The number of persons employed in the Toys and Games industry in France has experienced fluctuations over the past decade. Employment figures saw a rise and fall, with a significant growth from 2013 to 2014 at 13.93% followed by a notable drop in 2015 at -14.41%. Recent years, particularly 2019, saw a high increase of 19.34%, but this was followed by a dramatic decline in 2020 at -23.63%. Employment in 2021 continued to drop by -2.25%, while 2022 and 2023 saw moderate growth at 8.02% and 4.9% respectively. The employment count stood at 2.42 thousand employees in 2023. The overall compound annual growth rate (CAGR) for the last five years is marginal at 0.19%.
Future trends to watch for include increasing automation which could lead to a stagnation in employment figures, coupled with potential impacts from global economic conditions and evolving consumer preferences in the toy and game sectors. The forecasted CAGR to 2028 suggests a slight decline at -0.02%, indicating potential stability with minimal growth prospects.