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Video Game Industry 2021 - China Market Research & Statistics

88 reports

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Sporting Facility and Esports Market Trends in the United Arab Emirates

  • March 2021
  • 33 pages
  • United Arab Emirates
  • Chongqing Municipality
  • Esports
  • Sporting Facility
  • Industry analysis
  • Sports Broadcasting Expenditure
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Mobile Game and Mobile Phone Industry in China and World

  • February 2021
  • 7 pages
  • China
  • World
  • Mobile Game
  • Mobile Phone
  • Industry analysis
  • Home Prices
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Mobile Game and Mobile Phone Industry in China and World

  • January 2021
  • 6 pages
  • China
  • World
  • Mobile Game
  • Mobile Phone
  • Industry analysis
  • Home Prices
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Video Game Market in China

  • January 2021
  • 23 pages
  • World
  • China
  • Video Game
  • Leisure
  • Industry analysis
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Global Video Game Industry

  • January 2021
  • 27 pages
  • World
  • China
  • Video Game
  • Industry analysis
  • E-Sports Audience
  • Labour Utilisation
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Global Video Game Development and Video Game Industry

  • November 2020
  • 41 pages
  • World
  • United States
  • Video Game
  • Video Game Development
  • Industry analysis
  • Number Of Employees
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Internet Services and Mobile Game Market Trends in China

  • November 2020
  • 7 pages
  • China
  • Mobile Game
  • Internet Services
  • Industry analysis
  • Household Consumption Expenditure
  • Internet Subscribers
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Video Game Social Impact in China and the US

  • September 2020
  • 20 pages
  • United States
  • China
  • Video Game
  • Computer
  • Industry analysis
  • Toy Expenditure
  • E-Sports Audience
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Application Trade in China and the US

  • September 2020
  • 20 pages
  • China
  • United States
  • Application
  • Meat
  • Industry analysis
  • Meat Import
  • Beef Import
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Broadcasting Industry in China

  • July 2020
  • 146 pages
  • Singapore
  • Thailand
  • Hospital
  • Esports
  • Industry analysis
  • Hospital Beds Number
  • Out Of Pocket Expenditure

Search in Video Game Industry (88 reports)
Parent industry: Media and Entertainment
Related industries: Filmed Entertainment, Broadcasting, Publishing, Music, Advertising, OTT

68 reports

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Gaming Market - Growth, Trends, COVID-19 Impact, and Forecasts (2021 - 2026)

  • $ 4250
  • April 2021
  • 216 pages

The global gaming market was valued at USD 162.32 billion in 2020 and is expected to reach a value of USD 295.63 billion by 2026, registering a CAGR of 10.5% over the forecast period (2021 – 2026). Game ...

  • China
  • APAC
  • Gaming
  • Video Game
  • Industry analysis
  • Smartphone Penetration
  • Internet Penetration

Global Cloud Gaming Industry $ 5450 April 2021

Global Digital Game Industry $ 4950 April 2021

Global Esports Industry $ 4950 April 2021


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