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Global Sports Analysis & Statistics

1-13 of 13 reports

Global Esports Market – Analysis By Revenue Source, Streaming Platform, By Region, By Country (2020 Edition): Market Insights and Outlook Post Covid-19 Pandemic (2020-2025)

  • $ 2400
  • July 2020
  • 220 pages

Executive Summary With stadiums vacant and all sporting events cancelled due to the Covid-19 pandemic, the E-Sports market has gained major significance as it draws the attention of a new audience looking ...

  • Sports
  • World
  • Market Size
  • Activision Blizzard, Inc.
  • Gfinity plc

Toys and Games Global Industry Overview

  • $ 1325
  • July 2020
  • 54 pages

The toys and games industry sees positive growth, although with setbacks due to Coronavirus. In traditional toys, long-term opportunities lie in licensing and categories combining play, education and skill-building ...

  • Sports
  • Video Game
  • World
  • Demand
  • Market Size

Fitness App Market Research Report by Function, by Type - Global Forecast to 2025 - Cumulative Impact of COVID-19

  • $ 3949
  • July 2020
  • 209 pages

Fitness App Market Research Report by Function (Activity Tracking, Diet and Nutrition, and Workout or Exercise), by Type (Altruistic Fitness Apps, Competitive Fitness Apps, Fitness-Tracking Apps, Social ...

  • Fitness
  • Sports
  • United States
  • World
  • Market Size

Sports Protective Equipment Market Research Report by Product, by Application - Global Forecast to 2025 - Cumulative Impact of COVID-19

  • $ 3949
  • July 2020
  • 234 pages

Sports Protective Equipment Market Research Report by Product (Hand Protection, Head Protection, and Lower Body Protection), by Application (Ball Games, Mountaineering & Rock Climbing, and Water Sports ...

  • DIY Equipment
  • Sports
  • United States
  • World
  • Market Size

Road Racing Bicycle Market Research Report by Type, by Distribution Channel - Global Forecast to 2025 - Cumulative Impact of COVID-19

  • $ 3949
  • July 2020
  • 225 pages

Road Racing Bicycle Market Research Report by Type (Aftermarket and New), by Distribution Channel (Offline and Online) - Global Forecast to 2025 - Cumulative Impact of COVID-19 The Global Road Racing ...

  • Sport Practice
  • Sports
  • United States
  • World
  • Market Size

Fitness Equipment Market Research Report by Product, by Distribution, by End User - Global Forecast to 2025 - Cumulative Impact of COVID-19

  • $ 3949
  • July 2020
  • 218 pages

Fitness Equipment Market Research Report by Product (Elliptical Machine, Rowing Machine, Stationary cycle, Strength Training Equipment, and Treadmill), by Distribution (Offline Retail Store and Online ...

  • Fitness
  • Sports
  • United States
  • World
  • Market Size

Global Board Sports Industry

  • $ 5450
  • July 2020
  • 205 pages

Global Board Sports Market to Reach $22.1 Billion by 2027 Amid the COVID-19 crisis, the global market for Board Sports estimated at US$17.5 Billion in the year 2020, is projected to reach a revised size ...

  • Leisure
  • Sports
  • United States
  • World
  • Market Shares

Gyms, Health & Fitness Clubs Global Industry Guide 2014-2023

  • $ 1495
  • May 2020
  • 215 pages

Gyms, Health & Fitness Clubs Global Industry Guide 2014-2023 Summary Global Gyms, Health & Fitness Clubs industry profile provides top-line qualitative and quantitative summary information including: ...

  • Sports
  • World
  • Forecast
  • Anytime Fitness
  • KONAMI CORPORATION

Gyms, Health & Fitness Clubs Global Industry Almanac 2014-2023

  • $ 2995
  • May 2020
  • 361 pages

Gyms, Health & Fitness Clubs Global Industry Almanac 2014-2023 Summary Global Gyms, Health & Fitness Clubs industry profile provides top-line qualitative and quantitative summary information including: ...

  • Sports
  • World
  • Forecast
  • KONAMI CORPORATION
  • Talwalkars Better Value Fitness Limited

Esports - Thematic Research

  • $ 1950
  • May 2020
  • 38 pages

Esports - Thematic Research Summary Esports is the fastest growing theme in the gaming sector.These organized multiplayer video game competitions have enjoyed spectacular growth over the last decade, ...

  • Sports
  • World
  • Activision Blizzard, Inc.
  • Microsoft Corporation
  • Tencent Holdings Ltd

Water Sports Gear Market by Product Type, Age Group, and Distribution Channel : Global Opportunity Analysis And Industry Forecast, 2020–2027

  • $ 3840
  • May 2020
  • 186 pages

Water Sports Gear Market by Product Type (Water sports Clothes, Swim Fins, Swim Mask & Goggles, BCD {Buoyancy Control Device}, Watches, Life Jackets, Safety Helmets, and Others) , Age Group (Kids, Adults, ...

  • Leisure
  • Sport Practice
  • Sports
  • World
  • Market Size

Home Fitness Equipment Market - Growth, Trends and Forecast (2020 - 2025)

  • $ 4250
  • May 2020
  • 143 pages

The home fitness equipment market is projected to grow at a CAGR of 2.86% during the forecast period (2020-2025). - Precautionary healthcare coupled with increasing preference for customized workout regime ...

  • Fitness
  • Sports
  • World
  • Company
  • Nautilus, Inc.

Wearable Fitness Technology Market Size Analysis and Outlook to 2026- Potential Opportunities, Companies and Forecasts across Smartwatch, Wristband, Headband and Other Wearable Smart Technology Products, Smart Components and Countries

  • $ 4980
  • May 2020
  • 150 pages

Wearable Fitness Technology Market Size Analysis and Outlook to 2026- Potential Opportunities, Companies and Forecasts across Smartwatch, Wristband, Headband and Other Wearable Smart Technology Products, ...

  • Fitness
  • Sports
  • World
  • Forecast
  • Market Size



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