1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Limitations
1.7. Assumptions
1.8. Stakeholders

2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update

3. Market Overview
3.1. Introduction

4. Competitive Landscape
4.1. FPNV Positioning Matrix
4.1.1. Quadrants
4.1.2. Business Strategy
4.1.3. Product Satisfaction
4.2. Market Ranking Analysis
4.3. Market Share Analysis, By Key Player
4.4. Competitive Scenario
4.4.1. Merger & Acquisition
4.4.2. Agreement, Collaboration, & Partnership
4.4.3. New Product Launch & Enhancement
4.4.4. Investment & Funding
4.4.5. Award, Recognition, & Expansion

5. Company Usability Profiles
5.1. Accenture PLC
5.2. Alibaba Group Holding Limited
5.3. Atheer, Inc.
5.4. Augmate Corporation
5.5. Blippar
5.6. EON Reality Inc.
5.7. Fieldbit Ltd.
5.8. HP Autonomy
5.9. Inglobe Technologies
5.10. Jbknowledge, Inc.
5.11. Kudan Inc.
5.12. Librestream Technologies Inc.
5.13. Marxent Labs LLC
5.14. Mortar Studios
5.15. Partium.io
5.16. PTC, Inc.
5.17. Robert Bosch GmbH
5.18. Scope AR
5.19. Seiko Epson Corporation
5.20. Snap Inc.
5.21. TeamViewer
5.22. Third Eye Gen Inc
5.23. ViewAR GmbH
5.24. WeAR S.R.L
5.25. Wikitude
5.26. XMReality
5.27. Zugara, Inc.

6. Appendix
6.1. Discussion Guide
6.2. License & Pricing

List of Figures

FIGURE 1. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, 2018-2026 (USD MILLION)
FIGURE 2. GLOBAL AUGMENTED REALITY SOFTWARE MARKET: FPNV POSITIONING MATRIX
FIGURE 3. GLOBAL AUGMENTED REALITY SOFTWARE MARKET: SHARE, BY KEY PLAYER, 2020
FIGURE 4. COMPETITIVE SCENARIO ANALYSIS IN GLOBAL AUGMENTED REALITY SOFTWARE MARKET, BY TYPE

List of Tables

TABLE 1. GLOBAL AUGMENTED REALITY SOFTWARE MARKET: MARKET SEGMENTATION & COVERAGE
TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2016-2020
TABLE 3. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, 2018-2026 (USD MILLION)
TABLE 4. GLOBAL AUGMENTED REALITY SOFTWARE MARKET: SCORES
TABLE 5. GLOBAL AUGMENTED REALITY SOFTWARE MARKET: BUSINESS STRATEGY
TABLE 6. GLOBAL AUGMENTED REALITY SOFTWARE MARKET: PRODUCT SATISFACTION
TABLE 7. GLOBAL AUGMENTED REALITY SOFTWARE MARKET: RANKING
TABLE 8. GLOBAL AUGMENTED REALITY SOFTWARE MARKET: SHARE, BY KEY PLAYER, 2020
TABLE 9. GLOBAL AUGMENTED REALITY SOFTWARE MARKET: MERGER & ACQUISITION
TABLE 10. GLOBAL AUGMENTED REALITY SOFTWARE MARKET: AGREEMENT, COLLABORATION, & PARTNERSHIP
TABLE 11. GLOBAL AUGMENTED REALITY SOFTWARE MARKET: NEW PRODUCT LAUNCH & ENHANCEMENT
TABLE 12. GLOBAL AUGMENTED REALITY SOFTWARE MARKET: INVESTMENT & FUNDING
TABLE 13. GLOBAL AUGMENTED REALITY SOFTWARE MARKET: AWARD, RECOGNITION, & EXPANSION
TABLE 14. GLOBAL AUGMENTED REALITY SOFTWARE MARKET: LICENSE & PRICING

Companies Mentioned

Accenture PLC
Alibaba Group Holding Limited
Atheer, Inc.
Augmate Corporation
Blippar
EON Reality Inc.
Fieldbit Ltd.
HP Autonomy
Inglobe Technologies
Jbknowledge, Inc.
Kudan Inc.
Librestream Technologies Inc.
Marxent Labs LLC
Mortar Studios
Partium.io
PTC, Inc.
Robert Bosch GmbH
Scope AR
Seiko Epson Corporation
Snap Inc.
TeamViewer
Third Eye Gen Inc
ViewAR GmbH
WeAR S.R.L
Wikitude
XMReality
Zugara, Inc.