast, 2022 - 2028
Asia Pacific Video Game Market Size, Share & Industry Trends Analysis Report By Type, By Device, By Country and Growth Forecast, 2022 - 2028

The Asia Pacific Video Game Market would witness market growth of 12.1% CAGR during the forecast period (2022-2028). Since the video games are expensive to produce, they need to generate more cash fr…

  • China
  • APAC
  • Video Game
  • Esports
  • Industry analysis
  • E-Sports Revenue
  • Internet Penetration
Asia Pacific Volumetric Display Market Size, Share & Industry Trends Analysis Report By Type, By End-use, By Country and Growth Forecast, 2021 - 2027
Asia Pacific Volumetric Display Market Size, Share & Industry Trends Analysis Report By Type, By End-use, By Country and Growth Forecast, 2021 - 2027

The Asia Pacific Volumetric Display Market would witness market growth of 26.1% CAGR during the forecast period (2021-2027). The demand for a better gaming experience has exploded in popularity among…

  • APAC
  • China
  • Electronics
  • Consumer Electronics
  • Industry analysis
  • Electronics Production