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Supply Chains in the Post-COVID-19 Era: Changes to Expect

  • $ 4500
  • March 2020
  • 6 pages

This IDC Perspective takes a look at what you can expect in the coming weeks, months, and years as the social distancing measures we are experiencing right now -- school and store closings, event cancellations, ...

  • World
  • Infectious Disease
  • Grocery Store
  • Industry analysis
  • Retail Revenue

"Data Monetization" and "Data as a Service" -- What Do They Mean Today?

  • $ 4500
  • October 2019
  • 6 pages

This IDC Perspective provides a definition of data monetization and data as a service that is useful to organizations that seek to participate in the data-as-a-service marketplace. It distinguishes between ...

  • World
  • Business Intelligence
  • Consulting
  • Industry analysis
  • Retail Revenue

Verizon Helps the Miami Dolphins Implement a Better Fan Experience at Hard Rock Stadium

  • $ 4500
  • August 2019
  • 5 pages

This IDC Perspective examines how Hard Rock Stadium and Miami Dolphins' Chairman of the Board and Managing General Partner Stephen Ross and Vice Chairman, President, and CEO Tom Garfinkel are digitally ...

  • World
  • ICT
  • Advanced IT
  • Industry analysis

Creating Socioeconomic Value with Smart Solutions: NEC iExpo 2018

  • $ 1500
  • January 2019
  • 5 pages

This IDC Market Note covers the proceedings and discussions during the NEC iExpo 2018 held in Tokyo from 8-9 November 2018. Digital inclusion is the key theme of the event, in which NEC focused on how ...

  • World
  • Japan
  • Sports
  • Industry analysis
  • Digital Inclusion
  • Health Provider Density

AT&T 1Q19 Results: A Tepid Quarter

  • $ 1500
  • June 2019
  • 3 pages

This IDC Market Note examines AT&T's quarterly business results discussed in the company's 1Q19 earnings announcement on April 24, 2019. In this document, IDC analyzes AT&T's operating metrics ...

  • World
  • ICT
  • IT Services
  • Industry analysis
  • Mobile Revenue
  • Broadband Revenue

eSports at the Crossroads: Is Valve Right or Is Activision Blizzard and Tencent/Riot Games Right?

  • $ 1500
  • June 2019
  • 5 pages

This IDC Market Note assesses the state of esports and places it into the context of the broader rise of video gameplay viewing behavior worldwide. It also contrasts where Valve stands, relative to Dota ...

  • World
  • Esports
  • Industry analysis
  • E-Sports Revenue

AT&T 4Q18 and FY18 Results: Focus on the High-Value, Low-Churn Customer

  • $ 1500
  • February 2019
  • 4 pages

This IDC Market Note examines AT&T's quarterly business results discussed in its 4Q18 earnings announcement on January 30, 2019. In this document, IDC analyzes AT&T's operating metrics and overall ...

  • World
  • ICT
  • Real Estate
  • Industry analysis
  • Mobile Subscribers

AT&T 2Q18 Results: Aspirations to Be a Modern Media Company Come to Light

  • $ 1500
  • October 2018
  • 3 pages

This IDC Market Note examines AT&T's quarterly business results discussed in the company's 2Q18 earnings announcement on July 24, 2018. In this document, IDC analyzes AT&T's operating metrics and ...

  • World
  • ICT
  • Broadband
  • Industry analysis

Lexmark Charts Course for "Winning with Dealers" During 2018 Road Show Events

  • $ 1500
  • June 2018
  • 5 pages

This IDC Market Note provides a summary of recent activity surrounding Lexmark's North America dealer road shows. The document examines Lexmark's recent performance within the office equipment channel ...

  • World
  • Office Supply
  • Sports Content
  • Industry analysis

eSports Market Dynamics: Is Real Money Betting Poised to Take Off?

  • $ 1500
  • June 2018
  • 5 pages

This IDC Market Note describes and assesses an important subtheme that has emerged in esports in the past few years: Betting and wagering on the outcome of esports events and tournaments."Although it's ...

  • World
  • Esports
  • Gambling
  • Industry analysis
  • E-Sports Revenue


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Sports Content Industry in Australia

  • August 2019
  • 42 pages
  • World
  • Australia
  • Sports Content
  • Industry analysis
  • Sport Expenditure
  • Final Consumption Expenditures

Global Esports Market January 2020

Global Esports Market January 2020

Global Esports Market January 2020


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