Forecast: Number of Persons Employed of Computer Games Publishing in Sweden

The employment in the computer games publishing sector in Sweden has shown robust growth over the past decade, moving from 2.29 thousand employees in 2013 to 8.42 thousand in 2023. Key trends include a notable spike in 2017 with a 41.93% year-on-year increase, followed by steady growth averaging a CAGR of 16.32% from 2018 to 2023. The sector demonstrated resilience against potential setbacks, consistently advancing even during periods of lower year-on-year variations.

Future trends to watch for include:

  • Continued upward trajectory with projected employment reaching 12.82 thousand by 2028, indicating a forecasted 5-year CAGR of 6.6% and a total growth of 37.64% from 2023 to 2028.
  • Potential impacts of technological advancements such as AI and VR, which could further propel growth and demand for specialized skills.
  • Global market dynamics and their influence on Sweden’s gaming sector's talent requirements and employment trends.

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