1 INTRODUCTION
1.1 Study Assumptions and Market Definition
1.2 Scope of the Study

2 RESEARCH METHODOLOGY

3 EXECUTIVE SUMMARY

4 MARKET INSIGHTS
4.1 Market Overview
4.2 Industry Value Chain Analysis
4.3 Industry Attractiveness - Porter's Five Forces Analysis
4.3.1 Bargaining Power of Suppliers
4.3.2 Bargaining Power of Buyers
4.3.3 Threat of New Entrants
4.3.4 Threat of Substitute Products
4.3.5 Intensity of Competitive Rivalry
4.4 Impact of COVID-19 on the Market

5 MARKET DYNAMICS
5.1 Market Drivers
5.1.1 Rapid Development of the User Friendly and Smartphone Accessible Applications
5.1.2 Increasing Strategic Collaborations with Numerous Stakeholders
5.2 Market Restraints
5.2.1 Low Awareness and Regulatory Framework

6 MARKET SEGMENTATION
6.1 By Type
6.1.1 Fantasy Soccer
6.1.2 Fantasy Baseball
6.1.3 Fantasy Football (Rugby)
6.1.4 Fantasy Basketball
6.1.5 Fantasy Car Racing
6.1.6 Others
6.2 By Application
6.2.1 Individual Competition
6.2.2 Team Competition
6.3 By Geography
6.3.1 North America
6.3.2 Europe
6.3.3 Asia Pacific
6.3.4 Latin America
6.3.5 Middle East and Africa

7 COMPETITIVE LANDSCAPE
7.1 Company Profiles
7.1.1 CBS Sports Digital
7.1.2 DraftKings Inc.
7.1.3 Dream Sports Group
7.1.4 NFL Enterprises LLC
7.1.5 RealTime Fantasy Sports Inc.
7.1.6 Bovada
7.1.7 Flutter Entertainment PLC
7.1.8 Low6
7.1.9 Vauntek Inc. (Fantrax)
7.1.10 Sorare SAS

8 INVESTMENT ANALYSIS

9 MARKET OPPORTUNITIES AND FUTURE TRENDS

Companies Mentioned
 - CBS Sports Digital
- DraftKings Inc.
- Dream Sports Group
- NFL Enterprises LLC
- RealTime Fantasy Sports Inc.
- Bovada
- Flutter Entertainment PLC
- Low6
- Vauntek Inc. (Fantrax)
- Sorare SAS