Forecast: Turnover of Computer Games Publishing in Germany

The turnover of the computer games publishing industry in Germany has shown a dynamic progression over the last decade. Starting from €446.8 million in 2013, the industry has seen multiple fluctuations, with significant growth phases in 2014, 2017, 2018, and 2019. The turnover gradually increased to €897.6 million in 2023, reflecting a steady rise in recent years.

In the short term, the year-on-year growth shows a moderation, especially from 2020 to 2023 where growth rates oscillated between 1.75% to 4.54%. This points to a maturing market. The compound annual growth rate (CAGR) from 2018 to 2023 stands at 6.85%, indicating a strong upward trend over the last five years.

Forecasts predict continued growth, reaching €1070 million by 2028, albeit at a slower forecasted 5-year CAGR of 2.79% from 2023 to 2028. This suggests a stabilization phase as the market reaches higher maturity levels.

Future trends to watch for include the potential saturation of the market, increased competition, and technological advancements such as virtual reality, which could drive further growth or shifts in consumer preferences. Additionally, regulatory changes and economic conditions might impact market performance.

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