Analyzing the number of persons employed in computer games publishing in Belgium from 2013 to 2023, we observed significant fluctuations. The early years saw incremental growth until 2016, followed by a notable increase between 2019 and 2020. Employment peaked at 64 in 2020 and has since experienced a gradual decline. In 2023, employment stood at 51, with year-on-year decreasing rates for the last three years.
Over the past two years, there has been a negative variation around -5% annually. The Compound Annual Growth Rate (CAGR) from 2018 to 2023 was around 10.47%, slightly skewed by earlier rapid growth and the downturn from 2021. Forecasts indicate a continued decline, with a 5-year CAGR forecasted at -2.64% and a total reduction by 12.5% by 2028.
Future trends to watch for include potential market saturation, shifts in technology, and industry responses to consumer behavior changes. Additionally, emerging platforms and the ongoing impact of digital transformation will be critical factors influencing employment dynamics in the sector.