Summary
Augmented/virtual/mixed reality (AR/VR/XR) commercial uses are continuing to grow in number, and deployments already exist across all industries, including defense. Many AR/VR/XR tools start off as scientific endeavors in academia, but over time, as the research community widens around specific tools, commercial deployments began to emerge. Most of the commercial use cases in AR/VR/XR are built around existing VR gaming and collaborative platforms, specific computer-assisted and engineering/science software commercial, and open source libraries. "Commercial AR/VR will be primarily tethered for the time being but will continue to develop at a quick pace as more and more verticals develop tools and platforms to solve a wide range of engineering, social, and scientific challenges," says Bill Rojas, adjunct director, IDC Asia/Pacific. He further adds, "Mass market AR glasses are no more than three to five years away as the engineering challenges are well understood and the industry aims to capitalize on sub-7nm semiconductor lithography."
Table of contents
Executive Snapshot
New Market Developments and Dynamics
AR/VR/Mixed Reality Devices
Collaborative VEs
The Psychology of XR
Constructs: Presence, Transportation, Transformation, and the Proteus Effect
AR/VR Business and Scientific Use Cases
Use Case: Antiterrorist CVE for Security Agents
Use Cases: VR as a Tool for the Criminal Justice System
Use Case: Remote Diagnosis of Eye Oculomotor Movements
Use Case: Remote Rehabilitation -- VR Exposure Therapy
Use Cases in Medicine: Hong Kong Hospital Authority Case Study
Advice for the Technology Supplier
Learn More
Related Research
Synopsis
Methodology
Our market research methodology is designed to provide the clients with comprehensive and accurate information
on various
industries and markets. It includes data collection, primary interviews, macro-economic factor analysis,
country-level data
analysis etc.
The data is gathered from a wide range of sources, including industry reports, government statistics, and
company financials.
This data is then analyzed and cross-referenced to ensure its accuracy and reliability. Next, primary
interviews are conducted
with industry experts and key stakeholders to gather their insights and perspectives on the market. This
information is then
combined with the data collected to provide a complete picture of the market. Macro-economic factor analysis
is also carried
out to understand the impact of external factors on the market. Finally, country-level data analysis is
performed to
understand the market dynamics in specific regions and countries.
Reportlinker's market research methodology is designed to provide clients with a clear understanding of the
market, its trends,
and its future potential.
Related Topics
Related Reports
-
Extended Reality Display Market Research Report by Type, Solution, Application, End-use Industry, State - Cumulative Impact of COVID-19, Russia Ukraine Conflict, and High Inflation - United States Forecast 2023-2030
-
Tactile Virtual Reality Market Research Report by Component, End-Use, State - Cumulative Impact of COVID-19, Russia Ukraine Conflict, and High Inflation - United States Forecast 2023-2030
-
Virtual Reality In Education Sector Market Research Report by Component, Function, Application, State - Cumulative Impact of COVID-19, Russia Ukraine Conflict, and High Inflation - United States Forecast 2023-2030
+ See all
Related Reports
More Reports