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Global Sports Analysis & Statistics

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Supply Chains in the Post-COVID-19 Era: Changes to Expect

  • $ 4500
  • March 2020
  • 6 pages

This IDC Perspective takes a look at what you can expect in the coming weeks, months, and years as the social distancing measures we are experiencing right now -- school and store closings, event cancellations, ...

  • Non-Store Retail
  • Sports
  • Sports Content
  • World
  • Demand

COVID-19 and the Super Bowl LIV Databomb

  • $ 500
  • March 2020
  • 5 pages

This IDC Market Note explores the data created from NFL Super Bowl LIV and the impact COVAD-19 will have on data creation by other sporting events this year as major competitions and championships are ...

  • Leisure
  • Sports
  • Sports Content
  • World
  • Company

Worldwide Digital PC and Mac Gaming Forecast, 2019-2023

  • $ 4500
  • September 2019
  • 38 pages

This IDC study forecasts digital Windows PC, macOS, Linux, and Chrome OS gaming through 2023. The digital PC games market includes Windows PC, macOS, Linux, and Chrome OS gamers aged 16+ who play at least ...

  • Sports
  • World
  • Forecast
  • Intel Corporation
  • NetEase, Inc.

eSports at the Crossroads: Is Valve Right or Is Activision Blizzard and Tencent/Riot Games Right?

  • $ 1500
  • June 2019
  • 5 pages

This IDC Market Note assesses the state of esports and places it into the context of the broader rise of video gameplay viewing behavior worldwide. It also contrasts where Valve stands, relative to Dota ...

  • Esports
  • Leisure
  • Sports
  • Video Game
  • World

eSports Market Dynamics: Is Real Money Betting Poised to Take Off?

  • $ 1500
  • June 2018
  • 5 pages

This IDC Market Note describes and assesses an important subtheme that has emerged in esports in the past few years: Betting and wagering on the outcome of esports events and tournaments."Although it's ...

  • Esports
  • Sports
  • World
  • Forecast
  • Market Size



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