The value of Films, Video Games, and Video Game Consoles imports to Poland has shown consistent growth from 2013 to 2023. Starting at 188.61 million Euros in 2013, the import value gradually increased, reaching 1450.9 million Euros in 2023. Notable growth was observed between 2013 and 2015, with a significant jump in 2014 (200.54% year-on-year increase) and continued steady growth through to 2023, which saw a year-on-year increase of 4.64%. The Compound Annual Growth Rate (CAGR) over the last five years leading up to 2023 was 5.39%.
Looking ahead, the forecasted data from 2024 to 2028 suggests that the imports will continue to grow, albeit at a slightly moderated pace. The anticipated CAGR for this period is projected at 3%, forecasting a total growth rate of 15.94% over the five years. By 2028, the import value is expected to reach 1756.6 million Euros.
Future trends to watch for include:
- Technological advancements in gaming and video content, which may drive demand for higher quality and more diverse imports.
- Consumer preference shifts towards digital formats over physical imports could impact the volume and value trends.
- Regulatory changes and trade policies within the EU that could affect import prices and volumes.
- Emerging markets and local production in Poland influencing the reliance on imports.