1. Preface

1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Stakeholders

2. Research Methodology

2.1. Research Process
2.1.1. Define: Research Objective
2.1.2. Determine: Research Design
2.1.3. Prepare: Research Instrument
2.1.4. Collect: Data Source
2.1.5. Analyze: Data Interpretation
2.1.6. Formulate: Data Verification
2.1.7. Publish: Research Report
2.1.8. Repeat: Report Update
2.2. Research Execution
2.2.1. Initiation: Research Process
2.2.2. Planning: Develop Research Plan
2.2.3. Execution: Conduct Research
2.2.4. Verification: Finding & Analysis
2.2.5. Publication: Research Report
2.3. Research Outcome

3. Executive Summary

3.1. Market Outlook
3.2. Type Outlook
3.3. System Outlook
3.4. Product Outlook
3.5. Competitor Outlook

4. Market Overview

4.1. Introduction

5. Market Dynamics

5.1. Introduction
5.2. Drivers
5.3. Restraints
5.4. Opportunities
5.5. Challenges

6. United States In-Flight Entertainment Market, By Type

6.1. Introduction
6.2. Air Interface
6.3. Core Network

7. United States In-Flight Entertainment Market, By System

7.1. Introduction
7.2. Centralized Self-Organizing Network
7.3. Distributed Self-Organizing Network
7.4. Hybrid Self-Organizing Network

8. United States In-Flight Entertainment Market, By Product

8.1. Introduction
8.2. Connectivity & Communication
8.3. Content
8.4. Hardware

9. 360iResearch Competitive Strategic Window

9.1. Introduction
9.2. 360iResearch Competitive Strategic Window, by Type
9.3. 360iResearch Competitive Strategic Window, by System
9.4. 360iResearch Competitive Strategic Window, by Product

10. Competitive Landscape

10.1. 360iResearch FPNV Positioning Matrix
10.1.1. Quadrants
10.1.2. Business Strategy
10.1.3. Product Satisfaction
10.2. 360iResearch Market Ranking Analysis
10.3. 360iResearch Market Share Analysis
10.4. 360iResearch Competitive Scenario
10.4.1. Merger & Acquisition
10.4.2. Agreement, Collaboration, & Partnership
10.4.3. New Product Launch & Enhancement
10.4.4. Investment & Funding
10.4.5. Award, Recognition, & Expansion

11. Company Usability Profiles

11.1. Global Eagle Entertainment, Inc.
11.2. Gogo LLC
11.3. Lufthansa Systems GmbH & Co. Kg
11.4. Thales Group
11.5. Zodiac Aerospace

12. Appendix

12.1. Discussion Guide
12.2. Edition Details
12.3. License Details
12.4. Pricing Details

List of Figures

FIGURE 1. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: RESEARCH PROCESS
FIGURE 2. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: RESEARCH EXECUTION
FIGURE 3. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, 2019 VS 2025 (USD MILLION)
FIGURE 4. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TYPE, 2019 VS 2025 (USD MILLION)
FIGURE 5. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2019 VS 2025 (USD MILLION)
FIGURE 6. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PRODUCT, 2019 VS 2025 (USD MILLION)
FIGURE 7. COMPETITIVE SCENARIO ANALYSIS IN UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET, BY TYPE
FIGURE 8. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, 2017-2025 (USD MILLION)
FIGURE 9. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE GROWTH , 2017-2025 (USD MILLION)
FIGURE 10. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: MARKET DYNAMICS
FIGURE 11. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TYPE, 2019 VS 2025 (USD MILLION)
FIGURE 12. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2019 VS 2025 (USD MILLION)
FIGURE 13. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PRODUCT, 2019 VS 2025 (USD MILLION)
FIGURE 14. COMPETITIVE STRATEGIC WINDOW FOR UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TYPE, 2025
FIGURE 15. COMPETITIVE STRATEGIC WINDOW FOR UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2025
FIGURE 16. COMPETITIVE STRATEGIC WINDOW FOR UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PRODUCT, 2025
FIGURE 17. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: 360IRESEARCH FPNV POSITIONING MATRIX
FIGURE 18. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: 360IRESEARCH MARKET SHARE ANALYSIS

List of Tables

TABLE 1. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, 2017-2025 (USD MILLION)
TABLE 2. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY AIR INTERFACE, 2017-2025 (USD MILLION)
TABLE 3. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY CORE NETWORK, 2017-2025 (USD MILLION)
TABLE 4. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY CENTRALIZED SELF-ORGANIZING NETWORK, 2017-2025 (USD MILLION)
TABLE 5. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY DISTRIBUTED SELF-ORGANIZING NETWORK, 2017-2025 (USD MILLION)
TABLE 6. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY HYBRID SELF-ORGANIZING NETWORK, 2017-2025 (USD MILLION)
TABLE 7. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY CONNECTIVITY & COMMUNICATION, 2017-2025 (USD MILLION)
TABLE 8. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY CONTENT, 2017-2025 (USD MILLION)
TABLE 9. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY HARDWARE, 2017-2025 (USD MILLION)
TABLE 10. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: SCORES
TABLE 11. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: BUSINESS STRATEGY
TABLE 12. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: PRODUCT SATISFACTION
TABLE 13. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: RANKING
TABLE 14. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: MERGER & ACQUISITION
TABLE 15. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: AGREEMENT, COLLABORATION, & PARTNERSHIP
TABLE 16. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: NEW PRODUCT LAUNCH & ENHANCEMENT
TABLE 17. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: INVESTMENT & FUNDING
TABLE 18. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: AWARD, RECOGNITION, & EXPANSION
TABLE 19. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: EDITION DETAILS
TABLE 20. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: LICENSE DETAILS
TABLE 21. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET: PRICING DETAILS

Companies Mentioned

Global Eagle Entertainment, Inc.
Gogo LLC
Lufthansa Systems GmbH & Co. Kg
Thales Group
Zodiac Aerospace