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Video Game Industry 2022 - China Market Research & Statistics

74 reports

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Global Esports Market

  • February 2022
  • 54 pages
  • World
  • China
  • Esports
  • Industry analysis
  • E-Sports Revenue
  • Internet Subscribers
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Esports Market Trends in the United Arab Emirates

  • March 2021
  • 33 pages
  • United Arab Emirates
  • United States
  • Esports
  • Sporting Facility
  • Industry analysis
  • Sports Broadcasting Expenditure
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Mobile Game and Mobile Phone Industry in China

  • February 2021
  • 7 pages
  • China
  • World
  • Mobile Game
  • Mobile Phone
  • Industry analysis
  • Home Prices
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Esports and Gaming Market in China

  • January 2021
  • 27 pages
  • China
  • Gaming
  • Esports
  • Industry analysis
  • E-Sports Revenue
  • E-Sport Player Number
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Mobile Game Market in China

  • January 2021
  • 52 pages
  • China
  • Mobile Game
  • Mobile Phone
  • Industry analysis
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Internet Services and Mobile Game Market in China

  • January 2021
  • 34 pages
  • China
  • Mobile Game
  • Internet Services
  • Industry analysis
  • Advertising Expenditure
  • Mobile Gaming Penetration
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Mobile Game and Mobile Phone Industry in China

  • January 2021
  • 6 pages
  • World
  • China
  • Mobile Game
  • Mobile Phone
  • Industry analysis
  • Home Prices
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Video Game Market in China

  • January 2021
  • 23 pages
  • World
  • China
  • Video Game
  • Leisure
  • Industry analysis
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Global Social Network Industry

  • January 2021
  • 127 pages
  • World
  • China
  • Social Network
  • Cryptocurrency
  • Industry analysis
  • Online Retail Sales
  • Retail Revenue
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Global Video Game Demographic Impact

  • January 2021
  • 27 pages
  • World
  • Asia
  • Video Game
  • Industry analysis
  • E-Sports Audience
  • Labour Utilisation

Search in Video Game Industry
Parent industry: Media and Entertainment
Related industries: Filmed Entertainment, Broadcasting, Publishing, Music, Advertising, OTT

77 reports

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Smart Phone/Tablet Games Global Market Report 2022

  • $ 4000
  • March 2022
  • 175 pages

Major players in the smartphone/tablet games market are Tencent Hold, Sony, Electronic Arts, Nintendo, Netmarble, CyberAgent, Mixi, Zynga, Supercell, Machine Zone, King Digital Entertainment, Com2uS, Niantic, ...

  • World
  • Europe
  • Video Game
  • Industry analysis
  • Video Game Revenue

Global Video Games Industry $ 5600 February 2022

Global Supercomputers Industry $ 4950 February 2022

Global Mobile Gaming Industry $ 5600 February 2022

China Gaming Market Update, 1H21 $ 4500 November 2021


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